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Overheat Accelerant Energy: 50Energy small Power #: 2 AccelerantMod
Stun nearby enemies with strong accelerant. Increases all fire damage dealt
Equip Cost:
4 / 5 / 6 / 7
Power Strength:
1.5x / 1.75x / 2x / 2.5x
Power Range:
8 / 12 / 15 / 20 m
Power Duration:
7 / 10 / 12 / 15 s

  • Stuns all enemies within the radius and debuffs them. Debuffed enemies will be 150% / 175% / 200% / 250% more susceptible to Heat b Heat damage.
  • Range is affected by Power Range.
  • Damage multiplier is affected by Power Strength.
  • Debuff duration is affected by Power Duration.

  • All of Ember's abilities other than this ability itself will benefit incredibly as the other 3 abilities entirely do Fire damage.
  • Combining Accelerant with Banshee's Sonar will increase Fire damage excessively if such hit targets on the signaled spots.
  • Combined with the Ignis, one can do massive amounts of damage due to its Fire base damage.
  • This ability causes mobs to go into the "on-fire stun" effect 100% of the time, which can be used as a panic crowd-control ability, similar to Valkyr's Warcry or Banshee's Sonic Boom.
  • It is not recommended to use this ability if one prefers the loadout and ability set that does not have Fire damage.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

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