Acrid fires an acidic-infused needle.
Acrid is a Grineer weapon unlockable through Bio Lab Research in the dojo. It is a toxic weapon system that delivers toxin-filled flechettes, rather similar to the rounds from the Boltor.
This weapon can be sold for
Time: 24 hr
Market Price: N/A Blueprint Price: 15,000
Bio Lab Research Requirements
Time: 72 hr
Ghost x1 Shadow x3 Storm x10 Mountain x35 Moon x100
This weapon deals primarily
50% bonus damage to Flesh and 25% bonus damage to Ferrite Armor, making this weapon very effective against Grineer without any elemental mods.
Toxin damage bypasses shields, making this weapon especially effective against Corpus Crewmen as well.
Has 100% Toxin proc chance on each hit.
Toxin proc chance remains, regardless of the damage type(s) it currently has.
Fast reloading speed.
High rate of fire.
Good status chance.
Decent ammo efficiency due to the damage over time effect.
Can use the Acrid-exclusive Toxic Sequence mod.
Needles have a travel time.
Delay can make it difficult to hit moving targets at a distance.
Damage cannot be increased with , Slash or Impact mods.
Puncture May take time to completely kill enemies, if relying on DoT.
DoT is only affected by base damage (adding elemental damage will not increase it)
Toxin damage deals less damage to Robotics, Machinery and Fossilized.
Low critical chance.
Weapon Loadouts Edit
See the user build section for builds using this weapon.
A tiny Grineer emblem is visible on both sides of the weapon's receiver.
As of a recent update, the Acrid is no longer silent. It appears to be actually quite loud in game terms. This can still be countered by using the Suppress mod.
The Acrid leaves a stackable damage-over-time (DoT) effect due to its proc, which ticks 9 times over 9 seconds. Each tick deals Toxin Toxin damage.
Enemies disintegrate when killed, similar to Saryn's Miasma. This effect is unique to the Acrid and is not shared with other weapons like the Toxin Torid or the Embolist.
Does not damage explosive barrels, except the ones in the Void and Orokin Derelict.
As of Update 10.3, the toxin mixture in the barrel is affected by the Acrid's energy color, and the tiny explosion effect on needle impact. Note that the explosion effect is purely cosmetic.
As of Update 11.3, the effect's DoT scales with Acrid's base damage, not including elemental mods. To clarify further, Toxin only Hornet Strike and Magnum Force directly affect the DoT. Damage per tick is 50% of this base damage (a rank 10 Hornet Strike will yield a base damage of 112, with the DoT dealing 56 Toxin damage per tick).
Considering its accuracy and effectiveness, sloting a Pistol Ammo Mutation won't be necessary unless you're playing long sessions of Survival or Defense.
Oddly, despite its incredibly high base accuracy the Acrid's accuracy value is heavily degraded by Magnum Force well beyond what the mod's penalty would suggest, making the weapon highly inaccurate as a result.
To clarify on how the weapon proc works: the weapon will proc toxin on every single shot, unless another elemental status procs. So if you mod the weapon to deal only corrosive damage using an electricity mod, the weapon will proc toxin on every shot unless the corrosive procs. The proc chance listed on the weapon is actually for any other elemental damage that is created by the weapon.
Semi-automatic firing can be countered by simply adding an alternative way of firing on 'scroll up' or 'scroll down' through the key binding customization.
Before Update 10, Equipping Saryn, Mire, Torid and Acrid would give you the only loadout consisting solely of toxin-based attacks.
As of Update 15.5 the Acrid is physically the largest handgun in Warframe.
One definition for is "sharp and harsh or unpleasantly pungent in taste or odor", likely owing to the gun's toxin-based damage.
acrid As of Update 9.5, the Acrid uses a different reload animation than other pistols. It consists of disconnecting the barrel for a short period of time and reattaching it to the gun.
The Grineer writing near the barrel translates to "Obey".
Acrid default stats post Update 11 & Damage 2.0 Acrid as sidearm carried on the leg
Warframe Damage 2.0 ACRID Base Build
Warframe Acrid Pro Builds 4 Forma Update 188.8.131.52
Warframe Acrid Build Guide w Toxic Sequence Mod (U15.5.3)