A BOLTO equipped in each hand. Twice the clip size and fire rate, but reload time is doubled and accuracy is lowered.
Akbolto are a dual form of the
Bolto. Like other dual weapons they have a doubled magazine capacity whilst having reduced accuracy.
This weapon can be sold for
This weapon deals primarily
Moderate base damage.
Focused on puncture damage, therefore effective against armoured enemies, like the Grineer.
High rate of fire.
A polarity slot.
Infested runners don't explode on death.
Slow projectile speed. (Update 7.x: Unsure of the effects of the increased projectile speed from 45 to 65).
Difficult and expensive to make: You can make the Aklato by buying the pistols, however you must build this by building the two Boltos first.
Inaccurate at long range.
The Akbolto can be purchased for
225. Its blueprint can be purchased for 15,000.
The total credit cost of crafting the Akbolto, including the blueprint and crafting costs of its two constituent Boltos, is
See the user build section for builds using this weapon.
Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.
With fully leveled multishot mods such as Barrel Diffusion and Lethal Torrent these pistols visibly fire 2-3 bolts per shot. When used over a longer range this results in the Akbolto having the effective use of "spray and pray" weapons whilst retaining respectable damage out-put and ammo economy.
This weapon was introduced on January 30, 2013.
Bolts pins targets to the walls upon death.
Description says that accuracy is lowered from the Bolto, and this is true. This drop in accuracy is not reflected in the displayed 26.7 accuracy stat.
Bolto can puncture a container and has a 100% chance to destroy the container behind it. The Akbolto does not have this capability.
Multishot mods have a visible effect on projectiles.
Bolto, the single counterpart of the Akbolto.
Boltor, the rifle counterpart of the Akbolto