A Bronco equipped in each hand.

This weapon can be sold for Credits645,000.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64 225 Blueprint2 Blueprints Price: Credits64 20,000

The total credit cost of crafting the Akbronco, including the blueprint and crafting costs of its two constituent Broncos, is Credits64110,000.


This weapon deals primarily Impact b Impact damage.


  • High damage.
  • High rate of fire.
  • Extremely effective at close range.
  • One Madurai Pol slot.
  • Good ammo efficiency.
  • No damage dropoff over distance.


  • Wide pellet spread cone, rendering the weapon inefficient against single targets beyond medium range.
  • Small magazine size.
  • Slow reload speed.
  • Low critical chance.


  • Akbronco, compared to Bronco:
    • Higher fire rate (8.33 rounds/sec vs. 5 rounds/sec)
    • Larger magazine (4 rounds vs. 2 rounds)
    • Slower reload speed (2.3 s vs. 1 s)
    • Different polarities (Madurai Pol vs. None)
    • Higher Mastery Rank required (2 vs. 0)
  • Akbronco, compared to Akbronco Prime:
    • Lower base damage (266.0 vs. 350.0)
      • Lower Impact b Impact damage (212.8 vs. 280.0)
      • Lower Puncture b Puncture damage (26.6 vs. 35.0)
      • Lower Slash b Slash damage (26.6 vs. 35.0)
    • Lower status chance (20% vs. 30%)
    • Higher fire rate (8.33 rounds/sec vs. 5.5 rounds/sec)
    • Shorter range before damage falloff starts (7m vs. 9m)
    • Shorter range before damage falloff ends (14m vs. 18m)
    • Smaller max damage reduction due to falloff (73.68% vs. 74%)
    • Smaller magazine (4 rounds vs. 8 rounds)
    • Different polarities (Madurai Pol vs. Madurai PolMadurai Pol)
    • Lower Mastery Rank required (2 vs. 11)

Weapon LoadoutsEdit


  • Even a maxed Slip Magazine can only give a maximum magazine size of 5.
    • It is recommended to use Ice Storm instead of Slip Magazine, as both mods have the same amount of mod capacities required, and that maxed Ice Storm can give a maximum magazine size of 6 (plus, you get 40% more cold damage).
  • The weapon's spread cone can be reduced by zooming in.


  • Weapon will create six holes in scenery and objects such as walls, regardless of having multishot on, even though seven are actually registered on enemies, this includes multishot which shoots more pellets but only registers six holes regardless. Most likely to reduce lag.
  • Listed firing rate does not reflect the actual firing rate. The actual fire rate is lower than 8.33 shots/seconds.
  • The damage listed is actually the combination of all seven pellets' damage values. The actual damage per pellet is 12 impact, 1 puncture, and 1 slash.


  • In closed beta, this weapon used to deal 204 damage and there was a glitch with reloading for an infinite magazine.
  • This weapon was previously named Dual Broncos.


Patch HistoryEdit

See alsoEdit

WeaponsDamageCompare AllCosmetics

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