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Alloy Armor
DmgImpactSmall64 Impact
DmgPunctureSmall64 Puncture +15%
DmgSlashSmall64 Slash -50%
DmgColdSmall64 Cold +25%
DmgElectricitySmall64 Electricity -50%
DmgFireSmall64 Heat
DmgToxinSmall64 Toxin
DmgBlastSmall64 Blast
DmgCorrosiveSmall64 Corrosive
DmgGasSmall64 Gas
DmgMagneticSmall64 Magnetic -50%
DmgRadiationSmall64 Radiation +75%
DmgViralSmall64 Viral
DmgTrueSmall64 True N / A
DmgVoidSmall64 Void
DmgTauSmall64 Tau

Alloy Armor is an armor class commonly used by heavy units and bosses. Alloy Armor is typically found on Elite Lancers and heavy-armament Grineer troops, such as the Napalm and the Bombard, and Corpus Bursas. It is vulnerable to DmgPunctureSmall64 Puncture, DmgColdSmall64 Cold, and DmgRadiationSmall64 Radiation damage, but resistant to DmgSlashSmall64 Slash, DmgElectricitySmall64 Electricity, and DmgMagneticSmall64 Magnetic damage.

Armor has an effectiveness value based on their level, which always reduces damage regardless of type. The full damage calculation then combines this armor value, as well as both the Cloned Flesh/Flesh/Robotic and Alloy Armor's damage modifiers.

Note that damage types effective against Alloy Armor ignore a corresponding percentage of armor in addition to increasing the base damage against enemies with Alloy Armor.

List of Alloy Armor Enemies[]

Trivia[]

  • Presumably, this armor is made from Alloy Plates, as evidenced by the visible Grineer letters (Grineer AGrineer RGrineer MGrineer OGrineer R) imprinted on the Alloy Plate image that, when translated into English, read "Armor".
  • Prior to Update 27.2 (2020-03-05), the Wolf of Saturn Six and Tusk Thumpers use Alloy Armor both as their health type and as their armor type. In the official patch notes this practice is referred to as "Hulking Armor".


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