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Revision as of 06:47, 24 April 2014

Amprex
Amprex
Statistics
Weapon Slot Primary
Weapon Type Rifle
Trigger Type Held
Utility
Fire Rate 20.0 rounds/sec
Accuracy 12.5
Magazine Size 100 rounds/mag
Max Ammo 540 rounds
Normal Attacks
Elemental Type
Lotusiconsmall
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Electricity b Electricity
Crit Chance 50.0%
Miscellaneous
Polarities none
The Amprex rifle fires a continuous beam of high voltage electricity that arcs among nearby enemies. This weapon excels at crowd control.

The Amprex is a Corpus rifle that is unlockable through the Energy Lab in the Dojo after researching the Dera. It can decimate entire groups of enemies by firing multiple electric shots that can chain between units.

This weapon can be sold for Credits64.

Manufacturing Requirements
N/A What did you want in Module:Resources/data?
Time: N/A
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A
Energy Lab Research
Credits64
7,500
FieldronSample
15
Plastids
350
NanoSpores
750
PolymerBundle
350
Time: 72 hrs
Prereq: Dera
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

Advantages:

  • Specializes in
    Lotusiconsmall
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    Electricity b Electricity damage, making it effective against Robotic and Machine enemies. Electric is a versatile damage type, combining for
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    Magnetic b Magnetic ,
    Lotusiconsmall
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    Corrosive b Corrosive and
    Lotusiconsmall
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    Radiation b Radiation .
  • Highest Critical Chance of Primary weapons alongside the Dread and the Synapse.
  • High status chance.
  • Lightning chains between enemies.
  • Multiple shots hits enemies in all directions.

Disadvantages:

  • Low damage without critical builds.
  • High fire-rate, eats ammunition very fast.
  • No polarities.
  • Short Range of ~25 meters.
  • Damage cannot be increased with
    Lotusiconsmall
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    Slash b Slash ,
    Lotusiconsmall
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    Impact b Impact or
    Lotusiconsmall
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    Puncture b Puncture mods.
  • Requires Mastery Rank of 5 to craft.

Weapon Loadouts

Main article: Category:Amprex Build

See the user build section for builds using this weapon.

Tips

  • Recommended to mod for crit/status chance.
  • Recommended to use AoE Elemental sets,Suggestion: Gas+Electric for electricity stuns and gas's AoE.

Notes

  • The Amprex fires a single beam of electricity at the aiming reticule like normal weapons, but also fires 4-5 additional electric shots that home in on nearby enemies, even those to the side and behind the user.
  • The Amprex seems to be able to hit the player that is using it but deals 0 damage, indicated by blue 0 damage increments

Trivia

  • The derivative name of this weapon originated from Ampere, an electric value that associates with Voltage and Resistance, used to determine the electric charge (or number of electrons) on a circuit.
  • This is one of the few Corpus weapons that does not end with a letter A.
  • The weapon shares its similarities on its battery components with Tetra.
  • This is the second Primary weapon that deals purely
    Lotusiconsmall
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    Electricity b Electricity damage, after the Synapse.

Media

See also