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Aura

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AuraExample

With Aura (Top) Without Aura (Bottom)

Auras are special Mods. They operate as normal mods except that they affect teammates.

Using Aura cards will add to your total mod capacity, unlike regular mods. Forma can be applied to the special Aura slot the same way you would polarize any other slot.

Putting an Aura with the same polarity slot as your Aura slot will double the mod points given (point cost 5 Rifle Amp becomes 10 points added) and Auras of different polarity will decrease the amount of points you gain (minimum 1).

You can add an Aura mod to your Warframe regardless of its rank, including unranked. This can help greatly when using a new frame, allowing you to use powers or other mods right away.

There are currently 3 D, 3 V, and 10 Bar aura mods.

AcquisitionEdit

Auras are obtained as alert mission rewards. Aura cards can be sold for 500 credits at their base values. 

Aura Mod CardsEdit

Picture Mod Description Polarity
PhysiqueMod
Physique

Increases maximum health by 3% (18% at max level) for you and each member of your team. Can be stacked to increase effectiveness for other players who do not have the card, not the owner.[citation needed]

D
InfestedImpedanceMod
Infested Impedance

Reduces the overall speed, including attacks, by 3% (18% at max level) for all Infested enemies, and can be stacked to increase effectiveness for a maxreduction of 72%. Works only against Infested.

A single maxed Infested Impedance on your team is generally weak but sufficient.

D
RejuvenationMod
Rejuvenation

Adds health regeneration of 0.5 (3 at max level) per second for everyone on your team. Can be stacked to increase effectiveness.

D
EnergySiphonAura
Energy Siphon

Adds energy regeneration of 0.1 (0.6 at max level) per second for everyone on your team. Can be stacked to increase effectiveness.

Bar
EnemyRadarAura
Enemy Radar

Causes enemies to be shown on the mini map for you and your team for 5 game meters each level (30 meters at max level). This does not replace the Enemy Sense, a mod that does the same effect but only affects you, whereas this affects everyone's map. Can be stacked to allow enemies to show up sooner on your mini map.

Bar
Shield Disruption Aura
Shield Disruption

Reduces enemy shields by 3% (18% at max level). Can be stacked to increase effectiveness. This includes shield bonuses given from Shield Osprey.

Bar
CorrosiveProjectionAura
Corrosive Projection

Reduces enemy armor rating by 5% (30% at max level). Can be stacked to increase effectiveness, but has no effect beyond 100%.

Bar
RifleScavengerAura
Rifle Scavenger

Increases the amount of rifle ammo gained when picking up a rifle ammo drop by 25% per level (150% at max level) for you and each member of your team. Can be stacked to increase ammo gained.

Bar
ShotgunScavengerAura
Shotgun Scavenger

Increases the amount of shotgun ammo gained when picking up a shotgun ammo drop by 25% per level (150% at max level) for you and each member of your team. Can be stacked to increase ammo gained.

Bar
SniperScavengerAura
Sniper Scavenger

Increases the amount of sniper ammo gained when picking up a sniper ammo drop by 25% per level (150% at max level) for you and each member of your team. Can be stacked to increase ammo gained.

Bar
PistolScavengerAura
Pistol Scavenger

Increases the amount of pistol ammo gained when picking up a pistol ammo drop by 25% per level (150% at max level) for you and each member of your team. Can be stacked to increase ammo gained.

Bar
Speed Holster
Speed Holster

Increases weapon swap speed by 20% per level (80% at max level) for you and each member of your team. Can be stacked for a maximum of 320% holster rate. (needs confirmation on stacking)

Bar
SprintBoost
Sprint Boost

Increases sprint speed by 2.5% per rank, for a maximum of 10% at max rank. Stacks with other teamates using it for a maximum of 40% sprint speed bonus[citation needed].

Bar
LeDeadEye
Dead Eye

Increases Sniper weapon damage by 5% per rank, up to 20% at max. Can be stacked for a maximum of 80% damage.

V
RifleAmpAura
Rifle Amp

Increases Rifle damage by 4.5% (27% at max level) for you and each member of your team. Can be stacked to create a maximum of 108% damage.

V
StC
Steel Charge

Increases normal melee attack damage by 10% per rank, for a maximum of 60% at max rank. Stacks with other teamates using it for a maximum of 240% normal melee attack damage.

V

MediaEdit

  • Like Polarity Aura
  • Unlike Polarity Aura
  • No Aura

TriviaEdit

  • Aura Mod cards were converted from user's Artifacts as of Update 9, including additional copies if the user obtained more than one artifact before the update.
  • For a short time after Update 10.6 some auras (as well as some mods) could have been acquired via transmutation. This was due to a bug where all mods (including unreleased ones) became obtainable through transmutation. This has been fixed, though some auras (such as Dead Eye) have since been released. The list of retrieved auras can be found in Category:Retrieved Content.

See alsoEdit

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