Hurl a flaming ring that burns enemies and causes them to emit a healing blast on death. Reactivate to instantly travel to the ring's location.
|Strength:100 / 125 / 175 / 225 (health restore)|
100 (damage on impact)
100% (status chance)
|Range:4 / 5 / 6 / 8 m|
- Nezha throws his Universe Ring which inflicts 100 Heat damage with a 100% status chance to enemies upon impact. The chakram will ricochet off enemies or objects a maximum of 5 times before returning. Enemies killed within 10 seconds of being struck by the chakram will release a healing pulse that restores 100 / 125 / 175 / 225 health within a radius of 4 / 5 / 6 / 8 meters to Nezha and his allies.
- Health restore is affected by Ability Strength, while the damage is not.
- Heat status effect deals 50% of Blazing Chakram's base damage per tick over 7 ticks in 6 seconds.
- The combined Heat damage dealt to each enemy is 100 on-impact, and (50% * 100 * 7) = 350, resulting in each enemy taking a total of 450 damage over 6 seconds due to being struck by the chakram.
- Enemies struck by the chakram are ragdolled.
- Duration is affected by Ability Duration.
- Pulse radius is affected by Ability Range.
- If Blazing Chakram is activated again by pressing the ability key (default
) while the chakram is in flight, Nezha will teleport to its current position.
- Nezha cannot teleport to the chakram if it is inside or too close to a wall.
- Teleporting will not consume energy.
- Bouncing from surfaces can extend the chakram's travel distance.
- The chakram's position is indicated as a waypoint onscreen and as a circular icon on the minimap.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration increases duration to 30.6 seconds.
- Reduces range to 2.72 meters.
- Maximized Ability Efficiency reduces cost to 6.25 energy.
- Reduces duration to 4 seconds.
- Maximized Ability Range increases range to 22.4 meters.
- Reduces health restore to 90.
- Maximized Ability Strength increases health restore to 839.25.
- Without Energy Conversion, increases health restore to 726.75.
- Increases cost to 38.75 energy.
- Reduces duration to 7.25 seconds.