The Boltor Prime is the Prime variant of the Boltor rifle, featuring higher damage, critical chance, critical multiplier, status chance, accuracy, fire rate, and slightly faster reload speed.
Characteristics[]
- This weapon deals primarily Puncture damage.
- Bolts fired stick to their target, and will fling bodies on kill.
- The body will damage targets in its path.
- Corpses can be pinned to terrain.
Advantages over other Primary weapons (excluding modular weapons):
- Flung bodies help in dealing with crowds.
- Low recoil.
- Normal Attack (wiki attack index 1)
- Above average magazine (60)
- Above average ammo max (540)
- High fire rate (10.000 attacks/sec)
- High status chance (34.00%)
- Incarnon Form (wiki attack index 2)
- Above average average number of procs per shot (0.6)
- Very high average number of crits per shot (0.72)
- Very high fire rate (11.330 attacks/sec)
- Above average ammo max (540)
- High crit multiplier (3.00x)
Disadvantages over other Primary weapons (excluding modular weapons):
- Projectiles have travel time with slight arcing.
- Normal Attack (wiki attack index 1)
- Low crit chance (12.00%)
- Low reload speed (2.40 s)
- Below average total damage (46)
- Incarnon Form (wiki attack index 2)
- Below average reload speed (2.40 s)
- Below average total damage (72)
- Low status chance (20.00%)
Comparisons:
- Boltor Prime (Normal Attack), compared to Boltor (Normal Attack):
- Higher base damage per projectile (46.00 vs. 25.00)
- Higher total damage (46 vs. 25)
- Higher base critical chance (12.00% vs. 10.00%)
- Higher base critical multiplier (2.00x vs. 1.80x)
- Higher base status chance (34.00% vs. 14.00%)
- Higher average damage per tap (51.52 vs. 27)
- Higher burst DPS (515.2 vs. 236.25)
- Higher sustained DPS (368 vs. 171.29)
- Higher fire rate (10.000 attacks/sec vs. 8.750 attacks/sec)
- Faster reload time (2.40 s vs. 2.60 s)
- More accurate (50 vs. 25)
- Tighter first-shot spread (1.00° vs. 2.00°)
- Tighter maximum spread (3.00° vs. 6.00°)
- Greater projectile speed (120.0 m/s vs. 85.0 m/s)
- More polarities ( vs. )
- Higher Mastery Rank required (13 vs. 2)
- Lower disposition (●●●●○ (1.20x) vs. ●●●●○ (1.30x))
- Boltor Prime (Normal Attack), compared to Telos Boltor (Normal Attack):
- Higher base damage per projectile (46.00 vs. 30.00)
- Higher total damage (46 vs. 30)
- Lower base critical chance (12.00% vs. 30.00%)
- Lower base critical multiplier (2.00x vs. 2.40x)
- Higher base status chance (34.00% vs. 16.00%)
- Higher average damage per tap (51.52 vs. 42.6)
- Higher burst DPS (515.2 vs. 397.45)
- Higher sustained DPS (368 vs. 318.27)
- Higher fire rate (10.000 attacks/sec vs. 9.330 attacks/sec)
- Smaller magazine (60 vs. 90)
- More accurate (50 vs. 25)
- Tighter first-shot spread (1.00° vs. 2.00°)
- Tighter maximum spread (3.00° vs. 6.00°)
- Greater projectile speed (120.0 m/s vs. 90.0 m/s)
- Higher Mastery Rank required (13 vs. 12)
- No innate Truth effect
Acquisition[]
Stock | Barrel | Receiver | Blueprint |
---|---|---|---|
Axi R1 Common (V) Axi S3 Common (V) |
Meso M1 Common (V) Meso N6 Common (V) |
Lith B1 Uncommon (V) Neo R1 Uncommon (V) |
Lith B4 Rare (V) Neo B3 Rare (V) |
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
1 |
1 |
1 |
10 |
Time: 12 Hour(s) |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price:N/A |
This weapon can be sold for 7,500.
Vaultings[]
- On February 9th, 2016, it was announced that Boltor Prime would enter the Prime Vault and be retired from the reward tables on February 16, 2016. Any preexisting components or fully-built weapons will remain as is.
- Boltor Prime along with Ankyros Prime, Boar Prime, Dakra Prime, Mag Prime, and Rhino Prime were unvaulted on June 27, 2017 to August 1, 2017.
- Boltor Prime, along with Ankyros Prime, Hikou Prime, Scindo Prime, Nyx Prime, and Rhino Prime, was once again unvaulted on July 24, 2018 to September 25, 2018. It resurfaced again together with the same line-up from July 16th, 2019 to September 3rd, 2019.
Notes[]
- The lack of Slash damage means that the mods Sawtooth Clip and Fanged Fusillade will have no effect on this weapon.
- The innate polarity matches Primed Cryo Rounds and Galvanized Aptitude.
- Due to its above average status chance, users will often use Rime Rounds instead of Cryo Rounds to make Viral or Magnetic damage, which requires a polarity.
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn Boltor Incarnon Genesis from The Circuit's Steel Path to place on their Boltor with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
- Installing the Boltor Incarnon Genesis requires 20 Pathos Clamps, 60 Rune Marrow, and 60 Silphsela.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Prioritize Slash Damage and gain Multishot.
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar or Detect Vulnerability in places other than heads will have no effect either.
- Headshots on corpses do not build charges.
- Individual Multishot bullets can build charges.
- Instead of drawing ammunition from its reserves, the Boltor's Incarnon Form uses a separate "magazine" with each charge producing 8 rounds to a maximum of 160. Once all ammunition is expended, the Boltor reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as Energized Munitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Hunter's Mantra:
- Increase Damage by +18 (Boltor) / +4 (Telos / Prime).
- With Channeled Ability active: Punch Through +4 and +40% Accuracy.
- Perk 2: Crimson Overture:
- Increase Damage by +12 (Boltor) / +2 (Telos / Prime).
- On Kill: Increase Damage by +2 and +20% Ammo Efficiency for 5 seconds. Stacks up to 4x (Boltor) / 3x (Telos / Prime).
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Swift Deliverance:
- +60% Projectile Speed.
- Perk 2: Extended Volley:
- Increase Magazine Capacity by +20.
- Perk 3: Rapid Reinforcement:
- +60% Reload Speed.
Evolution IV[]
- Unlock Challenge: Kill 40 enemies while sliding.
- Perk 1: Elemental Balance:
- Increase Status Chance by +20% (Boltor) / +20% (Telos) / +18% (Prime).
- Perk 2: Survivor's Edge:
- Increase Critical Chance by +8% (Boltor) / +4% (Telos) / +10% (Prime).
- Increase Status Chance by +8% (Boltor) / +4% (Telos) / +10% (Prime).
- Perk 3: Commodore's Fortune:
- Increase Critical Chance by +12% (Boltor) / +6% (Telos) / +14% (Prime).
Tips[]
- The Boltor Prime has a knockback effect on kill that can be used instead of Punch Through so the mod slot can be used for something else.
- The knockback works in tandem with Punch Through mods, making a Boltor Prime with Shred or Metal Auger quite effective when fired against lines of enemies as it both punches through them and knocks any killed enemies back into the line.
Trivia[]
- Boltor Prime was released alongside Rhino Prime and Ankyros Prime.
- Boltor Prime is the sixth primed Primary weapon ever released.
- Compared to previous Prime weapons, the Boltor and the Boltor Prime have a much closer resemblance to each other.
- The Boltor Prime's gold parts can be recolored as of Update 15.13 (2015-02-05).
Media[]
Boltor Prime Skins
Patch History[]
Update 33.0 (2023-04-26)
- Incarnon Genesis Adapter added
Update 22.16 (2018-03-15)
- Status chance increased from 32% to 34%.
- Updated the Boltor Bravura Skin material to appear more metallic (for improved reflections and highlighting) to better match the Octavia Maestra Skin.
Hotfix 22.14.2 (2018-03-02)
- Fixed Boltor Bravura Skin spawning multiple clips during the reload animation.
Hotfix 22.14.1 (2018-03-01)
- The Boltor Bravura Skin now has its own custom reload animation!
- Fixed missing reload sounds for the Boltor Bravura Skin.
Update 22.14 (2018-03-01)
- Boltor Bravura Skin added.
Hotfix 22.12.3 (2018-02-12)
- Minor sound remastering updates have been made to the Boltor Prime
Update 22.12 (2018-02-09)
- Mastery Rank increased from 2 to 13.
- Status chance increased from 10% to 32%.
- Critical chance increased from 5% to 12%.
- Damage decreased from 55 to 46.
Update 19.5 (2016-12-22)
- Conclave Magazine Size reduced from 60 to 36 for the Boltor Prime.
Update 19.0 (2016-11-11)
- Fixed Boltor (series) projectiles absorbing/preventing melee damage for a short time.
- Fixed projectile weapons (i.e. Boltor) with Punch Through not going through allies.
Update: The Silver Grove (2016-08-19)
- Fixed crash when you destroy a Blunt with projectiles stuck to it. (eg shoot it with Boltor)
Hotfix 18.6.2 (2016-03-22)
- Conclave damage has been reduced for the Boltor Prime.
Update 17.9 (2015-10-28)
- Day of the Dead skin added.
Update 17.4 (2015-09-09)
- Fixed missing weapon trails from projectiles created by the Boltor Prime.
Update 16.5 (2015-05-12)
- Available for use in Conclave.
Hotfix 16.2.1 (2015-04-06)
- Fixed Latron Prime Blueprint dropping from Reinforced Orokin Loot Crates instead of Boltor Prime Blueprint.
Hotfix 15.13.1 (2015-02-05)
- Fixed Boltor Prime's material colors not displaying properly.
Update 15.13 (2015-02-05)
- Received the PBR treatment.
Hotfix 14.2.4 (2014-08-23)
- Increased conclave ratings.
Hotfix 12.4.4 (2014-03-10)
- Fixed Rifle Ammo Mutation mod not being compatible with Boltor Prime.
Hotfix 12.4.1 (2014-03-06)
- Disabled skins on Boltor Prime.
Update 12.4 (2014-03-05)
- Introduced.
See also[]
- Boltor, the original variant.
- Telos Boltor, the Arbiters of Hexis variant.
- Prime, the Orokin version of a Warframe or weapon.
- Boltor Incarnon Genesis, the Incarnon power-up for the Boltor series.