Fires Orokin designed bolts that are faster and sharper but with reduced range

The Boltor Prime is the prime variant of the Boltor rifle. Like its classic version, its bolts' flight time require compensation, making this weapon more difficult to use at longer ranges, and requiring the user to lead targets for effectiveness. Despite this, the Boltor Prime can easily punish close-range targets with its high damage.

On February 9th, 2016, it was announced that Boltor Prime would enter the Prime Vault and be retired from the reward tables on February 16, 2016. Any preexisting components or fully-built weapons will remain as is.

Boltor Prime along with Ankyros Prime, Boar Prime, Dakra Prime, Mag Prime, and Rhino Prime were unvaulted on June 27, 2017 to August 1, 2017.

This weapon can be sold for Credits64‍ 7,500.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price: Credits64 N/A
Drop Locations
BlueprintNeo B3 Rare (V)
GenericGunPrimeBarrel BarrelMeso M1 Common (V)
GenericGunPrimeReceiver ReceiverLith B1 Uncommon (V)
Stock StockAxi R1 Common (V)
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics


This weapon deals primarily Puncture b Puncture damage.


  • High base damage.
  • High rate of fire.
  • Knocks targets back on kill and damages other targets in the path.
  • Low Recoil.
  • High accuracy.
  • Comes with Vazarin Pol and Madurai Pol polarities.


  • Bolts have a small amount of travel time.
  • Low Impact b Impact and no Slash b Slash damage – less effective against shields and health.
  • Low critical chance.
  • Below-average ammo efficiency in general, especially when used with Speed Trigger.
  • Long reload time.


  • Boltor Prime, compared to Boltor:
    • Higher base damage (55.0 vs. 25.0)
      • Higher Impact b Impact damage (5.5 vs. 2.5)
      • Higher Puncture b Puncture damage (49.5 vs. 20.0)
      • Lower Slash b Slash damage (0.0 vs. 2.5)
    • Higher fire rate (10 rounds/sec vs. 8.75 rounds/sec)
    • Faster reload speed (2.4 s vs. 2.6 s)
    • Different polarities (Vazarin PolMadurai Pol vs. Vazarin Pol)
  • Boltor Prime, compared to Telos Boltor:
    • Higher base damage (55.0 vs. 50.0)
      • Higher Impact b Impact damage (5.5 vs. 5.0)
      • Higher Puncture b Puncture damage (49.5 vs. 45.0)
    • Higher status chance (10% vs. 7.5%)
    • Higher fire rate (10 rounds/sec vs. 9.33 rounds/sec)
    • Smaller magazine (60 rounds vs. 90 rounds)
    • Lack of an innate Truth effect
    • Lower Mastery Rank required (2 vs. 12)

Weapon LoadoutsEdit


  • Since it has medium ammo economy, mods like Rifle Ammo Mutation or Ammo Drum can be used to gain extra ammo if needed, or alternatively, a Team Ammo Restore can be used.
  • The Boltor Prime has a knockback effect on kill that can be used instead of Punch Through to save an additional mod slot.
    • The knockback works with Punch Through mods, making a Boltor Prime with Shred or Metal Auger devastating when fired against lines of enemies as it both punches through them and knocks any killed enemies back into the line.



  • Boltor Prime is the sixth primed Primary weapon ever released.
  • Compared to previous Prime weapons, the Boltor and the Boltor Prime have a much closer resemblance to each other.
    • A possible explanation is the manufacturing faction. The Boltor is a Tenno produced weapon, like, for example, the Braton.
  • The Boltor Prime's gold parts can be recolored as of Update 15.13.


  • Boltor Prime in Codex.
  • Boltor Prime's Original Colors
  • Color customization. Tint 4 seems to have no effect.
  • Boltor Prime
  • Boltor Prime
  • Boltor Prime
  • Polarity
  • Boltor Prime
  • Rhino with Boltor Prime
  • Bolter Prime / Excalibur Immortal Skin / Excalibur Mordred Helmet / UDYAT Syandana / RIV ELITE-GUARD set.

Boltor Prime Skins

Patch HistoryEdit

Update 19.5
  • Conclave Magazine Size reduced from 60 to 36 for the Boltor Prime.

Update: The War Within

  • Fixed Boltor (series) projectiles absorbing/preventing melee damage for a short time.
  • Fixed projectile weapons (i.e. Boltor) with Punch Through not going through allies.

Update: The Silver Grove

  • Fixed crash when you destroy a Blunt with projectiles stuck to it. (eg shoot it with Boltor)

Hotfix 18.6.2

  • Conclave damage has been reduced for the Boltor Prime.

Update 17.9

  • Day of the Dead skin added.

Update 17.4

  • Fixed missing weapon trails from projectiles created by the Boltor Prime.

Update 16.5

  • Available for use in Conclave.

Hotfix 16.2.1

  • Fixed Latron Prime Blueprint dropping from Reinforced Orokin Loot Crates instead of Boltor Prime Blueprint.

Hotfix 15.13.1

  • Fixed Boltor Prime's material colors not displaying properly.

Update 15.13

  • Received the PBR treatment.

Hotfix 14.2.4

  • Increased conclave ratings.

Hotfix 12.4.4

  • Fixed Rifle Ammo Mutation mod not being compatible with Boltor Prime.

Hotfix 12.4.1

  • Disabled skins on Boltor Prime.

Update 12.4

  • Introduced.

See alsoEdit

WeaponsDamageCompare AllCosmetics

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