Some have experienced bugs with this weapon's reloading. Try and stop pressing the sprint button while you reload. For some reason if you reload and sprint at the same time you might have some problems with fast reloading weapons. NOTE: This reloading glitch is also caused by game lag and low framerates, and can become so troublesome you can stand in place and it will constantly do the reload animation indefinitely or until lag improves. It is not recommended to use this weapon if you have latency or framerate issues as this may cause the weapon to become near useless in combat.
Weapon will create six holes in scenery and objects such as walls, regardless of having multishot on, even though seven are actually registered on enemies, this includes multishot which shoots more pellets but only registers six holes regardless.
The damage listed is actually the combination of all seven pellets' damage values. The actual damage per pellet is 12 impact, 1.5 puncture, and 1.5 slash