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“You're not supposed to be in here! You're going to ruin the surprise!”The following section contains spoilers.
Buffs and Debuffs are effects that can positively or negatively affect a target. Some buffs and debuffs may present an icon right next to the player's health and shields. In-game, Blue icons denote buffs and red icons denote debuffs.
Additive damage increase is added before other calculations. Bonus acts like and stacks additively with damage mods such as Serration. Caused by:
Multiplicative damage increase is multiplied after certain calculations (like damage mods such as Serration). Caused by:
|Elemental Damage Bonus||Buff||Ally||
Increases the damage of weapons and certain abilities. This bonus is multiplicative after damage mods such as Serration, but before Elemental mods such as Hellfire. The element bonus can combine with elements already present on the weapon (e.g. using Fireball Frenzy on a Cold weapon makes it deal Blast) or increase the elemental component of a secondary element if that is not innate (e.g. using Shock Trooper on a weapon modded with Radiation increases the Electricity component on the weapon, if Radiation is innate, Electricity is added following the above rules).
Elemental damage bonuses can be cast on Companions, Specters, Mind Controlled enemies, Shadows, Saryn's Molt, Loki's Decoy, Invasion Allies and Clones created from Blade Storm. Bonuses cannot be applied to allies suffering from a Radiation proc.
Elemental damage bonuses are granted by:
Obtainable during Void Fissures, the effect varies for enemies and Tennos.
See Arcane Enhancement for more details.
|Movement Speed Bonus||Buff||All||
Movement Speed increase caused by:
|Attack Speed Bonus||Buff||User/Ally||
Attack Speed increase caused by:
|Ancient Disruptor Aura||Buff||Enemy||
(Mind controlled enemies will grant bonus to allies; note that some of the bonuses may not apply to players)
|Ancient Healer Aura||Buff||Enemy||
(Mind controlled enemies will grant bonus to allies)
|Mutalist Quanta's Orbs||External Buff||User/Ally||
|Volt's Electric Shield||External Buff||User/Ally||
|Ember's Fire Blast||External Buff||User/Ally||
Maneuver Bonuses caused by:
Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking 10% of their current health as damage. This debuff lasts for 45 seconds and additional Static will not refresh the timer, only stacking on top of it, up to 4 times.
The target stays in a ragdoll state and it is unable to move. Caused by:
The target is stuck in a particular position. Caused by:
|Frozen, Petrified, Vitrified||Debuff||Enemy||
The target is unable to move, every previously active Status Effect is paused and it is impossible to apply new ones while this effect persists.
Buff & Debuff IconsEdit
Comprehensive list of all of the buff & debuff icons in the game. Please feel free to update this chart as needed.
|Accuracy||Buff||User||Guided Ordnance • Narrow Barrel • Targeting Subsystem|
Any Arcane Enhancement equipped
|Critical Hit Chance||Buff||User|
|Critical Damage Multiplier||Buff||User|
|Elemental Ward||Ability Buff||User/Ally|
Entering ring of energy created from player with Energizing Dash active
|Fireball Frenzy||Ability Buff||Ally|
|Flash Accelerant||Ability Buff||Ally|
|Furious Javelin||Ability Buff||User|
|Invigorated||Buff||User||Critical hits dealt by Hirudo|
|Ironclad Charge||Ability Buff||User|
|Shock Trooper||Ability Buff||Ally|
|Smoke Shadow||Ability Buff||Ally|
|Tenno Affinity||External Buff||Any Warframe||
|Tesla Chain||Status Debuff||Target||
Unairu Wisp active way
|Upsurge||External Buff||User/Ally||Titania's passive|
|Currencies||Credits • Ducats • Platinum • Standing|
|General||Arcanes • Arsenal • Buff & Debuff • Clan • Daily Tribute • Foundry • Fusion • Mastery Rank • Mods • Orbiter • Passives • Polarization • Trading • Transmutation|
|Gameplay||Alert (Tactical) • Alignment • Archwing • Challenge Reward • Death • Death Mark • Enemy Behavior • Maneuvers • Matchmaking • Mission • One-Handed Action • Squad • Tile Sets • Waypoint|
|Stealth||Hacking • Noise Level • Stealth|
|Equipment||Warframe||Affinity • Attributes (Armor • Energy • Health • Shield) • Abilities • Threat Level|
|Weapons||Accuracy • Ammo • Attack Speed • Critical Hit • Damage • Exalted Weapon • Fire Rate • Melee • Multishot • Projectile Speed • Punch Through • Recoil • Reload • Status • Zoom|
|Operator||Focus (Madurai • Vazarin • Naramon • Unairu • Zenurik)|
|Technical||Key Bindings • HUD • Settings|
|Mathematical||Drop Rate Tables • Level Scaling • Maximization (Duration • Efficiency • Range • Strength) • User Research|