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Buffs and Debuffs are effects that can positively or negatively affect a target.

Name Type Target Description
Damage Bonus Buff Ally

Additive Damage increase is added before other calculations. Bonus acts like and stacks additively with damage mods such as Serration. Caused by:

Multiplicative Caused by:

Elemental Damage Bonus Buff Ally

Increases the damage of weapons and certain abilities. This bonus is multiplicative after damage mods such as Serration, but before Elemental mods such as Hellfire. The element bonus can combine with elements already present on the weapon (eg. using Fireball Frenzy on a Cold b Cold weapon makes it deal Blast b Blast) or increase the elemental component of a secondary element if that is not innate (e.g. using Shock Trooper on a weapon modded with Radiation b Radiation increases the Electricity b Electricity component on the weapon, if Radiation b Radiation is innate, Electricity b Electricity is added following the above rules).

Elemental damage bonuses can be cast on Companions, Specters, Mind Controlled enemies, Shadows, Saryn's Molt, Loki's Decoy, Invasion Allies and Clones created from Blade Storm. Bonuses cannot be applied to allies suffering from a Radiation b Radiation proc.

Elemental damage bonuses are granted by:

Corruption Buff All

Obtainable during Void Fissures, the effect varies for enemies and Tennos.
Enemies: The target will be stunned temporarily, granting invulnerability during that time frame. Tenno: After collecting 10 Reactants, a buff will be randomly given to either the Warframe or a weapon. The buffed equipment will have a corrupted texture effect and emit lighting bolts for the duration of the buff. The buff duration is based on the tier of the Void Fissure, following the formula: Buff Duration = 30s × Mission Tier.

Arcane Enhancements Buff User

See Arcane Enhancement for more details.

Movement Speed Bonus Buff All

Movement Speed increase
Ally

Enemy

Movement Speed Bonus Buff Ally

Attack Speed increase

Eximus Aura Buff Enemy

(Mind controlled enemies will grant bonus to allies)

Ancient Disruptor Aura Buff Enemy

(Mind controlled enemies will grant bonus to allies)

Ancient Healer Aura Buff Enemy

(Mind controlled enemies will grant bonus to allies)

Transference Static Debuff User

Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking 10% of their current health as damage. This debuff lasts for 45 seconds and additional Static will not refresh the timer, only stacking on top of it, up to 4 times.

Suspended Debuff Enemy

The target stays in a ragdoll state and it is unable to move. Caused by:

Paralyzed Debuff Enemy

The target is stuck in a particular position. Caused by:

Frozen, Petrified, Vitrified Debuff Enemy

The target is unable to move, every previously active Status Effect is paused and it is impossible to apply new ones while this effect persists.
Caused by:

Mutalist Quanta's Orbs External Buff Ally

Shots fired through the Mutalist Quanta's infested orbs gain additional Electricity b Electricity damage, critical chance and damage.

  • Damage bonus stacks with the amount of stacks the orbs have when the shots go through them.
Volt's Electric Shield External Buff Ally

Shots fired through Volt's Electric Shield gain an additive 50% Electricity b Electricity damage and have their critical damage multiplied by 200%.

  • Electricity b Electricity damage bonus stacks with the amount of shields while the critical chance boost does not.
Ember's Fire Blast External Buff Ally
  • Shooting through the Ember's Fire Blast flame ring grants +50% Heat b Heat damage.
    • This damage bonus does not scale with Ability Strength.
    • The additional Heat damage is additive to elemental Mods and similar buffs.
    • Shooting through multiple rings adds 50% Heat b Heat damage for each ring.