FANDOM


Buffs and Debuffs are effects that can positively or negatively affect a target. Some buffs and debuffs may present an icon right next to the player's health and shields.

General BuffsEdit

Name Type Target Description
Damage Bonus Buff User/Ally

Additive damage increase is added before other calculations. Bonus acts like and stacks additively with damage mods such as Serration. Caused by:


Multiplicative damage increase is multiplied after certain calculations (like damage mods such as Serration). Caused by:


Elemental Damage Bonus Buff Ally

Increases the damage of weapons and certain abilities. This bonus is multiplicative after damage mods such as Serration, but before Elemental mods such as Hellfire. The element bonus can combine with elements already present on the weapon (e.g. using Fireball Frenzy on a Cold b Cold weapon makes it deal Blast b Blast) or increase the elemental component of a secondary element if that is not innate (e.g. using Shock Trooper on a weapon modded with Radiation b Radiation increases the Electricity b Electricity component on the weapon, if Radiation b Radiation is innate, Electricity b Electricity is added following the above rules).

Elemental damage bonuses can be cast on Companions, Specters, Mind Controlled enemies, Shadows, Saryn's Molt, Loki's Decoy, Invasion Allies and Clones created from Blade Storm. Bonuses cannot be applied to allies suffering from a Radiation b Radiation proc.

Elemental damage bonuses are granted by:

Corruption Buff All

Obtainable during Void Fissures, the effect varies for enemies and Tennos.
Enemies: The target will be stunned temporarily, granting invulnerability during that time frame. Tenno: After collecting 10 Reactants, a buff will be randomly given to either the Warframe or a weapon. The buffed equipment will have a corrupted texture effect and emit lighting bolts for the duration of the buff. The buff duration is based on the tier of the Void Fissure, following the formula: Buff Duration = 30s × Mission Tier.

Arcane Enhancements Buff User

See Arcane Enhancement for more details.

Movement Speed Bonus Buff All

Movement Speed increase caused by:
User only:


User & Ally:


Enemy:

Attack Speed Bonus Buff User/Ally

Attack Speed increase caused by:

Eximus Aura Buff Enemy

(Mind controlled enemies and syndicate specters will grant bonus to allies)

  • Arson/Caustic Eximus units project a fire resistance aura to their nearby allies, which nullifies all Heat b Heat damage; this aura also extends to combined elemental damage and will nullify the Heat b Heat damage of combined types utilizing it.
  • Arctic Eximus units project a cold resistance aura to their nearby allies, which nullifies all Cold b Cold damage; this aura also extends to combined elemental damage types and will nullify the Cold b Cold damage of said combined type.
  • Shock Eximus units project an electric resistance aura on their nearby allies which nullifies all Electricity b Electricity damage. This aura also extends to combined elemental damage and will nullify the Electricity b Electricity damage of said combined type.
  • Venomous Eximus units project a toxin resistance aura to their nearby allies, which nullifies all Toxin b Toxin damage, this aura also extends to combined elemental damage and will nullify the Toxin b Toxin damage of said combined type.
Ancient Disruptor Aura Buff Enemy

(Mind controlled enemies will grant bonus to allies; note that some of the bonuses may not apply to players)

  • Reduces damaged recieved from Warframe abilities by 90%
  • Energy from Warframes are drained proportionally to the damage dealt by enemies under the aura
  • Reduces crowd control effects of certain Warframe abilities (effect varies from ability to ability)
    • Multiple Ancient Disruptor auras can stack, causing a greater reduction effect
Ancient Healer Aura Buff Enemy

(Mind controlled enemies will grant bonus to allies)

  • Grants 90% damage reduction
  • Status and knockdown immunity to all under the aura
  • Damage done to protected allies will heal the Ancient Healer for up to 150% of its health
Mutalist Quanta's Orbs External Buff User/Ally

Shots fired through the Mutalist Quanta's infested orbs gain additional Electricity b Electricity damage, critical chance and damage.

  • Damage bonus stacks with the amount of stacks the orbs have when the shots go through them.
Volt's Electric Shield External Buff User/Ally

Shots fired through Volt's Electric Shield gain an additive 50% Electricity b Electricity damage and have their critical damage multiplied by 200%.

  • Electricity b Electricity damage bonus stacks with the amount of shields while the critical chance boost does not.
Ember's Fire Blast External Buff User/Ally

Shooting through the Ember's Fire Blast flame ring grants +50% Heat b Heat damage.

  • This damage bonus does not scale with Ability Strength.
  • The additional Heat damage is additive to elemental Mods and similar buffs.
  • Shooting through multiple rings adds 50% Heat b Heat damage for each ring.
Maneuver Bonus Buff User/Ally

Maneuver Bonuses caused by:
User only:

  • Loki's passive
    • Wall Latch lasts 10 times longer (60 second duration)
  • Mirage's passive
    • +25% faster Bullet Jump speed
    • +50% faster Maneuver speed
  • Titania's passive
    • +25% Bullet Jump distance
  • While holding Telos Boltace
    • 20% boost to Bullet Jump speed
    • Increased Aim Glide duration and Wall Latch duration


User & Ally:

  • Titania's passive
    • Bullet jumping also creates a trampoline that lasts 5 seconds and grants the Upsurge buff, giving the same +25% distance to Bullet Jump maneuvers performed in the area.

Buff & Debuff IconsEdit

Name Icon Type Target Source(s)
Ability Strength AbilityStrengthBuffBlack Buff User

Growing Power

Ability Duration AbilityDurationBuffBlack Buff User

???

Ability Range AbilityRangeBuffBlack Buff User

???

Accuracy AccuracyBuffBlack Buff User Guided OrdnanceNarrow BarrelTargeting Subsystem
Berserker Buff User

Berserker

Bullet Jump BulletJumpBuffBlack Buff User

???

Corruption Buff User

Obtaining 10 Void Traces in a Void Fissure

Critical Hit Chance CritChanceBuffBlack Buff User

Argon ScopeCat's EyeHydraulic Crosshairs

Critical Damage Multiplier CriticalDamageBuffBlack Buff User

Bladed RoundsSharpened BulletsShrapnel Shot

Furious Javelin RadialJavelin Ability Buff User

Excalibur's Furious Javelin augment

Invigorated Buff User Critical hits dealt by Hirudo
Iron Renewal ArmorBuffBlack Buff User/Ally

Warframes affected by Oberon's Renewal while standing on Hallowed Ground

Shock Trooper Shock Ability Buff Ally

Volt's Shock Trooper augment

Speed Speed Ability Buff User/Ally

Volt's Speed ability

Tenno Affinity External Buff Any Warframe

Nearby squadmates

Upsurge External Buff User/Ally Titania's passive

DebuffsEdit

Name Type Target Description
Transference Static Debuff User

Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking 10% of their current health as damage. This debuff lasts for 45 seconds and additional Static will not refresh the timer, only stacking on top of it, up to 4 times.

Suspended Debuff Enemy

The target stays in a ragdoll state and it is unable to move. Caused by:

Paralyzed Debuff Enemy

The target is stuck in a particular position. Caused by:

Frozen, Petrified, Vitrified Debuff Enemy

The target is unable to move, every previously active Status Effect is paused and it is impossible to apply new ones while this effect persists.
Caused by:

Eximus Aura Debuff Enemy

(Mind controlled enemies and syndicate specters will grant debuff to enemies of the Tenno)

  • Arctic Eximus units project a Cold b Cold aura that emits a Cold b Cold status effect to nearby enemies, slowing their movement and attack speed.
  • Shock Eximus units project an Electricity b Electric aura that emits a Electricity b Electricity status effect to enemies within a 5 meter radius, with enemies within a 2 meter radius taking damage at a steady rate.
  • Venomous Eximus units project a Toxin b Toxin aura that emits a Toxin b Toxin status effect to enemies within a 10 meter radius, inflicting a 8 second Toxin b Toxin status effect that deals damage over time
  • Energy Leech/Parastic Eximus units can drain players' energy within 15 meters at a rate of 5s−1 (does not stack)