Buffs and Debuffs are effects that can positively or negatively affect a target.
Name | Type | Target | Description |
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Damage Bonus | Buff | Ally |
Additive Damage increase is added before other calculations. Bonus acts like and stacks additively with damage mods such as Serration. Caused by: Multiplicative Caused by: |
Elemental Damage Bonus | Buff | Ally |
Increases the damage of weapons and certain abilities. This bonus is multiplicative after damage mods such as Serration, but before Elemental mods such as Hellfire. The element bonus can combine with elements already present on the weapon (eg. using Fireball Frenzy on a Script error: The function "Proc" does not exist. weapon makes it deal Script error: The function "Proc" does not exist.) or increase the elemental component of a secondary element if that is not innate (e.g. using Shock Trooper on a weapon modded with Script error: The function "Proc" does not exist. increases the Script error: The function "Proc" does not exist. component on the weapon, if Script error: The function "Proc" does not exist. is innate, Script error: The function "Proc" does not exist. is added following the above rules). Elemental damage bonuses can be cast on Companions, Specters, Mind Controlled enemies, Shadows, Saryn's Molt, Loki's Decoy, Invasion Allies and Clones created from Blade Storm. Bonuses cannot be applied to allies suffering from a Script error: The function "Proc" does not exist. proc. Elemental damage bonuses are granted by:
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Corruption | Buff | All |
Obtainable during Void Fissures, the effect varies for enemies and Tennos.
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Arcane Enhancements | Buff | User |
See Arcane Enhancement for more details. |
Movement Speed Bonus | Buff | All |
Movement Speed increase Enemy
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Movement Speed Bonus | Buff | Ally |
Attack Speed increase |
Eximus Aura | Buff | Enemy |
(Mind controlled enemies will grant bonus to allies) |
Ancient Disruptor Aura | Buff | Enemy |
(Mind controlled enemies will grant bonus to allies) |
Ancient Healer Aura | Buff | Enemy |
(Mind controlled enemies will grant bonus to allies) |
Transference Static | Debuff | User |
Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking 10% of their current health as damage. This debuff lasts for 45 seconds and additional Static will not refresh the timer, only stacking on top of it, up to 4 times. |
Suspended | Debuff | Enemy |
The target stays in a ragdoll state and it is unable to move. Caused by: |
Paralyzed | Debuff | Enemy |
The target is stuck in a particular position. Caused by: |
Frozen, Petrified, Vitrified | Debuff | Enemy |
The target is unable to move, every previously active Status Effect is paused and it is impossible to apply new ones while this effect persists.
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Mutalist Quanta's Orbs | External Buff | Ally |
Shots fired through the Mutalist Quanta's infested orbs gain additional Script error: The function "Proc" does not exist. damage, critical chance and damage.
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Volt's Electric Shield | External Buff | Ally |
Shots fired through Volt's Electric Shield gain an additive 50% Script error: The function "Proc" does not exist. damage and have their critical damage multiplied by 200%.
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Ember's Fire Blast | External Buff | Ally |
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