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Once thought lost to the ages, attempts to reengineer the Burston Prime never fully replicated this weapon's power and agility.

The Burston Prime is the Prime variant and direct upgrade of the Burston Burston, sporting higher stats across the board including fire rate, damage, status, and critical chance.

Characteristics[]

  • This weapon deals primarily DmgSlashSmall64 Slash damage.

Advantages over other Primary weapons (excluding modular weapons):

  • Can use the Burston Prime-exclusive Mod TT 20px Gilded Truth.
  • Normal Attack (wiki attack index 1)
    • Above average magazine (45)
    • Above average ammo max (540)
    • Above average status chance (30.00%)
    • High disposition (●●●●● (1.35x))
  • Incarnon Form (wiki attack index 2)
    • Above average crit chance (28.00%)
    • Above average ammo max (540)
    • Very high fire rate (20.000 attacks/sec)
    • Above average status chance (30.00%)
    • High disposition (●●●●● (1.35x))
    • High crit multiplier (3.00x)
  • Incarnon Form Radial Attack (wiki attack index 3)
    • High fire rate (20.000 attacks/sec)
    • High ammo max (540)
    • Above average disposition (●●●●● (1.35x))
    • Above average crit multiplier (3.00x)

Disadvantages over other Primary weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Below average crit chance (18.00%)
    • Below average total damage (46)
    • Low crit multiplier (1.80x)
  • Incarnon Form (wiki attack index 2)
    • Very low total damage (13)
  • Incarnon Form Radial Attack (wiki attack index 3)
    • Very low active falloff slope (2.0m/%)
    • Very low maximum falloff distance (2.0 m)
    • Very low total damage (13)

Comparisons:

Acquisition[]

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Burston Prime's Relic Drops
Stock Barrel BurstonPrime Blueprint Receiver
LithRelicIntact Lith T10 Common
MesoRelicIntact Meso G6 Common
AxiRelicIntact Axi G5 Common (V)
AxiRelicIntact Axi O3 Common (V)
LithRelicIntact Lith B8 Common (V)
LithRelicIntact Lith D3 Common (V)
LithRelicIntact Lith G6 Common (V)
LithRelicIntact Lith K1 Common (V)
LithRelicIntact Lith M5 Common (V)
LithRelicIntact Lith N9 Common (V)
LithRelicIntact Lith R3 Common (V)
LithRelicIntact Lith S9 Common (V)
LithRelicIntact Lith V1 Common (V)
MesoRelicIntact Meso A3 Common (V)
MesoRelicIntact Meso C3 Common (V)
MesoRelicIntact Meso N3 Common (V)
MesoRelicIntact Meso O5 Common (V)
MesoRelicIntact Meso S5 Common (V)
MesoRelicIntact Meso W2 Common (V)
NeoRelicIntact Neo A10 Common (V)
NeoRelicIntact Neo B4 Common (V)
NeoRelicIntact Neo H2 Common (V)
NeoRelicIntact Neo M2 Common (V)
NeoRelicIntact Neo N16 Common (V)
NeoRelicIntact Neo P5 Common (V)
NeoRelicIntact Neo S2 Common (V)
NeoRelicIntact Neo T6 Common (V)
NeoRelicIntact Neo V6 Common (V)
NeoRelicIntact Neo Z4 Common (V)
NeoRelicIntact Neo Z5 Common (V)
NeoRelicIntact Neo A11 Uncommon
AxiRelicIntact Axi G3 Uncommon (V)
AxiRelicIntact Axi G4 Uncommon (V)
AxiRelicIntact Axi H3 Uncommon (V)
AxiRelicIntact Axi P3 Uncommon (V)
AxiRelicIntact Axi T1 Uncommon (V)
AxiRelicIntact Axi T2 Uncommon (V)
LithRelicIntact Lith F2 Uncommon (V)
LithRelicIntact Lith G8 Uncommon (V)
LithRelicIntact Lith I1 Uncommon (V)
LithRelicIntact Lith N12 Uncommon (V)
LithRelicIntact Lith P3 Uncommon (V)
LithRelicIntact Lith R1 Uncommon (V)
LithRelicIntact Lith S13 Uncommon (V)
LithRelicIntact Lith S14 Uncommon (V)
LithRelicIntact Lith T6 Uncommon (V)
LithRelicIntact Lith T8 Uncommon (V)
MesoRelicIntact Meso G2 Uncommon (V)
MesoRelicIntact Meso P12 Uncommon (V)
MesoRelicIntact Meso S8 Uncommon (V)
NeoRelicIntact Neo B1 Uncommon (V)
NeoRelicIntact Neo P5 Uncommon (V)
NeoRelicIntact Neo V5 Uncommon (V)
AxiRelicIntact Axi B7 Common
AxiRelicIntact Axi C8 Common (V)
AxiRelicIntact Axi G12 Common (V)
AxiRelicIntact Axi G7 Common (V)
AxiRelicIntact Axi G9 Common (V)
AxiRelicIntact Axi K11 Common (V)
AxiRelicIntact Axi K8 Common (V)
AxiRelicIntact Axi L5 Common (V)
AxiRelicIntact Axi M2 Common (V)
AxiRelicIntact Axi S6 Common (V)
AxiRelicIntact Axi T3 Common (V)
LithRelicIntact Lith B3 Common (V)
LithRelicIntact Lith O1 Common (V)
LithRelicIntact Lith P2 Common (V)
LithRelicIntact Lith S10 Common (V)
LithRelicIntact Lith T1 Common (V)
MesoRelicIntact Meso C5 Common (V)
MesoRelicIntact Meso C6 Common (V)
MesoRelicIntact Meso C7 Common (V)
MesoRelicIntact Meso I2 Common (V)
MesoRelicIntact Meso P4 Common (V)
MesoRelicIntact Meso V1 Common (V)
NeoRelicIntact Neo A6 Common (V)
NeoRelicIntact Neo K3 Common (V)
NeoRelicIntact Neo N23 Common (V)
NeoRelicIntact Neo R3 Common (V)
NeoRelicIntact Neo S6 Common (V)
NeoRelicIntact Neo T1 Common (V)
NeoRelicIntact Neo Z9 Common (V)
LithRelicIntact Lith G10 Common
NeoRelicIntact Neo K7 Common
AxiRelicIntact Axi A11 Common (V)
AxiRelicIntact Axi A13 Common (V)
AxiRelicIntact Axi G2 Common (V)
AxiRelicIntact Axi V11 Common (V)
LithRelicIntact Lith A4 Common (V)
LithRelicIntact Lith C4 Common (V)
LithRelicIntact Lith C8 Common (V)
LithRelicIntact Lith D1 Common (V)
LithRelicIntact Lith H6 Common (V)
LithRelicIntact Lith N3 Common (V)
LithRelicIntact Lith P6 Common (V)
LithRelicIntact Lith S15 Common (V)
LithRelicIntact Lith S5 Common (V)
LithRelicIntact Lith T9 Common (V)
LithRelicIntact Lith V10 Common (V)
MesoRelicIntact Meso B7 Common (V)
MesoRelicIntact Meso H3 Common (V)
MesoRelicIntact Meso L1 Common (V)
MesoRelicIntact Meso P7 Common (V)
MesoRelicIntact Meso T1 Common (V)
MesoRelicIntact Meso Z1 Common (V)
NeoRelicIntact Neo E2 Common (V)
NeoRelicIntact Neo E3 Common (V)
NeoRelicIntact Neo G3 Common (V)
NeoRelicIntact Neo H1 Common (V)
NeoRelicIntact Neo I2 Common (V)
NeoRelicIntact Neo N17 Common (V)
NeoRelicIntact Neo S3 Common (V)

Crafting[]

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
GenericGunPrimeBarrel
1
GenericGunPrimeReceiver
1
GenericGunPrimeStock
1
OrokinCell
10
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

The Burston Prime can be sold for Credits64 7,500.

Notes[]

Incarnon Genesis[]

Evolution[]

  • Installing the Burston Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 60 RuneMarrow Rune Marrow, and 20 MawFang Maw Fang.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Gain an Auto Fire mode and deal Radial DmgFireSmall64 Heat Damage.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than heads will have no effect either.
    • Headshots on corpses do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Burston's Incarnon Form uses a separate "magazine" with each charge producing 30 rounds to a maximum of 600. Once all ammunition is expended, the Burston reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Forceful Finality:
    • Increase Damage by +42.
    • +5 Multishot on final magazine burst.
      • Multishot bonus is added before mods, and is thus multiplied by multishot bonuses.
      • Multishot bonus does not affect the Incarnon form.
  • Perk 2: Fortress Salvo:
    • Increase Damage by +42.
    • With Armor Over 450: +2 Punch Through.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Extended Volley:
    • Increase Magazine Capacity by +21.
  • Perk 2: Ready Retaliation:
    • On Reload From Empty: +100% Reload Speed.
  • Perk 3: Kinetic Battle:
    • -50% Weapon Recoil.

Evolution IV[]

  • Unlock Challenge: Get 40 headshots in Incarnon form in a single mission.
  • Perk 1: Reaver's Rapture:
    • On Full Burst Hit: +20% Damage, resets on Reload.
      • Caps at 5x for +100% damage, additive with base damage mods such as Mod TT 20px Serration.
      • Burst condition is not affected by multishot or punch through, but counts object hits such as nullifier bubbles, and activates even if the first hit of a burst kills the target.
      • Resets when activating incarnon, and cannot be stacked in Incarnon form.
  • Perk 2: Absolute Valor:
    • Increase Critical Chance by +22%.
  • Perk 3: Fatal Affliction:
    • +40% Direct Damage per Status Type affecting the target.

Tips[]

  • The Burston Prime has a fast burst, making it decent in long-range combat.
  • The Burston has arguably better ammo efficiency than the Soma Soma or Synapse Synapse due to its burst-fire nature.
  • Fire rate mods (Mod TT 20px Speed Trigger, Mod TT 20px Shred, Mod TT 20px Gilded Truth, etc.) reduce the delay between bursts, but did not increase the fire rate of the actual bullets themselves. As of Hotfix 17.4.3 (2015-09-16), fire rate mods now increase the fire rate of the burst itself.
  • It isn't advised to put a Mod TT 20px Heavy Caliber on the Burston Prime as this weapon benefits more in close to mid range situations with its high accuracy and damage over long range situations where hitting enemies with all bullets becomes more difficult.
  • Modifying the magazine can sometimes be problematic, as you might be reduced to only 1 or 2 rounds in your last shot. A Max Rank Mod TT 20px Wildfire or a Rank 3 Mod TT 20px Magazine Warp will give you a magazine of 54, allowing you 18 bursts before reloading. This ensures you will always fire 3 rounds in every burst.

Trivia[]

  • The Burston Prime has noticeably less golden ornamentation than previous Prime weapons.
  • At the time of its release, the Burston Prime was the first Prime weapon whose component drops were exclusive to the Orokin Derelict instead of the Orokin Void. Update 12 has since moved some component drops into the Void.
  • The Burston Prime is the first Prime primary weapon to receive a Weapon Augments mod.
  • The Burston Prime's gold parts can be recolored as of Update 15.13 (2015-02-05).
  • During a flashback to The Old War in Erra (Quest), an Excalibur PrimeIcon272 Excalibur Prime is seen wielding the Burston Prime, albeit firing in full-auto mode. This implies that the weapon was more powerful in the past, matching the weapon's Codex entry.

Media[]

Burston Prime Skins

Edit

Patch History[]

Update 32.2 (2022-11-30)

SEMI-AUTOMATIC WEAPON CHANGES

While reviewing the stats of some weapons with a semi-automatic mode, we noticed that certain weapons had an unsustainably high fire rate for most players. We adjusted the stats of the following semi-automatic weapons whose maximum potential was only being reached with the use of macros (to learn more about third-party use in Warframe visit our support article). Since not everyone is an avid macro user (within the boundaries allowed), we lowered fire rates to a more humanly achievable level and improved their damage or reload stats to compensate.

Burston Prime

  • Reduced fire rate from 7.83 to 5.
  • Increased damage from 36 to 46.

Update 29.10 (2021-03-19)

  • Fixed Burston Prime’s magazine getting stuck to your left hand if the Solstice Skin is equipped.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 12.
  • Status chance increased from 15% to 30%.
  • Critical chance increased from 5% to 18%.
  • Critical damage increased from 1.5x to 1.8x.
  • Damage decreased from 39 to 36.

Update 12.3 (2014-02-27)

  • Fixed Burston Prime Blueprint not being tradeable.

Update 11.5 (2013-12-19)

  • Introduced.

See Also[]

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