This category is for Continuous firing Weapons which have limited range.

Patch HistoryEdit

Error: No version 22.13.4 found
  • Increased the Beam weapon Damage ramp-up time from 0.8 to 1 second.
  • Fixed Beam weapon Damage ramp up not happening per target.

Hotfix 22.13.3 General Beam (Continuous) Weapon Changes:

  • Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping. To help with ammo economy, Beam Weapons consume 0.5 ammo per trace - unless they are Flamethrowers.
  • Beam weapons now state "STATUS" instead of "STATUS / SEC" in the Arsenal because they can now Status Effect more than once per second (like all other weapons).
  • Currently Multishot Mods do not increase Status chance. Multishot works like all other weapons except the effect is in the same spot as the base occurrence. We are monitoring this closely!