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Gunblade is a type of one-handed Melee weapon in Warframe.

Gunblade Stance Mods

Gunblade Weapons

Weapon Comparison

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Sweep Radius Slam Radius Speed Crit Crit Dmg Avg Dmg × Atk Spd Status Dispo Follow
Through
Block
Angle
MR Stance Introduced
Redeemer Prime Gunblade Normal Attack 70.00% DmgSlashSmall64 Slash 212.00 3,200 636 212 2.00 m 0.25 m 5.0 m 0.92x animation speed 24.00% 2.20x 194.40 30.00% ●○○○○ (0.60x) 0.5x 55° 10 Madurai Pol 2018-12-18
Redeemer Prime Gunblade Ranged Attack 100.00% DmgBlastSmall64 Blast 80.00 3,200 636 212 2.00 m 0.25 m 5.0 m 2.50x animation speed 24.00% 2.20x 2000 9.00% ●○○○○ (0.60x) 0.5x 55° 10 Madurai Pol 2018-12-18
Sarpa Gunblade Normal Attack 70.00% DmgSlashSmall64 Slash 160.00 2,100 480 160 2.00 m 0.25 m 5.0 m 1.00x animation speed 14.00% 2.00x 160 28.00% ●●●●○ (1.15x) 0.5x 45° 8 Madurai Pol 2016-08-19
Sarpa Gunblade Ranged Attack 60.00% DmgSlashSmall64 Slash 35.00 2,100 480 160 2.00 m 0.25 m 5.0 m 3.33x animation speed 14.00% 2.00x 116.55 28.00% ●●●●○ (1.15x) 0.5x 45° 8 Madurai Pol 2016-08-19
Vastilok Gunblade Normal Attack 84.00% DmgSlashSmall64 Slash 279.00 2,484 837 279 1.00 m 0.25 m 5.0 m 1.00x animation speed 19.00% 1.70x 279 31.00% ●●○○○ (0.75x) 0.5x 45° 9 Madurai Pol 2021-07-17
Vastilok Gunblade Ranged Attack 72.00% DmgSlashSmall64 Slash 69.00 2,484 837 279 1.00 m 0.25 m 5.0 m 1.00x animation speed 19.00% 1.70x 621 10.33% ●●○○○ (0.75x) 0.5x 45° 9 Madurai Pol 2021-07-17
Stropha Gunblade Normal Attack 38.00% DmgSlashSmall64 Slash 220.00 2,800 660 220 2.00 m 0.25 m 5.0 m 1.00x animation speed 30.00% 2.40x 220 14.00% ●○○○○ (0.55x) 0.5x 45° 10 Madurai Pol 2020-06-11
Stropha Gunblade Ranged Attack 100.00% DmgImpactSmall64 Impact 700.00 2,800 660 220 2.00 m 0.25 m 5.0 m 2.50x animation speed 30.00% 2.40x 1750 14.00% ●○○○○ (0.55x) 0.5x 45° 10 Madurai Pol 2020-06-11
Redeemer Gunblade Normal Attack 70.00% DmgSlashSmall64 Slash 180.00 900 540 180 2.00 m 0.25 m 5.0 m 0.83x animation speed 10.00% 1.80x 149.94 22.00% ●●●○○ (1.05x) 0.5x 55° 4 Madurai Pol 2014-11-27
Redeemer Gunblade Ranged Attack 100.00% DmgBlastSmall64 Blast 30.00 900 540 180 2.00 m 0.25 m 5.0 m 2.50x animation speed 10.00% 1.80x 750 6.60% ●●●○○ (1.05x) 0.5x 55° 4 Madurai Pol 2014-11-27


Stanceless Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Vagabond Blitz
Default Default
Ranged Default 100%
Default Default
 2x 200%
Default Default
Ranged Default 2x 100%
280.0%/s 2.5s HighNoonCombo1
Forward
(While Moving)
Vagabond Blitz
Default Default
Ranged Default 100%
Default Default
 2x 200%
Default Default
Ranged Default 2x 100%
280.0%/s 2.5s HighNoonCombo1
Forward Block
(While Blocking & Moving)
Vagabond Blitz
Default Default
Ranged Default 100%
Default Default
 2x 200%
Default Default
Ranged Default 2x 100%
280.0%/s 2.5s HighNoonCombo1
Block
(While Blocking)
Vagabond Blitz
Default Default
Ranged Default 100%
Default Default
 2x 200%
Default Default
Ranged Default 2x 100%
280.0%/s 2.5s HighNoonCombo1
Heavy
(Heavy Attack)
Full Bore*
Default Heavy
Ranged Default 400%
Slam Default 100% Ragdoll b
Default Heavy
Ranged Default 400%
Slam Default 100% Ragdoll b
N / A N / A GunbladeComboHeavy
Slide
(While Sliding)
Fast Draw*
Default Default
360 Default 200% DmgImpactSmall64
333.3%/s 0.6s GunbladeComboSlide
Aerial
(While In Air)
Outlaw Rush*
Default Default
 200%
Default Default
 200%
Default Default
 200%
N / A N / A GunbladeComboAir
Wall
(While Wall Latching)
Vendetta*
Default Default
 300% Knockdown b
N / A N / A GunbladeComboWall
Finisher
(On Knocked Down Enemy)
Last Words*
Default Default
 1000% DmgBlastSmall64
N / A N / A GunbladeComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Direct Default 300%
Slam Default 100%
N / A N / A GunbladeComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Direct Default Direct Slam Attack • Slam Default Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Patch History

Update 30.9 (2021-11-11)

  • Added new animations to Wisp and Titania’s move set when using Gunblades.
  • Renamed Gunblade Heavy Attack from Spinning Uppercut to Full Bore.

All items (9)

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