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Category for machete and baton melee weapons.

Machete Stance Mods

Machete Weapons

Weapon Comparison

Name Type Attack Main
Element
Normal Heavy Slam Slide Range Sweep Radius Slam Radius Speed Crit Crit Dmg Avg Dmg × Atk Spd Status Dispo Follow
Through
Block
Angle
MR Stance Introduced
Machete Machete Normal Attack 70.00% DmgSlashSmall64 Slash 120.00 720 360 120 2.50 m 0.25 m 8.0 m 0.92x animation speed 10.00% 1.50x 110.04 15.00% ●●●●● (1.45x) 0.7x 55° 1 Zenurik Pol 2013-05-23
Gazal Machete Machete Normal Attack 75.00% DmgSlashSmall64 Slash 178.00 1,068 534 178 2.60 m 0.25 m 8.0 m 1.00x animation speed 10.00% 2.00x 178 30.00% ●●●●● (1.40x) 0.7x 55° 5 Zenurik Pol 2016-10-05
Prova Machete Normal Attack 59.38% DmgElectricitySmall64 Electricity 128.00 768 384 128 2.50 m 0.25 m 8.0 m 1.00x animation speed 14.00% 2.00x 128 16.00% ●●●●● (1.40x) 0.7x 55° 3 Zenurik Pol 2013-05-23
Slaytra Machete Normal Attack 50.00% DmgSlashSmall64 Slash 333.00 1,998 999 333 2.50 m 0.25 m 8.0 m 0.83x animation speed 21.00% 1.90x 277.38 35.00% ●●●○○ (0.95x) 0.7x 55° 13 Zenurik Pol 2022-09-07
Prisma Machete Machete Normal Attack 70.00% DmgSlashSmall64 Slash 193.00 756 567 189 2.50 m 0.25 m 8.0 m 0.92x animation speed 15.00% 1.90x 176.98 31.00% ●●●●● (1.45x) 0.7x 55° 7 Zenurik Pol 2021-06-10
Kama Machete Normal Attack 70.00% DmgSlashSmall64 Slash 90.00 540 270 90 2.40 m 0.25 m 8.0 m 1.17x animation speed 12.00% 1.80x 105.3 10.00% ●●●●● (1.47x) 0.7x 55° 1 Zenurik Pol 2013-09-13
Machete Wraith Machete Normal Attack 70.00% DmgSlashSmall64 Slash 211.00 1,268 633.3 211 2.50 m 0.25 m 8.0 m 1.08x animation speed 19.00% 2.10x 227.88 33.00% ●●●●● (1.40x) 0.7x 55° 11 Zenurik Pol 2013-10-23
Prova Vandal Machete Normal Attack 59.60% DmgElectricitySmall64 Electricity 198.00 1,188 594 198 2.50 m 0.25 m 8.0 m 1.00x animation speed 14.00% 2.00x 198 32.00% ●●●●● (1.35x) 0.7x 55° 8 Zenurik Pol 2013-10-23
Kreska Machete Normal Attack 52.63% DmgFireSmall64 Heat 190.00 1,140 570 190 2.40 m 0.25 m 8.0 m 0.92x animation speed 14.00% 2.00x 174.23 22.00% ●●●●● (1.35x) 0.7x 55° 6 Zenurik Pol 2018-11-08
Nami Solo Machete Normal Attack 70.00% DmgSlashSmall64 Slash 172.00 1,032 516 172 2.50 m 0.25 m 8.0 m 1.00x animation speed 15.00% 2.00x 172 25.00% ●●●●● (1.43x) 0.7x 55° 6 Zenurik Pol 2014-05-28


Stanceless Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Default Default
 100%
Default Default
 200%
Default Default
 200%
N / A N / A MacheteComboNeutral
Forward
(While Moving)
Default Default
 100%
Default Default
 200%
Default Default
 200%
N / A N / A MacheteComboNeutral
Forward Block
(While Blocking & Moving)
Default Default
 100%
Default Default
 200%
Default Default
 200%
N / A N / A MacheteComboNeutral
Block
(While Blocking)
Default Default
 100%
Default Default
 200%
Default Default
 200%
N / A N / A MacheteComboNeutral
Heavy
(Heavy Attack)
Rolling Wave*
Default Heavy
360 Default 2x 150%
360 Default 150% DmgSlashSmall64
360 Default 150%
360 Default 150% DmgImpactSmall64Finisher b
Default Heavy
 500% Knockdown b
N / A N / A MacheteComboHeavy
Slide
(While Sliding)
Flowing River*
Default Default
360 Default 200%
303.0%/s 0.7s MacheteComboSlide
Aerial
(While In Air)
Weightless Steel*
Default Default
 200%
Default Default
 200%
Default Default
 300%
N / A N / A MacheteComboAir
Wall
(While Wall Latching)
Weightless Steel*
Default Default
 300% Knockdown b
N / A N / A MacheteComboWall
Finisher
(On Knocked Down Enemy)
Crashing Wave*
Default Default
 1000% DmgSlashSmall64
N / A N / A MacheteComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Direct Default 300%
Slam Default 100%
N / A N / A MacheteComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Direct Default Direct Slam Attack • Slam Default Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

All items (23)

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