Twisted and tortured from exposure to the Infestation, this glaive becomes an absolute predator in the hands of the right Tenno.

The Cerata is an Infested glaive that primarily deals Toxin b Toxin damage on melee attacks and Puncture b Puncture damage on thrown attacks.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 150 Blueprint2 Blueprints Price:Credits6450,000
Bio Lab Research ClanAffinity64 3,000
Time: 72 hrs
Prereq: Scoliac
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


This weapon deals Toxin b Toxin damage on melee attacks and primarily Puncture b Puncture damage on thrown attacks.


  • Innate Toxin b Toxin damage – effective against Flesh and Ferrite Armor and bypasses Shielded and Proto Shields.
  • Good critical chance.
  • Tied with Glaive Prime for the highest status chance of all glaives.
  • Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
  • Silent.
  • Charge Attack throws the glaive, which can bounce up three times or travels up to 30 meters before returning to the user, damaging anyone in its path.
    • Thrown glaive has high Puncture b Puncture damage – effective against armor.
    • Primary and secondary weapons can be fired and reloaded can be used normally with a thrown glaive, and retrieving the glaive does not interrupt these actions.
    • Glaive can explode mid-flight via channeling and forces a return or after hitting an object during the return with Power Throw equipped.
  • Can be wielded in-tandem with a single-handed secondary weapon.
  • Innate Madurai Pol and Naramon Pol polarities.


  • Second lowest base melee damage of all glaives, after Glaive and Kestrel.
  • Innate Toxin b Toxin damage – less effective against Machinery, Robotic, and Fossilized.
  • Exploding glaive has low Impact b Impact and Slash b Slash damage – less effective against shields and health.
  • Short melee range.
  • Cannot use melee attacks while the glaive is in mid-flight.
  • Exploding glaive inflicts self-damage.
  • Unlike other glaives, Slam Attacks cause stagger instead of knockdown and ragdoll.


  • The thrown attack deals physical damage, with Puncture b Puncture damage as the dominant damage type.
  • When combining elemental damage mods, the Cerata's innate Toxin b Toxin damage is added last.
    • The innate Toxin b Toxin damage is ignored for elemental combinations when using throw attacks, thus the addition of a Toxin b Toxin damage mod is required to maintain any Toxin b Toxin-based elemental combos for the throw attack.
  • When equipping the Cerata, the player can throw it and then press the channeling button to detonate the Cerata, dealing high AoE damage and making it return to the player immediately. This is true for all thrown melee weapons.
    • This is very useful for regenerating health with Life Strike.
    • It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
    • It should be however noted that finisher attacks can still be executed while the weapon is in the air.


  • Cerata are anatomical structures found externally on nudibranches. They are typically used to aid respiration, but are sometimes used for attack and defense.

Bugs Edit

  • The Cerata will appear very small in the codex, after the selected warframe holds the weapon upwards it will become normal sized again.
    Cerata Bug


  • Cerata in Codex.
  • Cerata Codex glitch

Cerata Skins

See Also Edit

WeaponsDamageCompare AllCosmetics

WeaponsDamageCompare AllCosmetics