A noble bow to hunt hellish beasts.

The Cernos Prime is the Prime variant of the Cernos. Aside from increased damage, the Cernos Prime is unique in that it fires three arrows per shot in a horizontal spread, has an Alternate Fire that shoots vertically, and deals bonus damage on headshots.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A
Drop Locations
BlueprintLith Z1 Uncommon
Lith A2 Uncommon (V)
Axi B1 Uncommon (V)
Axi V4 Uncommon (V)
GenericComponentPrimeLatch GripAxi H3 Common
Meso V5 Common (V)
Neo V4 Common (V)
Neo V6 Common (V)
GenericWeaponPrimeBlade Lower LimbLith C2 Rare
Meso C3 Rare (V)
Axi C1 Rare (V)
Axi C2 Rare (V)
GenericGunPrimeStock StringAxi A3 Uncommon
Axi K2 Uncommon
Meso O1 Uncommon (V)
Meso S6 Uncommon (V)
Neo A1 Uncommon (V)
GenericWeaponPrimeBlade Upper LimbLith V3 Common
Meso O2 Common
Meso C2 Common (V)
Meso K1 Common (V)
Neo N6 Common (V)
Axi N4 Common (V)
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic


This weapon deals primarily Impact b Impact damage.



  • Low Puncture b Puncture and Slash b Slash damage – less effective against armor and health.
  • Damage and status chance is split between each of its three arrows, requiring simultaneous hits to maximize damage and status procs, exacerbated by the large spread.
    • Projectiles generated by multishot will deal the same damage as normal projectiles; adding multishot will not decrease the damage per arrow.
    • Before 100% status chance, the listed status chance is the base chance per shot that at least one arrow will proc a status; the actual base status chance per arrow is ~11.21%.
  • Arrows have travel time, making it difficult to land accurate shots at long distances.
  • Arrows travel in a slight arc, making it difficult for use at long range.
  • Uses sniper ammo pickup, which is among the rarest of the ammunition pickups.


  • Cernos Prime, compared to Cernos:
    • Higher base damage (180.0 vs. 110.0)
      • Higher Impact b Impact damage (162.0 vs. 99.0)
      • Higher Puncture b Puncture damage (9.0 vs. 5.5)
      • Higher Slash b Slash damage (9.0 vs. 5.5)
    • Higher charge attack damage (360.0 vs. 220.0)
    • Lower critical chance (17.5% vs. 18%)
    • Higher status chance (30% vs. 18%)
    • Slower reload speed (0.65 s vs. 0.6 s)
    • Different polarities (Madurai PolMadurai Pol vs. Madurai Pol)
    • Higher Mastery Rank required (12 vs. 6)
  • Cernos Prime, compared to Rakta Cernos:
    • Higher base damage (180.0 vs. 150.0)
      • Higher Impact b Impact damage (162.0 vs. 135.0)
      • Higher Puncture b Puncture damage (9.0 vs. 7.5)
      • Higher Slash b Slash damage (9.0 vs. 7.5)
    • Higher charge attack damage (360.0 vs. 250.0)
    • Slower charge time (0.5 s vs. 0.25 s)
    • Lower critical damage multiplier (1.5x vs. 2x)
    • Higher status chance (30% vs. 15%)
    • Slower reload speed (0.65 s vs. 0.6 s)
    • Lack of an innate Blight effect
    • Different polarities (Madurai PolMadurai Pol vs. Madurai PolMadurai PolNaramon Pol)

Weapon LoadoutsEdit


  • The Cernos Prime's shots fire multiple arrows in a fanning spread. The number of arrows is affected by multishot mods, similar to shotguns.
  • Alternate Fire toggles a Horizontal Spread or Vertical Spread fire.
  • Heavy Caliber will decrease accuracy by a small amount, making each arrow fire slightly off from its normal trajectory.
    • As of Hotfix 19.11.2 this was increased dramatically, making the weapon act more like a wildly-spreading shotgun than a fan of arrows.
    • The arrows seem to be spread in a formation where some arrows are lower than the others, rather than being wider spread than others, this might make it difficult to get headshots with multiple arrows.


  • Cernos Prime is capable of orange crits with Point Strike and Argon Scope averaging approximately 1015 orange crit damage with a single arrow.
  • The horizontal arrow spread is effective against groups of enemies, while the vertical spread is effective against a single target.
  • While capable of reaching 100% status (before multishot) making every arrow proc, often the Cernos Prime's power comes with modding for Hunter Munitions, which is not affected by status chance. Building for Viral b Viral with Malignant Force and Rime Rounds is sufficient for the arrows to proc Viral often enough to half enemies health for the Slash b Slash procs brought on by Hunter Munitions.


  • Cernos Prime in Codex.

Cernos Prime Skins

Patch HistoryEdit

Update 22.16
  • Fixed Cernos Prime’s vertical spread not using equipped arrow Skins.

Hotfix 22.13.3

  • Cernos Prime Alt Fire is now silent as intended.

Hotfix 22.13.1

  • Fixed numerous projectile weapons (Detron, Drakgoon, Cernos Prime, etc) having incorrect Status Chance calculations.

Update 22.12

  • Mastery Rank increased from 8 to 12
  • Charge speed increased from 1 to 0.5 secs
  • Status chance increased from 10% to 30%
  • Reload speed increased from 1 sec to .7 secs (in note put .65)
  • Added Secondary Fire Mode toggle that shoots a vertical spread of 3 arrows
  • Added innate +50% damage to headshots

Hotfix 19.0.7

  • Released via Valkyr Prime Access.

Hotfix 19.0.2

  • Removed an unreleased Relic from the wild.

Update 19.0

  • Parts and Relics loaded to the build.
Last update: Hotfix 22.16.1

See alsoEdit

WeaponsDamageCompare AllCosmetics