Clan Dojo

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Dojo Tower
The Clan Dojo is the home base for a Clan. A Clan can customize their Dojo by using Resources to build rooms and add objects. Only certain members of the clan can customize the layout, but everyone can help to build them.

Benefits of a DojoEdit

How to AccessEdit

In order to access the Clan Dojo you must first construct the Clan Key.

DEClan Key

To create this key you will need:

The construction will take 12 hours, but can be rushed for Platinumicon 10.
Once the key is acquired, you can enter the Dojo by selecting the key from your void key button near the top of the screen. (or, from the star-chart, after Eris). You will then be given the option to enter the Dojo like a normal mission map.
Anyone with a key and the permission to host will be able to invite others to come and see the Dojo.

Room BuildingEdit

Every Dojo will start with the basic Clan hall that has two doorways to it. More rooms may be added by any member with the architect role. Dojos start with 100 Capacity and 5 Energy. Some rooms require energy and some rooms require capacity. Some rooms will even generate capacity and energy. It is recommended that the clan builds the Reactor early on for a larger energy pool to build with. Once a room has been queued up, any clan member who can get in can contribute to the room by walking up to the door, entering the interface, and contributing Resources, Credits and Forma.


Each clan starts with 100 room capacity and most rooms take from this number. If you do not have the capacity for the room, you cannot build it. Halls and the Clan Hall increase this value.


Each clan starts with 5 Energy and most rooms take from this number. If you do not have the Energy for the room, you cannot build it. The Reactor increases this value.


All rooms can be rushed with platinum once they have begun crafting. The cost depends on what room you are building, but every platinum added will reduce the time.

Note: an account with no transactions is unable to donate regardless of platinum amount (Starter 50 or DE's various giveaways) to possibly deny abuse.


Before the building process has begun, rooms can also be canceled by architects with all the resources contributed returning to their respective contributors.


The Clan Vault is a virtual storage for resources. Upon destroying a room, all resources that your clan mates have contributed will be fully refunded to the vault. If you have the Treasurer role, you will be able to prioritize the vault resource pool and draw resources from the vault before taking from your personal inventory when you contribute to a build.


After a room is built, it can be deleted by activating its console and selecting the "Destroy Room" room option on the bottom. Destroying the room will refund all contributed resources and Platinum to the Clan Vault. The destruction process requires two hours to complete.
If the option does not appear, then the room is locked in. This could mean any of the following:

  • For most rooms, there are other rooms currently attached to it and need to be deleted first.
  • For the Oracle research room, there are other research rooms that need to be deleted first or another oracle is needed. Deleting Research Rooms does not revert research.
  • For Great/Grand Halls, either a higher tier hall is in the Dojo or the capacity from that hall is being used to support other rooms. Either destroy enough rooms to lower the capacity requirement or build a Hall of the same tier else where.
  • For reactors, there are rooms depending on the energy from that reactor. Either destroy enough rooms to lower the energy requirement or build a reactor else where.
  • For the Barracks, there may be a higher tier barrack in the Dojo. It must be destroyed first or another barrack of the same tier should be built elsewhere.
  • If you are in a room when it gets destroyed, you get teleported to the Clan Hall.

Once a room has been selected for deletion, a warning will pop up informing that either all or some of the resources used to build that room will be refunded to the Clan Vault. The Room will then turn red, and a two hour count down will start. The room will vanish after the two hours.

Rooms and DecorationsEdit

These non-interactive rooms are mainly used to organize your Dojo structure. Some of them increase your Dojo's energy and capacity pool, while Barracks increase your Clan's tier.

Clan HallEdit

The Clan Hall is the beginning of every dojo. It provides the dojo 100 Capacity, 5 Energy and 60 Decoration Capacity, and a doorway on each end for expansion. As of Update 9.5, additional Clan Halls are no longer available for building.

Connectors and ElevatorEdit


Each Reactor provides 25 energy. It is essential in providing a sufficient energy pool for all of your future builds.

Halls (Great/Greater/Grand/Grandest)Edit

Halls allow clans to expand their capacity to build more tiles, the clan tier was recently replaced by clan barracks. As a clan you still need to build the halls in the proper sequence. Each hall increase the building capacity in the dojo by 200. The Great Hall and the Greater Hall have 2 doors each for expansion, while both Grand and Grandest Hall have 6 doors for expansion.


Barracks now represent the tier of the clan that resides in it. Each tier has a barracks that must be built in order to increase the clan member capacity. A Ghost clan does not need a barracks since it is the entry tier of any new clan. Once a Ghost clan reaches 10 members it must build the first barracks. All barracks must be built in the proper sequence and any building costs are of the tier the clan is currently resides in and will increase after building is completed.

Small GardensEdit

Gardens function like Cross Connector tiles, but with default decorations such as pools, stone paths, and lily pads. There are currently 8 different gardens available for construction. All gardens have the same resource requirements.

Large GardensEdit

Like small gardens, large gardens can be used as Cross Connector tiles. Large gardens have a greater number of default decorations, and have a larger decoration capacity.

Small and large garden galleryEdit

  • Stone Sand Garden
  • Autumn Garden
  • Wooden Sand Garden
  • Equinox Garden
  • Humilitas Garden
  • Industria Garden
  • Castitas Garden
  • Aestas Garden
  • Soleto Garden
  • Mosaic Garden
  • Junno Water Garden
  • Leto Garden
  • Vosen Water Garden
  • Caritas Water Garden
  • Temperita Water Garden

These rooms serve a variety of purposes, such as Research, training, and dueling.

Research (Oracle and Labs)Edit

Main article: Research

Labs are required for research of many weapons. An Oracle lab is needed before the others can be built.

Dueling RoomEdit

Main article: Duel

Obstacle CourseEdit

Main article: Obstacle Course

Decorations can be individually placed in each dojo room. The amount of decorations that can be placed in each room is limited by the Decoration Capacity. Interactive decorations include Trading Post, Bells, and Drums. Build Time for each decoration is 24 Hours (1 Day), and the Rush Cost (in Platinum) varies by Clan Tier.

Deleting decorations requires going to the room's console and selecting "Edit Decoration". Walk up to any completed decoration and left click. All of the resources used to build the decoration will be refunded to the Clan Vault.


Capacity: -1


Capacity: -3


Capacity: -2

Drums 1 to 8

Capacity: -1

Garden Arch

CBGarden Arch
Capacity: -3

Incense Container

Capacity: -3

Koi Pond

Capacity: -3


Capacity: -3

Rock Sculpture

Capacity: -3

Storage Crate

Capacity: -3

Trading Post

Capacity: -3

Wooden Bench

CBWooden Bench
Capacity: -3

Yin Yang Garden

CBYin Yang Garden
Capacity: -3


Large Topiary Bush

CBLarge Topiary Bush
Capacity: -1

Pruned Bush

CBPruned Bush
Capacity: -2

Small Topiary Bush

CBSmall Topiary Bush
Capacity: -1

Floor Plates

Floor Medallion Eight

Capacity: -3

Floor Medallion Nine

Capacity: -3

Floor Medallion Three

Capacity: -3

Floor Panel B

Capacity: -1


Chokkan Fountain

CBChokkan Fountain
Capacity: -3

Hokidachi Fountain

CBHokidachi Fountain
Capacity: -3

Shakan Fountain

CBShakan Fountain
Capacity: -3

Stone Fountain

CBStone Fountain
Capacity: -3

Wooden Fountain

CBWooden Fountain
Capacity: -3


Aru Stone Lantern

Capacity: -3

Ramu Pillar Lantern

Capacity: -3

Soru Stone Lantern

Capacity: -3

Bronze Asian Statues

Bronze Buddha Statue

CBBronze Budda Statue
Capacity: -3

Bronze Dragon Statue

CBBronze Dragon Statue
Capacity: -3

Bronze Foo Dog Statue

CBBronze Foo Dog Statue
Capacity: -3

Bronze Incense Burner Statue

CBBronze Incense Burner Statue
Capacity: -3

Bronze Turtle Dragon Statue

CBBronze Turtle Dragon Statue
Capacity: -3

Grineer Statues

Armoured Grineer Statue

Capacity: -3

Female Grineer Statue

Capacity: -3

Grineer Marine Statue

Capacity: -3

Lech Kril Statue

Capacity: -3


Shrine Totem A

Capacity: -3

Wooden Totem

CBWooden Totem
Capacity: -3


Leaning Maple Tree

Capacity: -3

Spring Maple Tree

Capacity: -3

Autumn Maple Tree

Capacity: -3


There is a limit on the number of rooms your Dojo can have. Even though its not mentioned in game or elsewhere 100 rooms is the most that can be built. Once the 100th room is built any open nodes in the Dojo will say "Dead End" even if the space behind the room is free. It is unclear when DE is going to resolve the room limit.

As of Update 9.5, the Dojo is overhauled with new version of existing tilesets. These tiles have different interior design and slightly different sizes to fit the new "grid" system, which allows better tile management and multiple entryway looping. Here is some information regarding the conversion from old tiles to the new tileset:

  • Some basic changes can be found in the Update 9.5 build notes.
  • Due to the different sizes between old and new tiles, all dojo tiles have to be destroyed in order to have the dojo renewed with new tiles. All resources and Platinum will be refunded to the Clan Vault. However, each destruction needs 2 hours to complete.
  • The Clan Hall can be converted to a new appearance after ALL tiles and decoration have been destroyed. The conversion can ONLY be done by the Warlord, regardless of the ranks and privileges that the other clan members have.
  • Grand and Grandest Hall now have 6 entryways instead of 2.
  • Reactors are noticeably bigger in size than the previous version.
  • The Obstacle Course has yet to receive a new tile version.


  • Sometimes, despite not being in a Clan, the Dojo will still appear on the star map. If attempted to join, the player will be connected randomly to a mission on Mercury.
  • You can glitch out of the dojo and fall into nothingness(you will still be able to move across an invisible floor though), where you will be able to move(according to the minimap) and instantly die if you go past a certain point.

See alsoEdit

Start a Discussion Discussions about Clan Dojo

  • Destroy dojo rooms

    48 messages
    • Guess no one reads these posts too often, or my question is just being ignored, or perhaps, no one knows the answer. It's been 5 days, sinc...
    • You can safely remove the barracks without having it affect your roster due to its construction setting your clan to a permanent size regardl...
  • Destroy Grand Clan Hall

    2 messages
    • So, how do I destroy the Grand Clan Hall? I want to rebuild it somewhere else, though it always tells me that I need to destroy something e...
    • maybe it is your spawn point, try make another hall and set the spawn here and then destroy it
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