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Conclave

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A warrior only grows if they face the ultimate enemy. Themselves.

Conclave is a neutral Syndicate led by the Conclave Master, Teshin. Teshin resides within the Conclave Hall of each Relay. He is the one responsible for the management of the Conclave PvP System, providing incentives through various rewards that can be earned through Conclave battles.

As of Update 18.2.3, sigils are no longer required to increase conclave standing, and the conclave sigils can be worn in PvE mode as a cosmetic attachment.

RanksEdit

Rank Title Sacrifice Benefits Rank Up Reward
5 Typhoon PrimeBucks 100 Ducats Credits64‍ 500,000 ReputationLargeBlack 99,000 Standing Access to Conclave Skins, Exilus Adapter Blueprint and Warframes. Additional Conclave loadout slot. Conclave Skin or Conclave Typhoon Sigil
4 Hurricane OrokinCatalyst64 Orokin Catalyst Credits64‍ 250,000 ReputationLargeBlack 70,000 Standing Access to Weapon and Warframe Conclave Mods. Additional Conclave loadout slot. Conclave Hurricane Sigil
3 Tempest OrokinReactor64 Orokin Reactor Credits64‍ 100,000 ReputationLargeBlack 44,000 Standing Access to Augment Conclave Mods. Additional Conclave loadout slot. Conclave Tempest Mod or Conclave Tempest Sigil
2 Whirlwind Forma Forma Credits64‍ 50,000 ReputationLargeBlack 22,000 Standing Access to Rare Conclave Mods. Additional Conclave loadout slot. Conclave Whirlwind Mod or Conclave Whirlwind Sigil
1 Mistral Neurode64 2 Neurodes Credits64‍ 30,000 ReputationLargeBlack 5,000 Standing Access to Uncommon Conclave Mods. Additional Conclave loadout slot. Conclave Mistral Mod or Conclave Mistral Sigil
0 Initiation Plastids64 100 Plastids Credits64‍ 10,000 Access to Conclave Sigil Conclave Basic Sigil

OfferingsEdit

ReputationLarge
Rank 1: Mistral
5,000 Standing
FactionSigilConclave
Mistral
ReputationLarge
Rank 1: Mistral
5,000 Standing
FactionSigilConclaveLevel1
ReputationLarge
Rank 1: Mistral
6,000 Standing
FactionSigilConclaveLevel2
ReputationLarge
Rank 1: Mistral
8,000 Standing
FactionSigilConclaveLevel3
ReputationLarge
Rank 1: Mistral
10,000 Standing
FactionSigilConclaveLevel4
ReputationLarge
Rank 1: Mistral
10,000 Standing
AdeptSurge
ReputationLarge
Rank 1: Mistral
10,000 Standing
RisingSkill
ReputationLarge
Rank 1: Mistral
10,000 Standing
CalculatedSpring
ReputationLarge
Rank 1: Mistral
10,000 Standing
TemperedBound
ReputationLarge
Rank 1: Mistral
10,000 Standing
LowCurrentLeap
ReputationLarge
Rank 1: Mistral
15,000 Standing
NightStalker
ReputationLarge
Rank 1: Mistral
15,000 Standing
ApexPredator
ReputationLarge
Rank 1: Mistral
15,000 Standing
BountyHunter
ReputationLarge
Rank 1: Mistral
15,000 Standing
ReflexDraw
ReputationLarge
Rank 1: Mistral
15,000 Standing
Twitch
ReputationLarge
Rank 1: Mistral
15,000 Standing
SoftHands
ReputationLarge
Rank 1: Mistral
15,000 Standing
OverchargeDetectorsNew
ReputationLarge
Rank 1: Mistral
15,000 Standing
MeteorMunitions
ReputationLarge
Rank 1: Mistral
15,000 Standing
ImpalerMunitions
ReputationLarge
Rank 1: Mistral
15,000 Standing
RazorMunitions
ReputationLarge
Rank 1: Mistral
15,000 Standing
CometRounds
ReputationLarge
Rank 1: Mistral
15,000 Standing
RipperRounds
ReputationLarge
Rank 1: Mistral
15,000 Standing
Serratedr
ReputationLarge
Rank 1: Mistral
15,000 Standing
Cshot
ReputationLarge
Rank 1: Mistral
15,000 Standing
Sshot
ReputationLarge
Rank 1: Mistral
15,000 Standing
Fshot
ReputationLarge
Rank 1: Mistral
15,000 Standing
Counterweight
ReputationLarge
Rank 1: Mistral
15,000 Standing
Serratededges
ReputationLarge
Rank 1: Mistral
15,000 Standing
Sharpenedblade
ReputationLarge
Rank 1: Mistral
15,000 Standing
ArmoredRecovery
ReputationLarge
Rank 1: Mistral
15,000 Standing
Anticipation
ReputationLarge
Rank 1: Mistral
15,000 Standing
SprySights
ReputationLarge
Rank 1: Mistral
15,000 Standing
AgileAim
ReputationLarge
Rank 1: Mistral
15,000 Standing
SnapShot
ReputationLarge
Rank 1: Mistral
15,000 Standing
AirRecon
ReputationLarge
Rank 1: Mistral
15,000 Standing
Overview
ReputationLarge
Rank 1: Mistral
15,000 Standing
BroadEye
ReputationLarge
Rank 2: Whirlwind
22,000 Standing
FactionSigilConclave
Whirlwind
ReputationLarge
Rank 2: Whirlwind
12,000 Standing
FactionSigilConclaveLevel5
ReputationLarge
Rank 2: Whirlwind
14,000 Standing
FactionSigilConclaveLevel6
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Conclave 3
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
ArmoredAcrobatics
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
ArmoredEvade
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
FollowThrough
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
EjectMagazine
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
TacticalReload
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
LockAndLoad
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
ExplosiveDemise
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
SurplusDiverters
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Gunglide
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Doublebdrift
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Strafingslide
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
MartialFury
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Heartseeker
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Impoffense
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
SwordAlone
ReputationLarge
Rank 2: Whirlwind
15,000 Standing
Lieinwait
ReputationLarge
Rank 3: Tempest
44,000 Standing
FactionSigilConclave
Tempest
ReputationLarge
Rank 3: Tempest
13,000 Standing
FactionSigilConclaveLevel8
ReputationLarge
Rank 3: Tempest
14,000 Standing
Conclave 1
ReputationLarge
Rank 3: Tempest
15,000 Standing
Conclave 2
ReputationLarge
Rank 3: Tempest
25,000 Standing
Afterburn
ReputationLarge
Rank 3: Tempest
25,000 Standing
PurgingSlash
ReputationLarge
Rank 3: Tempest
25,000 Standing
SignalFlare
ReputationLarge
Rank 3: Tempest
25,000 Standing
IceWaveImpedance
ReputationLarge
Rank 3: Tempest
25,000 Standing
SappingReach
ReputationLarge
Rank 3: Tempest
25,000 Standing
ShieldOverload
ReputationLarge
Rank 3: Tempest
25,000 Standing
Singularity
ReputationLarge
Rank 3: Tempest
25,000 Standing
IronShrapnel
ReputationLarge
Rank 3: Tempest
25,000 Standing
KineticCollision
ReputationLarge
Rank 3: Tempest
25,000 Standing
RechargeBarrier
ReputationLarge
Rank 3: Tempest
25,000 Standing
HystericalFixation
ReputationLarge
Rank 3: Tempest
25,000 Standing
PurifyingFlames
ReputationLarge
Rank 3: Tempest
25,000 Standing
DefiledReckoning
ReputationLarge
Rank 3: Tempest
25,000 Standing
TearGas
ReputationLarge
Rank 4: Hurricane
70,000 Standing
FactionSigilConclave
Huricane
ReputationLarge
Rank 4: Hurricane
25,000 Standing
Recuperate
ReputationLarge
Rank 4: Hurricane
25,000 Standing
Cvictory
ReputationLarge
Rank 4: Hurricane
25,000 Standing
Standground
ReputationLarge
Rank 4: Hurricane
30,000 Standing
Recover
ReputationLarge
Rank 4: Hurricane
30,000 Standing
Vprey
ReputationLarge
Rank 4: Hurricane
30,000 Standing
Mpause
ReputationLarge
Rank 4: Hurricane
30,000 Standing
Prizekill
ReputationLarge
Rank 4: Hurricane
25,000 Standing
QuickCharge
ReputationLarge
Rank 4: Hurricane
25,000 Standing
Overcharged
ReputationLarge
Rank 4: Hurricane
30,000 Standing
Slbroadhead
ReputationLarge
Rank 4: Hurricane
30,000 Standing
VoltaicLance
ReputationLarge
Rank 4: Hurricane
30,000 Standing
SearingLeap
ReputationLarge
Rank 4: Hurricane
30,000 Standing
RimeVault
ReputationLarge
Rank 4: Hurricane
30,000 Standing
VenomousRise
ReputationLarge
Rank 4: Hurricane
15,000 Standing
FactionSigilConclaveLevel11
ReputationLarge
Rank 4: Hurricane
15,000 Standing
FactionSigilConclaveLevel12
ReputationLarge
Rank 4: Hurricane
15,000 Standing
FactionSigilConclaveLevel13
ReputationLarge
Rank 5: Typhoon
99,000 Standing
FactionSigilConclave
Typhoon
ReputationLarge
Rank 5: Typhoon
50,000 Standing
PvPSybaris
Sybaris Conclave Skin
ReputationLarge
Rank 5: Typhoon
50,000 Standing
PvPStrun
Strun Conclave Skin
ReputationLarge
Rank 5: Typhoon
50,000 Standing
PvPDaikyu
Daikyu Conclave Skin
ReputationLarge
Rank 5: Typhoon
50,000 Standing
PvPFurax
Furax Conclave Skin
ReputationLarge
Rank 5: Typhoon
50,000 Standing
PvPKronen
Kronen Conclave Skin
ReputationLarge
Rank 5: Typhoon
40,000 Standing
PvPLato
Lato Conclave Skin
ReputationLarge
Rank 5: Typhoon
40,000 Standing
PvPLex
Lex Conclave Skin
ReputationLarge
Rank 5: Typhoon
Synofferboxbp
75,000 Standing
UtilityModule
ReputationLarge
Rank 5: Typhoon
60,000 Standing
Mag
ReputationLarge
Rank 5: Typhoon
60,000 Standing
Volt
ReputationLarge
Rank 5: Typhoon
60,000 Standing
Excalibur
ReputationLarge
Rank 5: Typhoon
20,000 Standing
FactionSigilConclaveLevel14
ReputationLarge
Rank 5: Typhoon
20,000 Standing
FactionSigilConclaveLevel15
ReputationLarge
Rank 5: Typhoon
20,000 Standing
FactionSigilConclaveLevel16
ReputationLarge
Rank 5: Typhoon
35,000 Standing
Ammo Box
Conclave Loadout Slot

Note: You may only buy 4 Conclave Loadout Slots, making the total Conclave Loadout Slots one may have to 10.

Game ModesEdit

Conclave missions can be accessed using the Conclave console located on the right of the Navigation in the Liset, as well as the Conclave enclave in the Relay. The player's loadout will be automatically switched to their Conclave loadout upon entering a Conclave mission.

AnnihilationEdit

DeathMatchIcon b
Main article: Annihilation

A game mode that requires the Tenno to battle each other and retrieve their Oros, a yellow orb entity that appears nearby fallen Tenno. The gameplay is similar to the Kill Confirm variant of Deathmatch, and the round is completed when one player has retrieved 25 Oros.

Team AnnihilationEdit

Main article: Team Annihilation
TeamDeathMatchIcon b

This game mode allows four Tenno to ally with each other against another group of four Tenno in an Annihilation game mode. Similar to Cephalon Capture, the opponent team members are marked by a red logo above their heads, depending on their team. The match ends when one of the team has retrieved 50 Oros.

Cephalon CaptureEdit

CaptureTheCephalonIcon b
Main article: Cephalon Capture

A simple Capture the Flag style game mode in which two teams of four Tenno (for a total of eight players) must steal the Cephalon from the enemy base and bring it to their own in order to score points, and the match ends when one team has captured the enemy Cephalon a set number of times.

Allowed Warframes and WeaponsEdit

Conclave and Solar Rail Conflicts currently only allow a very small number of mods, Warframes, and weapons, to ensure balance is fair and even. Prime, Wraith, MK-1, and other unique variants are generally permitted with some exceptions. All new pieces of equipment released since Update 16 are allowed.

View available equipment List

WeaponsEdit

  • All weapons have their own unique stats in PvP that can be different from their regular stats, including damage, fire rate, and other stats.
  • Weapons cannot proc.
  • There are no critical hits. Weapons instead have a headshot multiplier, generally x1.5; shooting an enemy in the head applies this multiplier.
  • Melee slide attacks do only as much damage as regular attacks.
  • Melee Channeling cost increased from 5 energy per hit to 10 energy per hit.
  • All melee stances can be equipped with the exception of Vermilion Storm.

WarframesEdit

  • Warframes use their rank 0 values for Health and Shields, and uses the default 100 Max Energy.
  • For balance reasons, Warframe abilities may behave differently in PvP:

  • Shuriken: Deals Puncture b Puncture damage, does not cause Slash b Slash proc.
  • Smoke Screen: Duration of 6s. Leaves a faint visible outline, and cancels out on any attack or item pickup. Charging a weapon does not count as attack.
  • Teleport: Range limited to 12m, does not stagger target.
  • Blade Storm: Range limited to 10m, will only target at most two enemies.

  • Landslide: Causes Knockdown on third combo.
  • Tectonics: Hit Points of 1,050. Does not have invincibility phase. Obstructs opponent while letting allies pass.
  • Petrify: Range limited to 10m, petrifies enemies only for 2 seconds.
  • Rumblers: Lasts for 20s. The brawler's stats are 5 armor, 400 health, 100 damage. Has a self-destruct damage range of 3m.

  • Sonic Boom: Deals 40 damage with a range of 10m and slows by 60% for about a second.
  • Sonar: Creates weakspots on enemies in the range of 30m for 20s.
  • Silence: Nullifies any opponents' ability within the range of 20m for 20s.
  • Sound Quake: Range of 10m.

  • Spectral Scream: All elements do proc their respective proc, even in PvP. If element is Toxin b Toxin, the damage will directly damage health as normal, but is reduced by 50% compared to other elements.
  • Elemental Ward: Reflects melee damage by 0.4x back to the attacker and has a chance to proc its respective element. Toxin b Toxin damage will have reduced multiplier, but lasts for 25s and will affect allies in the range of 12m.
  • Vex Armor: Lasts 12s but can accumulate armor faster, up to 10,000%. Fury increases damage up to 2.0x.
  • Effigy: Hitpoint of 5,000.

Night form:

  • Metamorphosis: ?????
  • Rest: Limited range. Sleeping target is immune to damage. The target wakes up when shot or interacted with by a teammate.
  • Pacify: ?????
  • Mend: ?????

Day form:

  • Slash Dash: Does not provide immunity to damage mid-cast.
  • Radial Blind: Staggers and blinds. Looking away from the flash halves the effect duration.
  • Radial Javelin: Reduced cast speed. Javelin only attacks opponents in Excalibur's line of sight.
  • Exalted Blade: 88 damage, 12.5 energy per second, reduced wave range.

  • Banish: 8 second duration, 12 meter range.
  • Rift Walk: 8 second duration.
  • Rift Surge: 20 second duration, 50% damage increase.
  • Cataclysm: 4 second duration, 120 damage, 7 meter range.

  • Decoy: 30 second duration, uses your equipped weapon and appearance, and deals 1 damage per bullet, including shotgun pellets.
  • Invisibility: 12 second duration.
  • Switch Teleport: Range of 20 meters.
  • Radial Disarm: Range of 8 meters, 159 damage.

  • Pull: Aims in a line instead of a cone, only hitting enemies you are directly looking at. Staggers instead of ragdolls.
  • Shield Polarize: Erases 150 of opponents shields, but their explosions deal no damage. Adds an amount of shields to allies equal to their maximum shield amount, overshielding if necessary.
  • Bullet Attractor: Far smaller bubble and less duration.
  • Crush: Does not suspend Tenno, but staggers them with each damage tick.

  • Hall of Mirrors: 2 clones, 20 second duration, 50% damage reduction.
  • Sleight Of Hand: Traps pickups within 10 meters for 125 damage over 5 meters. 60 second duration
  • Eclipse: 20% damage bonus in light, 30% reduction in dark, 20 second duration.
  • Prism: 8 meter explosion, 10 energy and 75 damage per second.

  • Soul Punch: 9 meter range, 38 damage.
  • Terrify: Gives a ??% damage bonus on debuffed targets. 12(?) meter range, 10(?) second duration.
  • Desecrate: Killed players drop energy and health orbs.
  • Shadows of the Dead: Does not raise shadows, instead seems to be a self-buff that makes you respawn instantly.

  • Null Star: 12 meter range, 150 damage, 3 motes per cast. Cannot pick up energy while you have motes orbiting you.
  • Antimatter Drop: x4 damage absorb, 6 meter explosion.
  • Worm Hole: 16 second duration, 20 meter range.
  • Molecular Prime: 40% slow for 12 seconds, 200 damage explosion over 4 meters if killed.

  • Mind Control: The target cannot harm Nyx, as well as capture or steal Cephalons. Additionally, the target doesn't see the enemy symbols above the enemies' heads. Nyx' allies cannot see the enemy icon on the affected target as well, but the mind control particle effects are visible. Ability range is limited.
  • Psychic Bolts: ?????
  • Chaos: The affected targets see all of their allies marked as enemies, enabling friendly fire.
  • Absorb: ?????

  • Smite: Deals 50 damage and creates 3 orbs that deal 10 damage each to targets within 12 meters. 10 meter cast range.
  • Hallowed Ground: gives 1000% armor to allies (-78.8% damage on oberon) and deals 100 radiation per second to enemies. 20 second duration.
  • Renewal: Heals you and allies for 75 plus 20/second for 10 seconds. 5 energy drain per second.
  • Reckoning: 260 damage over 6 meters, 4 second blind on survivors (who would?)

  • Rhino Charge: Does not provide immunity to damage mid-cast.
  • Iron Skin: Will slowly decay after a short period of time.
  • Roar: 20 second duration and longer cast time.
  • Rhino Stomp: Does not suspend Tenno, but staggers them with a slowdown in the victim's movements.

  • Venom: Negligible spore damage.
  • Molt: Shed skin has a spherical field around it, similar to Mag's Bullet Attractor. More testing needed.
  • Contagion: No change.
  • Miasma: ?????

  • Well Of Life: 20% lifesteal when attacking target, 100 max heal. 10 second duration, 16 meter range.
  • Energy Vampire: 16 meter range, 40 energy over 10 seconds (to both teams?).
  • Link: Redirects 40% damage taken to up to 3 enemies within 8 meters. 15 second duration.
  • Blessing: Heals allies by 80% and grants damage reduction based on the amount healed for 10 seconds.

  • Rip Line: No change.
  • Warcry: ?????
  • Paralysis: No change.
  • Hysteria: Vastly increased mobility, speed and damage. Provides damage resistance instead of invulnerability.

  • Tesla: Mines deal 60 damage up to two times to enemies within 6 meters.
  • Bounce: Deals 175 damage to enemies, max 4 uses. Duration appears to be infinite.
  • Bastille: Slows enemies within 8 meters for 12 seconds.
  • Vortex: Drags in enemies within 12 meters, deals 50 damage per second for 12 seconds.

  • Shock: Deals 44 damage to up to 4 targets
  • Electric Shield: No change.
  • Speed: 3 second duration, 35% movement and attack speed increase.
  • Overload: 130 damage diminishing over 6 meters, 1 second duration.

  • Tail Wind: Deals 36 damage within 2 meters
  • Dive Bomb: Deals 40 damage over 6 meters.
  • Turbulence: Deflects projectile weapons for 6 seconds.
  • Tornado: Each tornado deals 45 damage per second for 10 seconds.


Challenges Edit

Standing from Challenges is Bonus Standing and does not count against your Daily Standing Capacity. There are six Challenges every day, two for each Conclave Mission Type. Any challenge with 6000 standings reward is given a prefix 'Focused'.

Since Update 18 there are one weekly Challenge, complete all challenges to get the reward, if the weekly Challenge is completed there will be a message in the inbox that gives 10 Rare Resources of one type, 100,000 Credits, a Stance Mod and 50,000 Standing.

Name Description Reward
Air Strike Kill X[1] enemies while airborne. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Air Strike)
Anti-air Strike Kill X[1] airborne enemies. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Anti.air Strike)
Bandit Capture X[1] Cephalons. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Bandit)
Dexterity Kill X[1] opponents using two of melee, guns, powers.[2] ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Dexterity)
Domination Kill X[1] enemies without them killing you. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Domination)
Revenge Kill X[1] Enemies that have killed you. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Revenge)
Gladiator Get X[1] melee kills. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Gladiator)
Kill Streak Go on X[1] kill streaks[3]. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Kill Streak)
Liberator Return your team's Cephalon X[1] times. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Liberator)
Primary Target Kill X[1] enimies with your primary weapon. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Primary Target)
Secondary Target Kill X[1] enimies with your secondary weapon. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Secondary Target)
See it Through Complete X[1] matches. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000
Shootist Get X[1] Headshot kills. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Shootist)
Slide Strike Kill X[1] enemies while sliding. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Slide Strike)
Streak Stopped Kill X[1] enemies on a kill streak[3] ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Streak Stopped)[4]
Versatility Kill X[1] opponents using melee, guns and powers. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Versatility)
Void-Painter Get X[1] Warframe power kills. ReputationLargeBlack‍1.000,ReputationLargeBlack‍3.000 or ReputationLargeBlack‍6.000 (Focused Void-Painter)
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 X is a variable number between 1 and 6
  2. Kill a Enemy with Power and Melee or Power and Gun or Melee and Gun
  3. 3.0 3.1 A Player is on a kill streak after killing 3 players without being killed himself.
  4. Focused Streak Stopped was removed in Update 17.2.

Rewards Edit

Conclave matches will give each participating player a random reward at the end of a match.

Conclave Mission Reward Mods
Name Description Type Polarity Rarity
Adrenalineboost
Adrenaline Boost
Increase Energy but reduces health Warframe Madurai Pol Rare
ZcASS1s
Blind Shot
Increases Flight Speed and decreases Accuracy Pistol Madurai Pol Rare
DeftTempo
Deft Tempo
On headshot, +10% Bullet Jump speed for 4 seconds. Assault Rifle Naramon Pol Rare
Directed Convergence
Directed Convergence
Increase accuracy by 100% when aiming. Supra Madurai Pol Rare
DoubleTap
Double Tap
On hit, +40% damage for 0.3 seconds. Latron Madurai Pol Rare
Farrows
Feathered Arrows
Increase flight speed but reduces damage Bow Madurai Pol Uncommon
Final Act
Final Act
At low health, +20% power efficiency and +50% power range for 4 seconds Warframe Naramon Pol Rare
FinalTap
Final Tap
On 4 hits within 0.5 seconds, increase damage by 100% for 0.2 seconds. Hind Madurai Pol Rare
Focused Acceleration
Focused Acceleration
Increase Projectile Speed by 80% when aiming. Tetra Madurai Pol Rare
FullCapacityMod
Full Capacity
Increases Magazine Capacity and decreases reload speed Pistol Naramon Pol Common
GorgonFrenzy
Gorgon Frenzy
On kill, 30% increase in fire rate for 3 seconds. Gorgon Madurai Pol Rare
Grinloked
Grinloked
On Hit, +60% accuracy for 3 seconds. Grinlok Madurai Pol Rare
Hsteps
Hastened Steps
Increase Sprint speed but reduces shield capacity Warframe Madurai Pol Rare
HeavyWarhead
Heavy Warhead
100% Explosion Radius, -50% Flight Speed. Pistol Madurai Pol Rare
Hreflexes
Heightened Reflexes
Quicken casting speed but reduces energy efficiency Warframe Madurai Pol Rare
Hbarrel
Hydraulic Barrel
Decreases Weapon Recoil and Magazine capacity Pistol Naramon Pol Rare
Hchamber
Hydraulic Chamber
Decreases Weapon Recoil and Magazine capacity Shotgun Naramon Pol Rare
Hgauge
Hydraulic Gauge
Decreases Weapon Recoil and Magazine capacity Assault Rifle Naramon Pol Rare
KillSwitch
Kill Switch
On kill, +50% reload speed for 4 seconds. Shotgun Madurai Pol Rare
LoadedCapacityMod
Loaded Capacity
Increases Magazine Capacity and decreases reload speed Shotgun Naramon Pol Uncommon
LooseChamberMod
Loose Chamber
Increases Reload Speed and Weapon Recoil Shotgun Naramon Pol Uncommon
LooseHatchMod
Loose Hatch
Increases Reload Speed and Weapon Recoil Assault Rifle Naramon Pol Common
LooseMagazineMod
Loose Magazine
Increases Reload Speed and Weapon Recoil Pistol Naramon Pol Common
LuckyShotMod
Lucky Shot
Increases Flight Speed and decreases Accuracy Rifle Madurai Pol Uncommon
MaximumCapacityMod
Maximum Capacity
Increases Magazine Capacity and decreases reload speed Assault Rifle Naramon Pol Common
MeasuredBurst
Measured Burst
Increase damage by 30%, decrease Fire Rate by 60% when aiming. Tiberon Madurai Pol Rare
MortalConduct
Mortal Conduct
At Low Health, +60% Channeled Damage Reflection for 8 seconds. Melee Madurai Pol Rare
PlanB
Plan B
On hit, +20% Secondary Weapon Fire Rate for 4 seconds. Bow Madurai Pol Rare
SecondaryWind
Secondary Wind
On Kill, +5 Health Regen for 10 Seconds. Pistol Vazarin Pol Rare
Soaring Strike
Soaring Strike
50% Fire rate while airborne. Bow Madurai Pol Rare
Sudden Justice
Sudden Justice
On 2 hits within 0.2 secs, increase Fire Rate 30% for 2 seconds. Sybaris Madurai Pol Rare
TacticalRetreat
Tactical Retreat
At low health, +0.1 mobility for 4 seconds Warframe Vazarin Pol Rare
Triple Tap
Triple Tap
On 2 hits within 0.2 seconds, increase damage by 40% for 0.5 seconds Burston Madurai Pol Rare
Vitalsystemsbypass
Vital Systems Bypass
Gain Health Regen, but increased Shield Recharge Delay Warframe Naramon Pol Rare


Conclave ScoreEdit

ConclaveHelper

Conclave score is a universal benchmark that calculates the effectiveness of an individual piece of equipment and as a total of all equipped gear. Each individual equipment score is affected by the equipment's rank and the conclave scores of the mods installed. In turn, the mods' conclave ratings are based off their ranks, and are listed next to their identifiers (for example, "Rifle C30" or "Melee C8").

The rating of a weapon is static: ranking up and upgrading with Forma or Orokin Catalyst do not impact a weapon's Conclave rating. Only mods can increase the conclave score. Conclave Score is applied to all weapons, Warframes, Sentinels, Kubrows and Mods.

Conclave score has no relationship to the Conclave Syndicate. Conclave score is used to determine what level bosses and syndicate squads will spawn at above their minimum spawn level when players fight bosses or syndicate squads. (E.G, a player a conclave score of ~1400 may encounter a level 40 Captain Vor, but a player with a conclave score of ~300 may encounter a level 10 Captain Vor, with Vor's minimum spawn level being level 3.) Alternatively, Tactical Alerts may restrict players from having a conclave level above a certain limit in order to increase difficulty by preventing players from trivializing encounters.

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Start a Discussion Discussions about Conclave

  • Why is Rhino in pvp

    19 messages
    • Zappy96 wrote:rhino is pretty underpowered in conclave atm, mobility is a huge factor in conclave and rhino is super slow in conclave. also ...
    • i played atlas yesterday and i a pretty sure he was extremely slow compared to other frames
  • conclave mods?

    3 messages
    • No.
    • Most can't but some can. Mods with the conclave icon beside its name are conclave only. Mods with a diamond icon can be used elsewhere. S...

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