| The corpus is a Merchant Cult, built on the foundation of salvaged technology and Robotics.|
They scavenge the outer systems, greedy for the Old War salvage. Their most sought after of all - the Tenno and their WARFRAME armor.
–In-game Lore Description
The Corpus (from Latin: "body") are a conglomeration of commercial and industrial interests unified by a single trade language and a common goal - the acquisition and trading of ancient Orokin technologies and Warframes. They are the second enemy faction encountered by reanimated Tenno, and theirs is a potent mix of energy weapons and robotic troops. Many Tenno have made the mistake of firing at a Corpus crewmember's head only to have the bullet deflect, and many more have fallen to the close-in charge of a MOA's auto-laser barrage.
More technologically advanced than the Grineer, the Corpus crews and snipers employ many of the same attrition and ambush tactics of the Grineer; however, they supplement these with automated 'security proxies' known as MOAs and Ospreys.
MOAs are bipedal turrets carrying either rapidly firing auto-lasers or high-power, low-caliber railguns. Rather than taking cover, which would be impractical given the in-line mounting of their weapons, these screeching killers will simply close the distance, relying on their regenerating shields to soak up damage. Fortunately, their personal defense shielding is relatively fragile, as is their physical frame. Ospreys, on the other hand, are flying proxies that serve primarily as a support role. They can lay mines, or launch shield-draining leeches. They can even hover over groups of Corpus crew and MOAs, protecting them all with a layer of rapidly regenerating shielding that can completely negate the effectiveness of almost any weapon or offensive ability temporarily.
The Corpus also have stationary turrets activated by ceiling-mounted cameras, which are the bane of fleet-footed Tenno the system over, as they also activate shield-draining lasers that knock players to the ground.
- Main article: Category:Corpus
The Corpus are one of the most prolific creators of weapons in the Warframe universe, selling enormous amounts of weaponry and munitions to literally every other faction in the game. Whereas Tenno weapons trend towards the ritualized and symbolic and Grineer weapons are simple and industrial, the Corpus combine economy and market variety; their weapons range from simple stun rods and civilian-grade energy weaponry to modern plasma weapons with a fire rate of hundreds of rounds per minute, and even handheld magnetic accelerators. Corpus weapons designed for purely export are traditionally low in quality, but are both cheap and accessible, such as the Corpus reproduction model of the Tenno Braton Prime, whilst their more powerful weapons are often exclusive to the Corpus without reverse-engineering. As a whole, Corpus weapons tend to be compact in appearance, with a proliferation of right angles, lamination, small and fiddly components, and a general disregard for the operator's ergonomics. Their weapons also aim towards dealing Puncture damage, making them pierce the armor of their enemies more so than the weapons of other factions. This points to a design process that is largely, if not fully automated, putting the emphasis on making a weapon that is economic to create, and operates perfectly instead of comfortably. This combination of exotic design and tight tolerances in their non-export products may lead to Corpus weapons having a reputation for unreliability after prolonged use, however only half of a Corpus attack group will be using such weapons, and the others will be proxies so it might not matter.
- Main article: Crewman
The basic Corpus crewman wields a Dera rifle, and wears a grey suit. These Crewmen are weak and easy to kill when encountered in small groups, but in numbers, they can easily bring down a Tenno with combined fire. The Dera weapon used by this crewman is significantly weaker than the Dera available to Tenno.
- Main article: Sniper Crewman
- Main article: Elite Crewman
The Elite Crewman are a more powerful version of the regular Corpus Crewman in gray-blue uniform. They wield the Flux Rifle, which fires a sustained laser beam capable of dealing extremely high DPS at medium range, and has the tendency to inflict Slash procs against their foes frequently.
- Main article: Tech
The Corpus Techs are large crewmen in orange suits and dark blue visors. Wielding the Corpus Supra LMG, they can deal very high damage in short amounts of time due to extreme fire rate after a short spin-up. They're not particularly tanky, despite having over twice the health of a standard crewman of his level. On the other hand, they will deploy Shield Ospreys to protect themselves and their fellow Corpus, and can do so with a short cooldown time, making them important to prioritize.
MOAsEditcabinets" found in Corpus tilesets.
- Main article: MOA
Standard MOAs are identified by their green color and are the most common, weakest type of MOA. They will often attempt to overwhelm players with sheer numbers.
- Main article: Shockwave MOA
Shockwave MOAs are identified by their yellow-orange bodies and are a larger, less common variant of MOA. Initially, they do not fire at players; they will run towards one and release a shockwave once close enough. This shockwave slowly expands and knocks down any player that fails to jump over it; these MOAs will slow to a near-stop and raise a leg seconds before releasing a shockwave. Afterwards, they will fire at players until another shockwave can be released.
- Main article: Railgun MOA
Railgun MOAs are a larger variant to the standard MOAs, colored are blue and appear more rarely. They fire at a much slower rate, but their attacks cause significantly more damage and as of update 8.3 knock players to the ground upon being hit by one. They must charge their weapon before firing and are vulnerable during this time. Their shots have no noticeable travel time, and can pierce walls and objects, including Frost's Snow Globe.
- Main article: Fusion MOA
Fusion MOAs have slightly higher shields and health than regular MOAs. They run towards Tenno and shoot them with a powerful laser, which does constant, heavy damage and ignites its target. The beam can be outrun, as the MOA takes time to readjust its aim. Fusion MOAs have the ability to deploy a large white Drone once their health drops to 50%. This drone rapidly fires yellow plasma bolts at the player. It tends to be much more destructive and harder to kill than its parent MOA, especially on higher levels; as such, it is highly recommended to destroy any Fusion MOAs quickly or Disarm them before they can release their drone.
- Main article: Anti MOA
These Moas have a rather peculiar attack power. They can shoot energy beams which have two different behaviors, depending on what they hit. If the beam hits a Tenno, they will do direct damage and bounce off, potentially hitting other Tenno if they are near. If the beam hits a wall, floor or other surface, it will create a slow-moving blue shockwave, which act similar to that of Shockwave MOAs.
- Main article: Drone
Drones are deployed by Fusion MOAs when they reach about 50% health, but can be avoided if you destroy the MOA during its short deploying period.
Due to their fast-firing weapon, hovering nature, and immunity to crowd control status (e.g.: ragdoll, stun), they arguably pose the biggest threat out of all regular Corpus.
- Main article: Leech Osprey
Identified by their light green bodies, Leech Ospreys deploy small mechanical parasites that drain players' shields. Although the leeches cannot kill players themselves, they can leave the player vulnerable to Corpus attacks. Leeches can be removed with a melee attack or by rolling. While the leeches will home in on targets, they are still avoidable by making them fly into walls, which will stop them.
- Main article: Mine Osprey
Yellow-orange Mine Ospreys deploy energy orbs that will explode after a short period of time, or if a player steps on them. They will continue to deploy mines as long as there are players nearby. It is possible for mines to attach themselves to other units if they land on them and potentially killing them. Mines can also be destroyed by shooting them before the osprey deploys them.
- Main article: Oxium Osprey
The Orange/Brown Oxium Osprey wields a plasma repeater similar to Fusion MOAs and Drones, but it fires orange bullets at a slower rate. After taking damage, the osprey will begin using a new attack in which it folds in its wings and attempts to dive-bomb a nearby Tenno, exploding on contact.
- Main article: Scavenger Drone
Scavenger Drones appear as large yellow-green Ospreys. Aside from being able to fire lasers akin to the Fusion Drone (though with less damage), these drones are able to vacuum up dropped items nearby, such as ammo or materials. Destroying them will not recover the stolen loot.
- Main article: Shield Osprey
Shield Ospreys are small teal ospreys that project constantly regenerating shields over every nearby Corpus units in range other than other Shield Ospreys. The shield cast over units is additive with their current shielding. Their presence will be apparent over groups of enemies outlined in blue, and can be located by electrical links that connect the Osprey to its targets.
Shield Ospreys are generally quite fragile and can be dispatched easily, and is the most common type of Osprey encountered.
The Corpus faction employs security measures around their bases that can lock unsuspecting players in a room full of turrets or even block them from leaving rooms with laser barriers that can completely drain shields.
- Main article: Security Camera
Security Cameras are mounted on ceilings. They used to have a distinctive beeping sound, but are now fairly silent and possess a glowing green light; if a camera detects a player, the light will glow red and a short alarm sound will play. Upon detection, cameras will activate any nearby Turrets and Laser Barriers. Players should prioritize cameras as they may activate Laser Barriers and Turrets at the worst of times if left alone. Destroying the cameras will render both Turrets and Laser Barriers null, deactivating them.
- Main article: Laser Barrier
Laser Barriers are found inside the frame of some Corpus doors. They are activated by nearby Security Cameras that detect a hostile target (a Tenno). They are deactivated by either disabling the cameras by shooting them or merely avoiding the camera's gaze.
Passing through the barrier with a proper maneuvering technique (such as rolling) will only inflict minor damage to shields. While crashing through them will knock the player down, dealing heavy damage to shields. No health damage can be received from laser barriers.
- Main article: Corpus Turret
Turrets are mounted on ceilings and will shoot the player upon being triggered by a nearby Security Camera. They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. If they deactivate before destroyed, they will be completely repaired.
- Main article: Scout
The Corpus Scout is a special unit introduced in Operation Arid Fear. Resembling capture targets but with black clothing and a Spectra, they are found in Corpus Void ships and must be defeated and captured like in normal Capture missions.
- Main article: Corpus Target
Corpus Target is the target of Corpus Capture missions. They resemble a Crewman, but without the helmet obstructing their head. A target can wield various Corpus weapons, such as a Dera, or a Detron (if their suit is white) on normal missions. In the Void and higher level Capture missions however, they can wield a Supra or a Lanka.
- Main article: Warden
Wardens are special units that appear in Rescue 2.0 missions, tasked with protecting Prison complexes where hostages are kept. They appear as Heavy Gunners for Grineer missions, and Sniper Crewmen for Corpus missions, and are more durable than normal units. They are however highly vulnerable to stealth attacks.
- Main article: Power Carrier
Power Carriers are special units found only on Excavation missions. These units are mostly identical to their standard base units, though they feature greatly improved health, and visibly carry Power Cells on their backs. Killing these units will make them drop the Power Cells they carry, allowing Tenno to recover them for use in powering their Excavation machines. The Grineer version are based off Lancers, while the Corpus version are based off Crewmen.
Troops deployed in Archwing game mode.
- Main article: Attack Drone
The Attack Drone is a Corpus proxy resembling an Osprey, though larger and tougher using a more powerful rapid-fire pulse cannon that grant it incredible firepower.
Two versions of the Attack Drone exist, one as a smaller auxiliary drone deployed by Fusion MOAs, and the other a much larger standalone version found in space levels. Apart from the size difference, both versions act identically.
- Main article: Corvette
Corvettes are large Corpus proxies resembling Ospreys, found only in space levels. They are equipped with a grenade launcher that fires multiple Electric grenades in a scattershot pattern that detonate all at once when in the vicinity of their target. Multiple Corvettes can saturate an entire area with grenades, making fighting them in close quarters hazardous.
- Main article: Frigate
Frigates are large Corpus proxies resembling Ospreys. Their primary weapon is a laser cannon that can hit players at long range. This laser cannon, while not particularly powerful, cannot be dodged, and its shots are invisible, making it difficult to determine the location of the attacker.
- Main article: Carrier (Enemy)
Carriers are large Corpus proxies that resemble Ospreys. While the Carriers themselves are armed only with a weak laser cannon, they can deploy multiple Locust Drones to attack players from range in all directions.
- Main article: Locust Drone
Locust Drones are small robots deployed by Carriers, and by Gox upon self-destructing. While physically weak, Locust drones carry highly accurate lasers that cannot be dodged, constantly dealing damage on player shields and health.
- Main article: Ranger
- Main article: Penta Ranger
- Main article: Quanta Ranger
- Main article: Bosses
Bosses are officers within the Corpus faction or experimental proxies.
- Main article: Alad V
Alad V was the head of Grineer Relations and reported directly to the Board of Directors. In spite of his position, Alad V showed a particular contempt towards the Grineer (whom he refers to as 'dogs') and to a lesser extent, the Tenno. He is the most decorated Corpus boss in terms of his involvements with many Events. He eventually became obsessed with the the promise of biological research on the Infested, with the hopes of creating very powerful bio-weaponry, going as far as using Technocyte on his own armor and sacrificing prototypes from his Zanuka Project.
- Main article: Ambulas
Ambulas is the boss of the Pluto system, representing a black MOA but with more dangerous attributes. Besides having high health, alloy armor, and a proto shield, it has a high damage machine gun and two abilities that mirror Fire Blast and Pull, making it a dangerous opponent when also surrounded by other Corpus units. It was targeted for assassination by the Lotus to prevent further Ambulas models to be manufactured, although it is unknown if more models exist.
- Main article: Hyena Pack
The Hyena Pack are the final bosses of the Neptune system, made up by 4 unique and deadly variants of the Hyena proxy. They work in packs of up to four with each of them possessing a unique set of abilities. Each Hyena possesses a plasma repeater and are far more agile than any other enemy in the game, including Zanuka and Zanuka Hunter. Alongside their agility, they can also jump on to and cling to walls, though they cannot wallrun. Lotus has marked them for assassination for obvious reasons, as they are a very dangerous proxy group and destroying the models may slow down further production.
- Main article: Jackal
Jackal is the final boss of the Venus system, and represents the first Corpus boss that players encounter. Although a more bulky and old model compared to more recent Corpus robotics, the Jackal possesses invulnerable shields, a giant shockwave ability to knock players down, and one of the most powerful corpus weapons, the Plasma Grenade Cluster. Dissected models of the Jackal can be found in some Grineer tilesets, either showing that the Grineer have interest in utilizing Corpus technology, or that they are simply purchased merchandise.
- Main article: Lynx
The Lynx is a miniboss that is encountered in certain Orokin Sabotage tiers, and is largely the Corpus equivalent of Sprag and Ven'kra Tel . It resembles a smaller Jackal with blue armor, and has the ability to deploy Osprey drones to assist it in combat.
- Main article: Raptor
The Raptor is a Corpus Boss found in the Europa system, and the only flying Corpus boss in the game. It has very high stats and heavy hitting weapons, including launching high damage missiles that seek players, deploying mines and firing explosive laser bolts, making fighting in the open a difficult task. It was marked for assassination for being a high threat risk, as more models of this proxy could result in dangerous repercussions.
- Main article: Sgt. Nef Anyo
Sgt. Nef Anyo is the final boss of Mars system, in charge of the Corpus solar rail systems, and has been using them to obtain Cryopods with dormant Warframes for resale to rogue scientists and splinter groups. When confronted by the player during the mission, he has a very aggressive tone towards the Tenno and warns the player that they are making a fatal mistake by attempting his assassination. He also may demand information regarding Orokin secrets, or like Tyl Regor, make fun of the player's Warframe or teammates.
- Unlike the Grineer, the Corpus is dominantly capable of speaking English. This was unknown before as the Corpus Crewmen are only heard through their garbled voices, until Capture missions were updated. As Corpus targets can speak thoroughly in English without their helmets it might be implied that such helmets prevent voices to be heard externally.
- After Hotfix 11.5.5 and Devstream 20, the Corpus's territory has been greatly reduced due to the mass farming of Detron components which was only dropped by the Zanuka Hunter which could only be done by completing Invasion missions supporting the Grineer. To help restoring the loss of Corpus ground they introduced The Grustrag Three, a trio which drop the components for the Brakk and which can only be summoned by fighting against the Grineer in invasion missions.
- Before Damage 2.0, the Corpus had the ironic trait of having many of their weapons be most effective against themselves whereas the Grineer were highly resistant to the reverse engineered versions of their own bullets.
- The official website states that the Corpus are "rarely seen by others and are better known for the robot proxies that serve for them." Despite this, there are often more Crewmen seen in combat than combat proxies.
- This probably implies that when the Corpus deal with trades with other factions, their robotic proxies are usually doing the dealing rather than the Corpus themselves. It is only when fighting them that they will fight along side their machines.
|Crewman||Crewman • Elite Crewman • Prod Crewman • Sniper Crewman • Corpus Tech|
|MOA||Anti MOA • Fusion MOA • MOA • Railgun MOA • Shockwave MOA|
|Osprey||Drone • Leech Osprey • Mine Osprey • Oxium Osprey • Scavenger Drone • Shield Osprey|
|Utility||Corpus Target • Turret • Laser Barrier • Security Camera • Warden|
|Archwing||Attack Drone • Corvette • Frigate • Carrier • Locust Drone • Ranger • Penta Ranger • Quanta Ranger • Gox|
|Alad V • Ambulas • Zanuka Hunter • Hyena Pack • Jackal • Lynx • Raptor • Sgt. Nef Anyo|