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Corpus
The corpus is a Merchant Cult, built on the foundation of salvaged technology and Robotics.

They scavenge the outer systems, greedy for the Old War salvage. Their most sought after of all - the Tenno and their WARFRAME armor.
Those captured are treated as salvage; meticulously dissected, integrated. The remains are sold to the highest bidder.

–In-game Lore Description

CorpusAlphabet

The Corpus (from Latin: "body") are a conglomeration of commercial and industrial interests unified by a single trade language and a common goal - the acquisition and trading of ancient Orokin technologies and Warframes. They are the second enemy faction encountered by reanimated Tenno, and theirs is a potent mix of energy weapons and robotic troops. Many Tenno have made the mistake of firing at a Corpus crewmember's head only to have the bullet deflect, and many more have fallen to the close-in charge of a MOA's auto-laser barrage.

More technologically advanced than the Grineer, the Corpus crews and snipers employ many of the same attrition and ambush tactics of the Grineer; however, they supplement these with automated 'security proxies' known as MOAs and Ospreys.

MOAs are bipedal turrets carrying either rapidly firing auto-lasers or high-power, low-caliber railguns. Rather than taking cover, which would be impractical given the in-line mounting of their weapons, these screeching killers will simply close the distance, relying on their regenerating shields to soak up damage. Fortunately, their personal defense shielding is relatively fragile, as is their physical frame. Ospreys, on the other hand, are flying proxies that serve primarily as a support role. They can lay mines, or launch shield-draining leeches. They can even hover over groups of Corpus crew and MOAs, protecting them all with a layer of rapidly regenerating shielding that can completely negate the effectiveness of almost any weapon or offensive ability temporarily.

The Corpus also have stationary turrets activated by ceiling-mounted cameras, which are the bane of fleet-footed Tenno the system over, as they also activate shield-draining lasers that knock players to the ground.

WeaponryEdit

Dera2
Main article: Category:Corpus

The Corpus are one of the most prolific creators of weapons in the Warframe universe, selling enormous amounts of weaponry and munitions to literally every other faction in the game. Whereas Tenno weapons trend towards the ritualized and symbolic and Grineer weapons are simple and industrial, the Corpus combine ecomony and market variety; their weapons range from simple stun rods, second-generation slug-throwers, and civilian-grade energy weaponry to modern plasma weapons with a fire rate of hundreds of rounds per minute and even handheld magnetic accelerators. Corpus weapons designed for purely export are traditionally low in quality, but are both cheap and accessible, whilst their more powerful weapons are often exclusive to the Corpus without reverse-engineering. As a whole, Corpus weapons tend to be compact in appearance, with a proliferation of right angles, lamination, small and fiddly components, and a general disregard for the operator's ergonomics. This points to a design process that is largely, if not fully automated, putting the emphasis on making a weapon that is economic to create, and operates perfectly instead of comfortably. This combination of exotic design and tight tolerances in their non-export products may lead to Corpus weapons having a reputation for unreliability after prolonged use, however only half of a Corpus attack group will be using such weapons, and the others will be proxies so it might not matter.

EnemiesEdit

CrewmenEdit

CrewmenDE
The basic infantry of the Corpus, Crewmen are light armored units who use basic weaponry. A crewman's head is its weak point, but is also very well armored. When being shot in the head, their helmets will detach. Crewmen are the only humanoid enemies in the Corpus infantry.

CrewmanNormal
Main article: Crewman

The basic Corpus crewman wields a Dera rifle, and wears a grey welding suit. These Crewmen are weak and easy to kill when encountered in small groups, but in numbers, they can easily bring down a Tenno with combined fire. The Dera weapon used by this crewman is significantly weaker than the Dera available to Tenno.

CrewmanSniper
Main article: Sniper Crewman

Sniper Crewmen carry Lankas and wear bright yellow suits. They are stronger and less common than normal crewmen and usually accompany a group of Crewmen.

CrewmanElite
Main article: Elite Crewman

The Elite Crewman are a more powerful version of the regular Corpus Crewman in gray-blue uniform. They wield the Flux Rifle, which fires a sustained laser beam capable of dealing extremely high DPS at medium range. 

CrewmanTech
Main article: Tech

The Corpus Techs are large crewmen in orange suits and dark blue visors. Wielding the Corpus Supra LMG, they can deal very high damage in short amounts of time due to extreme fire rate after a short spin-up. They're not particularly tanky, despite having over twice the health of a standard crewman of his level. On the other hand, they will deploy Shield Ospreys to protect themselves and their fellow Corpus, and can do so with a short cooldown time, making them important to prioritize.

CrewmanProd
Main article: Prod Crewman

Prod Crewmen are the melee troops of the Corpus. Clad in green uniforms they wield the Prova shock baton. While they deal less damage than Grineer light units, they can still be dangerous in numbers.

MOAsEdit

MOAsDE
These are robotic bipedal walkers used by the Corpus as a form of support. Essentially, they are walking turrets that will run towards players, firing at them once within range. MOAs cannot be stunned if hit by a melee attack and rarely take cover. MOAs can be spawned by "cabinets" found in Corpus tilesets.

MOADE
Main article: MOA

Standard MOAs are identified by their green color and are the most common, weakest type of MOA. They will often attempt to overwhelm players with sheer numbers.

ShockwaveMOADE
Main article: Shockwave MOA

Shockwave MOAs are identified by their yellow-orange bodies and are a larger, less common variant of MOA.  Initially, they do not fire at players; they will run towards one and release a shockwave once close enough. This shockwave slowly expands and knocks down any player that fails to jump over it; these MOAs will slow to a near-stop and raise a leg seconds before releasing a shockwave. Afterwards, they will fire at players until another shockwave can be released.

RailgunMOADE
Main article: Railgun MOA

Railgun MOAs are a larger variant to the standard MOAs, colored are blue and appear more rarely. They fire at a much slower rate, but their attacks cause significantly more damage and as of update 8.3 knock players to the ground upon being hit by one. They must charge their weapon before firing and are vulnerable during this time. Their shots have no noticeable travel time, and can pierce walls and objects, including Frost's Snow Globe.

FusionMOADE
Main article: Fusion MOA

Fusion MOAs have slightly higher shields and health than regular MOAs. They run towards Tenno and shoot them with a powerful laser, which does constant, heavy damage and ignites its target. The beam can be outrun, as the MOA takes time to readjust its aim. Fusion MOAs have the ability to deploy a large white Drone once their health drops to 50%. This drone rapidly fires yellow plasma bolts at the player. It tends to be much more destructive and harder to kill than its parent MOA, especially on higher levels; as such, it is highly recommended to destroy any Fusion MOAs quickly or Disarm them before they can release their drone.

DEAnti MOAbigger
Main article: Anti MOA

The Anti Moa was released on Update 11, and is currently known to inhabit the Corpus Gas City.

Anti Moas appear as purple Fusion MOAs, but slightly less bulky due to a lack of the Fusion Drone. They are relatively rare and have been found on Jupiter and Mars.

These Moas have a rather peculiar attack power. They can shoot energy beams which have two different behaviors, depending on what they hit. If the beam hits a Tenno, they will do direct damage and bounce off, potentially hitting other Tenno if they are near. If the beam hits a wall, floor or other surface, it will create a slow-moving blue shockwave, which act similar to that of Shockwave MOAs.

OspreysEdit

OspreysDE
Ospreys are flying robotic units used by the Corpus. Relatively fragile, they provide support with buffs and debuffs instead of blunt firepower. The Ospreys' ability to hover makes them difficult to strike with melee attacks.

FusionDroneDE
Main article: Drone

Drones are deployed by Fusion MOAs when they reach about 50% health, but can be avoided if you destroy the MOA during its short deploying period.

Due to their heavy armor, fast-firing weapon and immunity to crowd control status (e.g.: ragdoll, stun), they arguably pose the biggest threat out of all regular Corpus.

LeechOspreyDE
Main article: Leech Osprey

Identified by their light green bodies, Leech Ospreys deploy small mechanical parasites that drain players' shields. Although the leeches cannot kill players themselves, they can leave the player vulnerable to Corpus attacks. Leeches can be removed with a melee attack or by rolling. While the leeches will home in on targets, they are still avoidable by making them fly into walls, which will stop them.

MineOspreyDE
Main article: Mine Osprey

Yellow-orange Mine Ospreys deploy energy orbs that will explode after a short period of time, or if a player steps on them. They will continue to deploy mines as long as there are players nearby. It is possible for mines to attach themselves to other units if they land on them and potentially killing them. Mines can also be destroyed by shooting them before the osprey deploys them.

OspreySuicide
Main article: Oxium Osprey

The Oxium Osprey is a Corpus Osprey unit released in Update 11.9 as part of the Operation Oxium Espionage event. When destroyed, it drops 1-3 Oxium.

The Orange/Brown Oxium Osprey wields a plasma repeater similar to Fusion MOAs and Drones, but it fires orange bullets at a slower rate. After taking damage, the osprey will begin using a new attack in which it folds in its wings and attempts to dive-bomb a nearby Tenno, exploding on contact.

ScavangerOspreyDE
Main article: Scavenger Drone

Scavenger Drones appear as large yellow-green Ospreys. Aside from being able to fire lasers akin to the Fusion Drone (though with less damage), these drones are able to vacuum up dropped items nearby, such as ammo or materials. Destroying them will not recover the stolen loot.

ShieldOspreyDE
Main article: Shield Osprey

Shield Ospreys are small teal ospreys that project constantly regenerating shields over every nearby Corpus units in range other than other Shield Ospreys. The shield cast over units is additive with their current shielding. Their presence will be apparent over groups of enemies outlined in blue, and can be located by electrical links that connect the Osprey to its targets.

Shield Ospreys are generally quite fragile and can be dispatched easily.

UtilityEdit

The Corpus faction employs security measures around their bases that can lock unsuspecting players in a room full of turrets or even block them from leaving rooms with laser barriers that can completely drain shields.

Security camera
Main article: Security Camera

Security Cameras are mounted on ceilings. They used to have a distinctive beeping sound, but are now fairly silent and possess a glowing green light; if a camera detects a player, the light will glow red and a short alarm sound will play. Upon detection, cameras will activate any nearby Turrets and Laser Barriers. Players should prioritize cameras as they may activate Laser Barriers and Turrets at the worst of times if left alone. Destroying the cameras will render both Turrets and Laser Barriers null, deactivating them. 

Corpus Laser Barrier
Main article: Laser Barrier

Laser Barriers are found inside the frame of some Corpus doors. They are activated by nearby Security Cameras that detect a hostile target (a Tenno). They are deactivated by either disabling the cameras by shooting them or merely avoiding the camera's gaze.

Trying to pass through the barrier will deal damage to shields, knock the player down, and push them back (unlucky players may be stuck in the lasers, subjecting them to additional shield damage). No health damage can be received from laser barriers.

Turret
Main article: Corpus Turret

Turrets are mounted on ceilings and will shoot the player upon being triggered by a nearby Security Camera. They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. If they deactivate before destroyed, they will be completely repaired.

CBscout
Main article: Scout

The Corpus Scout is a special unit introduced in Operation Arid Fear. Resembling capture targets but with black clothing and a Spectra, they are found in Corpus Void ships and must be defeated and captured like in normal Capture missions.

CBCorpusTarget
Main article: Corpus Target

Corpus Target is the target of Corpus Capture missions. They resemble a Crewman, but without the helmet obstructing their head. A target can wield various Corpus weapons, such as a Dera, or a Detron (if their suit is white) on normal missions. In the Void and higher level Capture missions however, they can wield a Supra or a Lanka.

DECorpusWarden
Main article: Warden

Wardens are special units that appear in Rescue 2.0 missions, tasked with protecting Prison complexes where hostages are kept. They appear as Heavy Gunners for Grineer missions, and Sniper Crewmen for Corpus missions, and are more durable than normal units. They are however highly vulnerable to stealth attacks.

BossesEdit

Main article: Bosses

Bosses are officers within the Corpus faction or experimental proxies.

DEAlad V
Main article: Alad V

Alad V is a Corpus boss who resides on Jupiter (replacing J3-Golem). He is accompanied by a robotic pet/guardian, Zanuka, which he built from Warframe parts that he gathered.

Upon completion of his assassination mission, player will receive either the Valkyr Chassis, Helmet, or Systems.

AmbulasDE2
Main article: Ambulas

Ambulas is the boss of the Pluto system. It can be found on the mission Hades. After defeating it and finishing the mission, you will receive Excalibur Chassis, Helmet, or Systems blueprint. Upon death, Ambulas has a chance of dropping Morphics.

DEHyenacombine
Main article: Hyena Pack

The Hyena Pack are the final bosses of the Neptune system. They can be found on the mission Psamathe. After defeating them and finishing the mission, you receive either a Loki Helmet, Chassis or Systems blueprint. Upon death, all the Hyenas have a chance of dropping Orokin Cells.

JackalDE2
Main article: Jackal

Jackal is the final boss of the Venus system. It can be found on the mission Fossa. After defeating it and finishing the mission, you have a chance to receive the Rhino Helmet, Chassis, or Systems blueprint.

Defeating Jackal on Venus will grant access to Mars and Jupiter.

RaptorDE
Main article: Raptor

The Raptor is a Corpus Boss found in the Europa system in the mission Naamah. After defeating it and finishing the mission, players will receive either the Nova Chassis, Helmet or Systems blueprint. Upon death, Raptor has a chance of dropping Morphics or Control Modules.

NefAnyoDE
Main article: Sgt. Nef Anyo

Sgt. Nef Anyo is the final boss of Mars system. He can be found on the mission War. After defeating him and completing the mission, you will receive Mag Helmet, Chassis or Systems blueprint. Sgt. Nef Anyo has a chance to drop Gallium and Morphics upon death.

TriviaEdit

  • Unlike the Grineer, the Corpus is dominantly capable of speaking English. This was unknown before as the Corpus Crewmen are only heard through their garbled voices, until Capture missions were updated. As Corpus targets can speak thoroughly in English without their helmets it might be implied that such helmets prevent voices to be heard externally.
    • Alad V, from The Profit trailer, manages to speak to his fellow Corpus in English.
    • Frohd Bek and Darvo are more Corpus capable of speaking English.
    • As of Hotfix 12.4 , the Corpus now have their own language, possibly implying that English is their second language. 
  • After Hotfix 11.5.5 and Devstream 20, the Corpus's territory has been greatly reduced due to the mass farming of Detron components which was only dropped by the Harvester which could only be done by completing Invasion missions supporting the Grineer. To help restoring the loss of Corpus ground they introduced The Grustrag Three, a trio which drop the components for the Brakk and which can only be summoned by fighting against the Grineer in invasion missions.
  • The official website states that the Corpus are "rarely seen by others and are better known for the robot proxies that serve for them." Despite this, there are often more Crewmen seen in combat than combat proxies.
    • This probably implies that when the Corpus deal with trades with other factions, their robotic proxies are usually doing the dealing rather than the Corpus themselves. It is only when fighting them that they will fight along side their machines.

See alsoEdit


Start a Discussion Discussions about Corpus

  • Corpus and grineer

    11 messages
    • ^ I agree... the first few about the tileset and moa stuff is all PART OF TILESET (idiot), another noob? :P
    • Theres this wonderous thing called lore mate, also, the "jakal" themed in Dark sector seems to be VERY old (Darksector being before the tenno)...
  • New Corpus Unit???

    4 messages
    • It's a Leader. Every faction has one of them spawn. Check the wiki for Leaders and you'll find out all you need about them.
    • As for the Oberon drop, Oberon's blueprint pieces have been moved from Vay Hek to Leader/Eximus units to make room for Hydroid pieces.

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