Corrupt Charge increases the Channeling damage of melee weapons while reducing Channeling efficiency.
0 +25% -10% 4 C5
1 +50% -20% 5 C5
2 +75% -30% 6 C8
3 +100% -40% 7 C10
Channeling increases most weapon's melee damage by +50%. Corrupt Charge increases Channeling's damage based off this value, thus at max rank it increases Channeled melee damage to +100%.
This can be combined with Killing Blow for +220% Channeling damage, or a total damage increase of +160% while Channeling.
A -40% decrease in Channeling Efficiency translates to an additional 2 Energy per hit while channeling. Without Channeling Efficiency mods, using Corrupt Charge increases Channeling cost to 7 Energy per hit.
When this mod was released, only a fully ranked version could be acquired. It was patched in .
Hotfix 10.3.1 As of , this is the only Corrupted mod that does not feature any sort of Update 13.0 Prime equipment on its portrait.
Due to a bug introduced around , Corrupt Charge could be obtained through Update 13.0 Transmutation up until late 2014. This made it one of two Corrupted Mods that could (unintentionally) be obtained outside of Orokin Vaults (a similar bug occurred with Anemic Agility, which was a potential drop from Ballista from to Update 13.0 ).
Update 15.7.2 Unlike most mods, the picture shows an Excalibur wearing the Pendragon helmet, his Immortal Skin, as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout. The other examples are Life Strike, Second Wind , True Punishment , Enduring Strike , Warrior's Grip and Quickening, all of which are channeling mods.
Corrupt Charge Card image pre-Update 13
Corrupt Charge pre-Update 14.5
Patch History Edit
Patch history is needed. Click
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