This article is archived. The content was relevant to an obsolete version of Warframe. Please do not use this article for critical in-game information.
This page is in reference to the Damage 1.0 system. Do not use this page as reference for Damage 2.0.
Explosion damage is generally used on AoE weapons (such as the Ogris and the impact damage for the Torid). This damage type does AoE damage based on where the target was in proximity to the impact. The farther away from the point of impact, the more falloff will occur from listed damage values.