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Damage 1.0
This page is in reference to the Damage 1.0 system. Do not use this page as reference for Damage 2.0.

Stun is currently a damage type only used by a few melee weapon's jump attacks. Keep in mind that jump attack is completely different from slam damage which is the AoE effect when jump attacks impact the ground. Unique effects of this damage type include the ability to stun enemies which involves freezing the enemy in place and giving it a stutter animation.

Innate Stun Weapons

Stun Mods

The following mods increase the stun chance of weapons, but it is unknown if they have any relation to this damage type.

Patch History

Update 11.0 (2013-11-20)

  • Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system


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