|This article is archived. The content was relevant to an obsolete version of Warframe. Please do not use this article for critical in-game information.
Stun is currently a damage type only used by a few melee weapon's jump attacks. Keep in mind that jump attack is completely different from slam damage which is the AoE effect when jump attacks impact the ground. Unique effects of this damage type include the ability to stun enemies which involves freezing the enemy in place and giving it a stutter animation.
Innate Stun Weapons
- Amphis (jump attack)
- Ankyros (jump attack)
- Bo (jump attack)
- Furax (jump Attack)
- Kogake (jump Attack)
- Obex(Wall attack)
The following mods increase the stun chance of weapons, but it is unknown if they have any relation to this damage type.
- Crowd Control (shotgun)
- Hammer Shot (rifle)
- Stopping Power (pistol)
- Staggering Force (melee)
- Stunning Speed (pistol)
- Thunderclap (rifle)
|Offense||Critical Hit • Damage • Enemy Body Parts • Multishot • Punch Through|
|Defense||Armor • Health • Shield|
|Physical||Impact • Puncture • Slash • Finishing|
|Elemental||Cold • Electricity • Heat • Toxin|
|Combined||Blast • Corrosive • Gas • Magnetic • Radiation • Viral|