Gas Damage is one of the six secondary elemental damage types, composed of Heat and Toxin elements. It is particularly effective against light Infested types, but deals lower damage to Grineer and Corpus bodies.
- Immediate damage equal to ( + )/2.
- 9 ticks of damage over 8 seconds, each equal to 125% of the weapons total Toxin damage.
Multiple instances of the effect can stack on the same target for increased damage over time. Because the damage from this status effect is Toxin and not Gas, it can bypass shields and compensate for the damage penalty against Grineer and Corpus organics while not adding much more against Infested.
|Grineer Health||Gas Modifier||Corpus Health||Gas Modifier||Infested Health||Gas Modifier|
|Ferrite Armor||Shield||Infested Flesh||+50%|
|Alloy Armor||Proto Shield||Fossilized|
|Offense||Critical Hit • Damage • Enemy Body Parts • Multishot • Punch Through|
|Defense||Armor • Health • Shield|
|Physical||Impact • Puncture • Slash • Finishing|
|Elemental||Cold • Electricity • Heat • Toxin|
|Combined||Blast • Corrosive • Gas • Magnetic • Radiation • Viral|