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Damage 2.0/Impact Damage

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< Damage 2.0

Impact b  Impact Damage is one of three base damage stats (the other being Puncture and Slash) which replaces Bullet and Physics Impact damage of the weapons.

The given status of the Impact Damage is Knockback, causing the targets to receive stuns similar to a regular stun utilized initially by the weapons. This is considered to be a second stun, if the regular is incapable of delivering the effect. This status effect is immediately removed from the target's HUD after the effect is applied.

With the changes in Damage 2.0 there are some weapons without Impact damage, such as Lanka and Ignis. Weapons with no base Impact damage are unaffected by any Impact mods.

Weapons with Impact as Highest DamageEdit

Type EffectivenessEdit

Damage Type Cloned Flesh Ferrite Alloy Machinery Status Effect
Impact b Impact

-25% +25% Stagger

Damage Type Flesh Shield Proto Shield Robotic Status Effect
Impact b Impact

-25% +50% +15% Stagger

Damage Type Infested Flesh Fossilized Sinew Status Effect
Impact b Impact

Stagger

Impact ModsEdit

Name Weapon Polarity Rank
0 1 2 3 4 5
Rupture Rifle Bar Stat % 5 10 15 20 25 30
Cost 4 5 6 7 8 9
Disruptor Shotgun Bar Stat % 5 10 15 20 25 30
Cost 4 5 6 7 8 9
Concussion Rounds Pistol Bar Stat % 10 20 30 40 50 60
Cost 2 3 4 5 6 7
Heavy Trauma Melee Bar Stat % 15 30 45 60 75 90
Cost 2 3 4 5 6 7


Start a Discussion Discussions about Damage 2.0/Impact Damage

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    112 messages
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    • The amphis has a higher base damage than the magistar with a much faster attack speed. Why does nobody notice the insane stats on the amphis?

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