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Puncture Damage applies the status effect Weakened, causing the victim to inflict 30% less damage over a duration of 6 seconds. Succesive procs with overlapping durations stack their effect multiplicatively. Affected enemies will have a yellow aura. If the target is killed by an attack inflicting this proc they may have a large bloody hole where they were hit.
|Grineer Health||Puncture Modifier||Corpus Health||Puncture Modifier||Infested Health||Puncture Modifier|
|Ferrite Armor||+50%||Shield||–20%||Infested Flesh|
|Alloy Armor||+15%||Proto Shield||–50%||Fossilized|
Puncture Damage WeaponsEdit
These weapons deal more than a majority of their physical damage as Puncture. The damage ratio is important for physical damage status effects, because the game weights the likelihood of which proc occurs according to physical damage ratio. Hence, these weapons proc Weakened more than Knockback or Bleed.
See Category:Puncture Damage Weapons for a complete listing.
Launches javelins towards enemies, dealing high damage and impaling them to walls.
|Strength:500 / 650 / 800 / 1000 (damage)|
5 / 7 / 10 / 12 (javelins)
|Range:15 / 18 / 22 / 25 m|
Loki deploys a holographic copy of himself, drawing enemy fire.
|Duration:7 / 15 / 20 / 25 s|
Focuses deadly energy within a target and then projects it outwards, damaging both the target and surrounding enemies
|Strength:150 / 200 / 300 / 500 (initial damage)|
75 / 85 / 100 / 150 (projectile damage)
3 / 4 / 5 / 6 (projectiles)
|Duration:12 s (projectile duration)|
|Range:20 / 30 / 40 / 50 m (cast range)|
5 / 7.5 / 10 / 12.5 m (projectile range)
Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.
Minimum Energy Drain: 2.5 s-1
|Strength:100 / 125 / 200 / 250 (base damage)|
1% / 2% / 4% / 5% (lifesteal)
|Range:5-20 m (aura radius)|
|Offense||Critical Hit • Damage • Enemy Body Parts • Multishot • Punch Through|
|Defense||Armor • Health • Shield|
|Physical||Impact • Puncture • Slash • Finishing|
|Elemental||Cold • Electricity • Heat • Toxin|
|Combined||Blast • Corrosive • Gas • Magnetic • Radiation • Viral|