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Slash b Slash Damage is one of the three physical damage types. It is effective against all forms of flesh, but it stops short against Grineer armors.

Slash b Slash damage's unique status effect is Bleed, a DoT (damage-over-time effect) that inflicts 35% of your weapon or ability's base damage per tick (7 ticks in 6 seconds) as Finishing damage, which bypasses shields and is not affected by armor or enemy resistances.

Multiple instances of the effect can stack on the same target, with each instance having its own timer.

Base damage mods and combo multipliers will increase the damage of Bleed ticks while mods increasing Slash b Slash damage will not. If a proc occurs together with a headshot and/or critical hit, the ticks are also affected by their respective multipliers. In case of melee weapons, another 8x stealth damage multiplier is applied to the ticks if the Warframe is in a stealthed state.

While bleeding, the target will have small bursts of blood come out every fraction of a second where they were hit to trigger this proc. Corpus proxies will have a similar effect, only with what seems like oil coming out instead of blood.

Weapons with Slash b Slash damage as the highest damage type have a tendency to dismember corpses into multiple parts, which is considerably valuable for a Nekros using Desecrate as each part can spawn a Health Orb and some loot. Note that this characteristic may be disabled due to gore settings or regional locks: the Japanese version of WARFRAME, for example, does not allow for as much corpse dismemberment.

Type EffectivenessEdit

IconGrineerBGrineer Health Slash b Slash Modifier IconCorpusBCorpus Health Slash b Slash Modifier Infestation bInfested Health Slash b Slash Modifier
Cloned Flesh +25% Flesh +25% Infested +25%
Ferrite Armor –15% Shield Infested Flesh +50%
Alloy Armor –50% Proto Shield Fossilized +15%
Machinery Robotic –25% Sinew

Slash SourcesEdit

WeaponsEdit

These weapons deal the majority of their physical damage as Slash b Slash. The damage ratio is important for physical damage status effects, as the game weights the likelihood of which proc occurs according to physical damage ratio. Hence, these weapons proc Bleed more than Knockback or Weakened.

View Slash Weapon List
Name Type Class Slash b Slash Slash b%
Ack & BruntMelee Sword and Shield40Slash b 80%
AkjagaraSecondary Dual Pistols42Slash b 70%
AklatoSecondary Dual Pistols18Slash b 60%
AksomatiSecondary Dual Pistols9Slash b 50%
AkvastoSecondary Dual Pistols25Slash b 50%
AtteraxMelee Whip40.5Slash b 90%
AzimaSecondary Pistol13Slash b 65%
BratonPrimary Rifle6.8Slash b 34%
Braton PrimePrimary Rifle21Slash b 60%
Braton VandalPrimary Rifle21Slash b 60%
Broken WarMelee Sword72Slash b 80%
Burston PrimePrimary Rifle15.6Slash b 40%
CentaurArch-Melee 196Slash b 70%
ConvectrixPrimary Shotgun80Slash b 80%
CronusMelee Sword19.2Slash b 55%
CyngasArch-Gun 68Slash b 34%
Dakra PrimeMelee Sword48Slash b 80%
Deth Machine RifleSentinel Rifle4.3Slash b 84%
Dex DakraMelee Dual Swords52Slash b 80%
Dex SybarisPrimary Rifle33.75Slash b 45%
Dragon NikanaMelee Nikana72.25Slash b 85%
DrakgoonPrimary Shotgun276Slash b 80%
DreadPrimary Bow90Slash b 90%
Dual CleaversMelee Dual Swords24.5Slash b 70%
Dual EtherMelee Dual Swords28Slash b 70%
Dual Heat SwordsMelee Dual Swords31.5Slash b 70%
Dual KamasMelee Dual Swords35.7Slash b 85%
Dual Kamas PrimeMelee Dual Swords52.5Slash b 75%
Dual RazaMelee Dual Swords28.8Slash b 60%
Dual SkanaMelee Dual Swords22.4Slash b 70%
Dual ZorenMelee Dual Swords27Slash b 90%
Ether DaggersMelee Dual Daggers31.5Slash b 70%
Ether ReaperMelee Scythe45.5Slash b 70%
Ether SwordMelee Sword25.9Slash b 70%
FluctusArch-Gun 140Slash b 70%
Flux RiflePrimary Rifle18Slash b 80%
GalatineMelee Heavy Blade118.8Slash b 95%
Galatine PrimeMelee Heavy Blade156.8Slash b 95%
Gazal MacheteMelee Machete39Slash b 75%
GlaiveMelee Glaive24.5Slash b 70%
Glaive PrimeMelee Glaive35Slash b 70%
GramMelee Heavy Blade70Slash b 70%
GuandaoMelee Polearm63Slash b 70%
HateMelee Scythe49Slash b 70%
Heat SwordMelee Sword35.2Slash b 80%
HindPrimary Rifle15Slash b 50%
Jaw SwordMelee Sword33Slash b 75%
KamaMelee Machete31.5Slash b 70%
KeshegMelee Polearm52.5Slash b 50%
KohmPrimary Shotgun18Slash b 60%
KohmakSecondary Shotgun Pistol20.4Slash b 60%
KronenMelee Tonfa52Slash b 80%
LatoSecondary Pistol15Slash b 50%
Lato PrimeSecondary Pistol25.9Slash b 70%
Lato VandalSecondary Pistol30Slash b 60%
LesionMelee Polearm75Slash b 75%
MK1-BratonPrimary Rifle9Slash b 50%
MacheteMelee Machete17.5Slash b 70%
Machete WraithMelee Machete31.5Slash b 70%
MiosMelee Blade and Whip36Slash b 45%
MireMelee Sword24.5Slash b 70%
MiterPrimary Rifle112.5Slash b 90%
Nami SkylaMelee Dual Swords35Slash b 70%
Nami Skyla PrimeMelee Dual Swords42Slash b 70%
Nami SoloMelee Machete24.5Slash b 70%
NikanaMelee Nikana38.25Slash b 85%
Nikana PrimeMelee Nikana85.5Slash b 90%
OkinaMelee Dual Daggers20Slash b 50%
OnorixArch-Melee 145Slash b 50%
OrthosMelee Polearm35Slash b 70%
Orthos PrimeMelee Polearm45.5Slash b 70%
OrviusMelee Glaive52.5Slash b 75%
PanderoSecondary Pistol38Slash b 50%
Pangolin SwordMelee Sword29.6Slash b 80%
PantheraPrimary Rifle70Slash b 70%
Prisma Dual CleaversMelee Dual Swords28Slash b 80%
Prisma SkanaMelee Sword24.5Slash b 70%
Prisma VerituxArch-Melee 210Slash b 70%
PyranaSecondary Shotgun Pistol211.2Slash b 80%
Reaper PrimeMelee Scythe52.5Slash b 70%
RedeemerMelee Gunblade42Slash b 70%
RipkasMelee Claws46.8Slash b 85%
Sancti TigrisPrimary Shotgun1008Slash b 80%
SarpaMelee Gunblade49Slash b 70%
ScindoMelee Heavy Blade80Slash b 80%
Scindo PrimeMelee Heavy Blade104Slash b 80%
ScoliacMelee Whip38.5Slash b 70%
SheevMelee Dagger40.5Slash b 90%
SkanaMelee Sword24.5Slash b 70%
Skana PrimeMelee Sword29.4Slash b 70%
SomaPrimary Rifle5Slash b 50%
Soma PrimePrimary Rifle6Slash b 50%
SybarisPrimary Rifle23.8Slash b 34%
Sybaris PrimePrimary Rifle29.9Slash b 34%
TekkoMelee Fist31.5Slash b 70%
TigrisPrimary Shotgun840Slash b 80%
Tigris PrimePrimary Shotgun1248Slash b 80%
TipedoMelee Staff40Slash b 80%
TonboMelee Polearm60Slash b 75%
Twin KohmakSecondary Dual Shotguns20.4Slash b 60%
VastoSecondary Pistol25Slash b 50%
Vasto PrimeSecondary Pistol42Slash b 70%
VenkaMelee Claws25.9Slash b 70%
Venka PrimeMelee Claws41.25Slash b 75%
VerituxArch-Melee 210Slash b 70%
ZenithPrimary Rifle19.5Slash b 65%

ModsEdit


AbilitiesEdit

ShurikenModU15 Shuriken
ENERGY
25
KEY
1
Shuriken
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Strength:100 / 250 / 350 / 500 (damage)
1 / 1 / 2 / 2 (shuriken)
Duration:N/A
Range:N/A
Misc:1 / 1 / 2 / 2 (shuriken)
60 m (targeting range)

SlashDashModU15 SlashDash
ENERGY
25
KEY
1
Slash Dash
Dash between enemies while slashing with the Exalted Blade.
Strength:100 / 125 / 200 / 250
Duration:N/A
Range:6 / 8 / 10 / 12 m

RadialJavelinMod RadialJavelin
ENERGY
75
KEY
3
Radial Javelin
Launches javelins towards enemies, dealing high damage and impaling them to walls.
Strength:500 / 650 / 800 / 1000 (damage)
5 / 7 / 10 / 12 (javelins)
Duration:N/A
Range:15 / 18 / 22 / 25 m

MendMaim MendMainIcon
ENERGY
50
KEY
4
Mend & Maim
In Night Form, allies are healed with each nearby enemy killed. In Day Form, nearby enemies are bled and then subjected to a wave of slashing force.
Energy Drain: 3.5 s-1
Strength:

50% / 55% / 60% / 75% (hitpoint conversion)

75 / 100 / 125 / 150 (aura damage)
50% / 55% / 60% / 75% (damage conversion)

Duration:N/A
Range:10 / 12 / 15 / 18 m

TidalSurgeU15 PirateTidalWave
ENERGY
50
KEY
2
Tidal Surge
Crash through enemies in a ferocious wall of water.
Strength:100 / 200 / 250 / 300
Duration:20 / 25 / 27.5 / 30 ms-1 (speed)
Range:3 / 4 / 5 / 6 m (striking radius)
Misc:1 s (wave duration)


NullStarModU15 NovaAbility1
ENERGY
25
KEY
1
Null Star
Creates anti-matter particles that orbit Nova and seek nearby targets.
Strength:100 / 125 / 150 / 200
Duration:3 / 4 / 5 / 6 (particles)
Range:7 / 8 / 10 / 12 m


PsychicBoltsModU15 Nyx Psychic Bolts2
ENERGY
50
KEY
2
Psychic Bolts
Nyx launches a cluster of force bolts at enemies, using telekinesis to adjust flight paths and seek nearby targets.
Strength:60 / 120 / 180 / 200 (initial damage)
? / ? / ? / 15 (area damage)
Duration:N/A
Range:60 m (targeting range)
Misc:3 / 4 / 5 / 6 (bolts)


RipLineModU15 RipLine
ENERGY
25
KEY
1
Rip Line
Valkyr hurls forth a hook. If it hits an enemy, she pulls them to her. If it hits terrain, she pulls herself to the hook's location.
Strength:300 / 400 / 500 / 600
Duration:1 s (combo window)
Range:25 / 40 / 60 / 75 m

HysteriaModU15 HysteriaPanel
ENERGY
25
KEY
4
Hysteria
Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.

Minimum Energy Drain: 2.5 s-1
Maximum Energy Drain: 15 s-1

Strength:100 / 125 / 200 / 250 (base damage)
Duration:N/A
Range:N/A
Misc:1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)

TailWindModU15 ZephyrTailWind
ENERGY
25
KEY
1
Tail Wind
Creates a blast of energy, propelling Zephyr through the air, damaging anything in her wake.
Strength:75 / 100 / 150 / 250 (launch damage)
150 / 175 / 200 / 250 (dash damage)
Duration:5 / 7.5 / 10 / 12.5 m (travel length)
Range:3 / 4 / 5 / 7 m (blast radius)
1.5 / 1.6 / 1.8 / 2 m (striking radius)


AugmentsEdit

MediaEdit

NotesEdit

The mods Finishing Touch and Savage Silence both state that they increase Finisher damage. While this is true, it refers to standing (both mods) and ground (only Finishing Touch) finisher melee attacks, and not the Finishing damage type. As such, they do not interact with Slash b Slash procs in any special way.

See AlsoEdit

Start a Discussion Discussions about Damage 2.0/Slash Damage

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