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Void Damage is a special type of damage that is exclusive to Operators and their Amps. Originally a placeholder type of damage introduced in Update 18, it was formally added into game in Update 22 with the inclusion of The Quills. Asides from being ineffective against Cloned Flesh, Fossilized and Machinery enemies, it provides advantage against Sentient-type enemies as follows:
- Guarantees a stun against drone-type Sentients like Battalysts and Conculysts.
- Nullifies any damage resistance developed by drone-type Sentients and the Shadow Stalker.
- Bypasses certain invulnerabilities that spectral-type Sentient Eidolons have, like the Eidolon Vomvalyst and Eidolon Teralyst.
Other known usage of this damage type are as follows:
The Status Effect of Void damage is Bullet Attractor, which creates a small 5m field around target which absorbs and redirects projectiles over 3 seconds.
|Grineer Health||Void Modifier||Corpus Health||Void Modifier||Infested Health||Void Modifier|
|Ferrite Armor||Shield||Infested Flesh|
|Alloy Armor||Proto Shield||Fossilized||-50%|
- Void Beam
- Void Blast
- Void Dash
In addition, Void damage is dealt by Operator Amps.
|Offense||Critical Hit • Damage • Enemy Body Parts • Multishot • Punch Through|
|Defense||Armor • Health • Shield|
|Physical||Impact • Puncture • Slash|
|Elemental||Cold • Electricity • Heat • Toxin|
|Combined||Blast • Corrosive • Gas • Magnetic • Radiation • Viral|
|Unique||Finishing • Void|