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Void Damage is a special type of damage that is exclusive to the Operators and their Amps. Originally a placeholder type, it was formally introduced in Update 22. Though void damage has no known type effectiveness and weakness, it provides some unique advantage against Sentient-type enemies as follows:
- Guarantees a stun against drone-type Sentients like Battalysts and Conculysts.
- Nullifies any damage resistance developed by drone-type Sentients and Shadow Stalker.
- Bypasses certain invincibility that spectral-type Sentients have, like Eidolon Vomvalyst and Eidolon Teralyst.
The Status Effect of Void damage is Bullet Attract, which creates a small 5m field around target which absorbs and redirect projectiles over 3 seconds.
|Grineer Health||Void Modifier||Corpus Health||Void Modifier||Infested Health||Void Modifier|
|Ferrite Armor||Shield||Infested Flesh|
|Alloy Armor||Proto Shield||Fossilized|
Void Damage can be found in the Operator's Void powers, which include:
- Void Beam
- Void Blast
- Void Dash
In addition, void damage is dealt by Operator Amps.
|Offense||Critical Hit • Damage • Enemy Body Parts • Multishot • Punch Through|
|Defense||Armor • Health • Shield|
|Physical||Impact • Puncture • Slash|
|Elemental||Cold • Electricity • Heat • Toxin|
|Combined||Blast • Corrosive • Gas • Magnetic • Radiation • Viral|
|Unique||Finishing • Void|