Causes the Helios Sentinel to attack enemy targets using pieces of itself.
The Deconstructor is a Sentinel weapon that can only be used by the Helios Sentinel, that throws parts of the Sentinel at enemies in a fashion similar to throwing weapons like the Glaive. The Deconstructor uses melee mods.
The Deconstructor is a glaive type melee weapon and therefore accepts thrown melee weapon exclusive mods like Power Throw and Whirlwind.
Although listed as having only Impact, each disk thrown is Impact, Slash, then Puncture in sequence. This is the only weapon with multiple projectile types like this and the in-game stats can not currently show this.
The Deconstructor may only be used by the Helios sentinel - an exception applies when using the loadout randomiser, which can combine the Deconstructor with other sentinels.
Currently, the ways to increase the damage of the Deconstructor are to increase its overall damage with a Pressure Point or Spoiled Strike mod, increase its base physical damage through physical damage mods (such as Heavy Trauma, Jagged Edge, or Sundering Strike), or add elemental mods. ("Smite" faction damage mods need to be tested.)
It aims at enemies' heads (if humanoid), and consistently scores headshots.
It can miss if an enemy is knocked down by still attempting to shoot where their head should be.
Appears to have a significant chance to target and track additional enemies on the initial hit, so long as the enemy is within a 45 degree cone from the initial target. (requires further testing).
It is considered a Melee weapon and although the projectile makes sound, it is actually Silent, and therefore does not alert enemies.