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 ENERGY50KEY2 DefyEscape death by receiving a boost of health when killed. Energy Drain: 5 s-1 Strength:N/A Duration:2 / 3 / 4 / 5 s (invulnerability duration) Range:N/A Misc:45% / 50% / 65% / 75% (health restoration)50% / 40% / 30% / 25% (energy reduction)

• Upon losing all of his health, Wukong is healed up to 45% / 50% / 65% / 75% of his maximum health and gains invulnerability for 2 / 3 / 4 / 5 seconds. As a consequence, Wukong loses 50% / 40% / 30% / 25% of his current energy.
• Health restoration and energy reduction are not affected by Ability Strength.
• The amount of health restored diminishes with each subsequent death while Defy is active. As an example, if Wukong has his health reduced to zero a total of three times while Defy is active, a rank-3 Defy will restore 0.75^1 = 75%, 0.75^2 = 56.25%, and 0.75^3 = 42.1875% of his maximum health for each respective death.
• The subsequent health reduction applies to the current uninterrupted active toggle of Defy. Toggling off the ability and then reactivating it will refresh the health restoration to its maximum percentage.
• The energy reduction applies to Wukong's current energy at the time his health is depleted. As an example, if Wukong has 100 energy when his health reaches zero while Defy is active, a rank-3 Defy will reduce his current energy to 100 × (1 - 0.25) = 75.
• The energy reduction does not apply to Wukong's total energy capacity. If Wukong at max rank has a total energy capacity of 300 with a maxed Flow, Defy will not alter that capacity—only Wukong's current supply of energy is affected.
• Invulnerability duration is affected by Ability Duration.
• Defy drains 5 energy per second while active and will remain active until Wukong's energy is depleted, or the ability is deactivated by pressing the ability key again (default 2 ).

• Wukong's Defy keeps him alive longer if the player has Rage or Hunter Adrenaline equipped.
• Health mods such as Vitality or Gladiator Resolve alongside a reliable supplementary healing method such as will guarantee immortality so long as the player avoids ability-nullifying enemies, does not fall off of the map, and does not run out of energy.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

• Maximized Ability Duration increases invulnerability duration to 15.3 seconds and reduces channeling cost to 1.78 energy per second.
• Has no negative effects on this ability.
• Maximized Ability Efficiency reduces activation cost to 12.5 energy and channeling cost to 1.25 energy per second.
• Reduces invulnerability duration to 2 seconds
• Maximized Ability Range has no positive effects on this ability.
• Has no negative effects on this ability.
• Maximized Ability Strength has no positive effects on this ability.
• Increases activation cost to 77.5 energy and channeling cost to 8.75 energy per second.
• Reduces invulnerability duration to 3.63 seconds

• If health is reduced to 3 points from maximum health restoration, you die if Defy is activated again.