The Detron is a radiological pistol shotgun used by Detron Crewmen and was one of two possible rewards for The Gradivus Dilemma event, the other being the Brakk. While it was not awarded from the event, as the Corpus lost the conflict, its blueprint and components are now dropped by the Zanuka Hunter.
|Time: 12 hrs|
|Market Price: N/A||Blueprints Price: N/A|
This weapon deals Radiation damage.
- High Damage.
- High projectile velocity.
- Fast reload time.
- Larger magazine size than the Bronco and Akbronco and on par with the Brakk.
- Good ammo efficiency.
- Medium spread.
- Projectiles have travel time.
- Projectiles suffer from damage falloff.
- Small magazine size.
- Medium-Slow fire rate.
- Radiation-exclusive damage can limit its utility (reduced damage versus Shields and severely reduced damage against Infested and Fossilized).
- Low critical chance.
- Detron, compared to Mara Detron:
- Higher base damage (280.0 vs. 210.0)
- Lower critical chance (2.5% vs. 5%)
- Lower fire rate (3.33 rounds/sec vs. 4.17 rounds/sec)
- Smaller magazine (5 rounds vs. 8 rounds)
- Lower Mastery Rank required (6 vs. 9)
- See Category:Detron Build to see how players mod this weapon.
- See Category:Detron Guides for guides on how to use this weapon effectively.
- For more general help with weapons, you may wish to browse Category:Weapon Guides.
- Detron parts and blueprint are not tradable.
- The damage listed is the combination of all seven pellets' damage values, the actual damage per pellet is 40 Radiation.
- The Detron can be made into an effective anti-Grineer weapon by adding Corrosive damage and Blast damage, allowing it to deal extra damage against Ferrite Armor, Alloy Armor and Machinery.
- In a similar vein, Magnetic damage can be added to drastically improve performance vs Corpus shields, whilst Gas improves performance against Infested.
- The Detron's Index mod, Thermagnetic Shells, causes enemies killed by it to explode, dealing radial Magnetic damage to all nearby enemies.
- Should the host of your lobby change the color of their equipped Detron's energy color, all projectile based Corpus enemies in the mission will fire identical energy color from their weapons; this guaranteed affects Jackal's grenade barrage, other Detron crewmen and normal crewmen's Deras.
- Colloquially, a "hand cannon" often refers to an extremely powerful pistol chambered for a high caliber cartridge such as the .500 S&W Magnum or .50 Action Express.
- In Livestream 17, the developers jokingly claimed that the Detron pistols intended as rewards for the Gradivus Dilemma were "melted down and used to make MOAs." Despite being facetious, this has more or less proven to be true, as the Zanuka Hunter drops the Detron blueprint and parts.
- Like the Flux Rifle and Amprex, the Detron does not follow the Corpus weapon naming convention.
- During the reload animation, a pack of 6 energy cells is ejected from the gun, although, the Detron has only the capability of firing 5 rounds before reloading. This pack can be found on the floor after reloading.
- The ejected magazine will appear in the default colors no matter what the player has selected.
- The Detron had an entry in the Codex shortly before players could actually obtain it (at the time, the Zanuka Hunter dropped nothing upon defeat).
- The existence of the Mara Detron hints that this is actually built on a much older design, raising questions about the origins of the Corpus.
- Detron Crewman, an enemy who uses this weapon.
- Swarmer-type Scrambus, an enemy that uses this weapon, in conjunction with power prevention.
- Datalyst, another enemy who uses this weapon, similar to the above.
- Swarmer-type Comba, an enemy who uses this weapon in conjunction with power nullification.
- Zanuka Hunter, the assassin who drops parts and the blueprint for this weapon.
- Mara Detron, a rare version sold by Baro Ki'Teer.
- Brakk, the Grineer counterpart.