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DischargeModx256 Discharge130xWhite
4
EnergyOrb100
Discharge

Paralyze nearby hostiles with a damaging electric charge, this also shocks approaching enemies.


Introduced in Update 18.13 (2016-05-27)

AbilityStrengthBuff Strength:500 / 750 / 1000 / 1200
AbilityDurationBuff Duration:3 / 4 / 5 / 6 s (Effect Duration)
AbilityRangeBuff Range:12 / 15 / 18 / 20 m (Ability Range)
4 / 4 / 6 / 8 m (Tesla Radius)

Misc: 3 / 3 / 4 / 4 s (Ability Duration)

Info

  • Volt emits a powerful electric pulse, any enemies that are hit with the initial pulse or that enter the pulse's area in first 3 / 3 / 4 / 4 seconds after the cast will become stunned and emit arcs of electricity like Tesla Coils, shocking hostiles who come within 4 / 4 / 6 / 8 meters.
  • Tesla Coil-ed enemies will remain undamaged by Discharge for the first 4.5 seconds, then begin to damage themselves for 250 / 375 / 500 / 600 Script error: The function "Proc" does not exist. damage per tick for the remaining Effect Duration. Script error: The function "Proc" does not exist. damage ticks twice every second.
    • Enemies can still receive damage from outside sources during the initial 4.5 seconds of Discharge (e.g. Tesla damage from other near by enemies).
    • Loot crates can also undergo the Tesla effect, but can only be charged once.
    • Volt's Passive does affect Discharge, but the bonus damage is not simply added onto the ability's total damage output. Instead, the current bonus damage value is divided by the damage per tick value, rounded down to the nearest whole number, then multiplied by 0.5s. This new value is then subtracted from the 4.5s undamaged phase of Disharge, meaning Discharge will begin damaging the target sooner.
      • For example, a rank 3 Discharge with a max rank Mod TT 20px Intensify and 1,000 bonus damage from Volt's passive will deal: 1,200 × 1.3 × (6s - (4.5s - 0.5s × floor[1000/(600 × 1.3)])) = 3,120 total damage.
  • Discharge damage is affected by Ability Strength.
  • The 3 / 4 / 5 / 6s Effect Duration is affected by Ability Duration, while the 3 / 3 / 4 / 4s Ability Duration is not.
    • The 4.5 second delay of damage is not affected by Ability Duration mods.
  • The initial pulse of Discharge has a radius of 12 / 15 / 18 / 20 meters.
    • Arcs are not obstructed by the environment.
    • Ability Range and Tesla Radius are affected by Ability Range.
    • Ability damage is not restricted within the Ability Range. Ability Range is measured from each enemy, making it possible to damage enemies beyond the initial Ability Range.
  • Casting Shock on a Tesla Coil-ed target will result in an overcharge, creating an AoE burst emitted from the target.
  • Can be used while sliding, wall clinging, and in mid-air (e.g. jumping or executing a front flip).
  • Has a cast time of ~1 second, during which Volt is vulnerable to damage and energy drains, but immune to knockdowns and stuns.
  • Cannot be recast within the first 3 / 3 / 4 / 4 seconds of a previous cast, and recasting after said duration will not refresh the effect on already affected enemies.

Augment

CapacitanceMod
Main article: Capacitance

Capacitance is a Warframe Augment Mod for VoltIcon272 Volt that converts a percentage of damage dealt by Discharge130xWhite Discharge into shields, split between himself and allies.

Capacitance

Tips & Tricks

  • Casting Discharge when targets are in a close proximity to one another will ensure that enemies take more damage during the 4.5 second delay.

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See Also

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