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Dread

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Dread
Dread2
Statistics
Weapon Slot Primary
Weapon Type Bow
Trigger Type Charge
Utility
Projectile Speed 70.0m/s (85.0m/s Charged)
Noise Level 0.0m (Silent)
Firing Rate 0.5 rounds/sec
Accuracy 16.7 (100.0 Aimed)
Max Ammo 72.0 rounds
Reload Time 0.8s
Normal Attacks
Impact wImpact 5.0
Puncture wPuncture 5.0
Slash wSlash 90.0
Crit Chance 50.0%
Crit Damage 200.0%
Charge Attacks
Impact wImpact 10.0
Puncture wPuncture 10.0
Slash wSlash 180.0
Charge Time 1.0 sec/charge
Crit Chance 50.0%
Crit Damage 200.0%
Miscellaneous
Introduced Update 8.0
Dread is the calling card of the Stalker. It fires arrows that can decapitate.

The Dread is a deadly hunting bow firing bladed arrows, serving as the Stalker's signature weapon.

This weapon can be sold for Credits64‍7,500.

Manufacturing Requirements
Credits64
15,000
Morphics64
6
Circuits64
900
PolymerBundle64
750
Plastids64
900
Time: 12 hr
Rush: Platinum64 45
Market Price: N/A Blueprint Price: N/A

The Dread cannot be purchased separately, but it is included in the What Stalker? bundle. Its blueprint can be dropped by the Stalker upon death or when he is forced to flee.

CharacteristicsEdit

This weapon deals primarily Slash damage.

Advantages:

  • Highest Critical Chance of all weapons, alongside the Amprex and Synapse.
  • Silent.
  • High Slash Damage makes it effective versus Infested and Flesh type enemies.
  • Can stagger Ancients on every hit, even uncharged.
  • Can hit multiple enemies in a line.
  • Charged shots have innate Punch Through.
  • Pinpoint accuracy when aiming RMB.

Disadvantages:

  • Low Impact and Puncture damage, ill-suited against Shields or Armor.
  • Slow fire rate renders Dread ill-suited for close quarters.
  • When charging arrows between each shot, enemy shields will often start to regenerate in between each shot.

Weapon LoadoutsEdit

Main article: Category:Dread Build

See the user build section for builds using this weapon.

TipsEdit

NotesEdit

  • In addition to pinning enemies to surfaces, arrows from Dread will dismember foes.
    • Desecrate will use both enemy dismembered parts as targets (as if there were 2 bodies), potentially yielding 2 drops.
  • It seems that an arrow that dismembers a foe has a chance to continue, until it hits another surface. (Confirmed, but no solid percentiles (if any) have been noted yet.)
  • All "charge weapons" (guns) are capable of holding their charge during a sprint. As long as the user starts the charge, they are able to finish the charge while they are still sprinting. This allows more mobility for the user.  An example of this is charging the weapon from behind cover, then running into a room firing the bow as soon as an enemy is sighted.
    • Using elevators and opening co-op doors does not cancel the charge, however hacking consoles and opening lockers will. 
    • Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling
    • While wall running will not cancel the charge, edge grabbing will.
  • A maxed out Point Strike increases the Dread's critical chance to 125%, guaranteeing normal Criticals and as of Update 13.5, a 25% chance to proc Red Criticals, approximately doubling the critical damage.

TriviaEdit

  • The Dread is unique in that its 'string' glows. Light runs along the string towards the draw point.
    • This light glows reddish when it is drawn.
  • Unlike the other bows, the Dread uses arrows with a curved blade for a tip, as opposed to the pointed head of Paris and Paris Prime, or the blunted mace-like head of the Cernos.
    • Although these arrows are fired with their blades horizontally, they still appear to cause vertical dismemberment.
  • The Dread appears to be the only bow with an optical assist installed.
    • The cylindrical object near the grip could be a scope, rangefinder or possibly a laser sight of some kind.
  • Despite the Dread being referred to as the Stalker's calling card, it is strangely available for purchase with Darvo having stock. It is never explained where he attained this stock of the Stalker's weapons, or where the Dread, Despair and Hate are produced.

MediaEdit

  • Banshee w/ white Dread
  • Colour Customization of Dread
  • Default Colour
  • 700k red CRIT with dread. Not invisible. No forma.


See alsoEdit

  • Stalker, the assassin who uses this bow.
  • Paris, a Tenno-made bow.
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Start a Discussion Discussions about Dread

  • Dread vs Paris Prime

    148 messages
    • face it: the Paris prime is better i mean corpus and grineer are the bigger threats in the game, also why would we need dread if we can use me...
    • face it: with 4 corrosive projection grineer armor = 0, so dread > paris prime without 4 corrosive projection = opticor > paris prime
  • Stalker Drops and Drop rates?

    134 messages
    • Ever since I started like a year I've been trying to get the Hate and I finally got it today! Its like 70% dread, 29% despair and 1% hate... W...
    • From killing him 10+ times I got 9 Dread BP and nothing else. FFS, that's annoying.

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