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Akbronco
Dual Broncos
Statistics
Weapon Slot Secondary
Weapon Type Dual Shotguns
Trigger Type Semi-Auto
Utility
Noise Level Alarming
Accuracy 3.7
Magazine Size 4 rounds/mag
Max Ammo 210 rounds
Reload Time 2.3 s
Disposition Disposition4 Strong
Normal Attacks
Impact w Impact 212.8
Puncture w Puncture 26.6
Slash w Slash 26.6
Best Damage % Impact b Impact 80%
Fire Rate 8.33 rounds/sec
Pellet Count 7 pellets/round
Flight Speed Hit-Scan
Damage Falloff Full damage up to 7.0 m
Min damage at 14.0 m
73.68% max reduction
Miscellaneous
Conclave Eligible No
Introduced Update 8.0
A Bronco equipped in each hand.

This weapon can be sold for Credits64‍ 5,000.

Manufacturing Requirements
Credits64
20,000
Bronco
1
Bronco
1
OrokinCell64
1

Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64225 Blueprint2 Blueprints Price: Credits6420,000

The total credit cost of crafting the Akbronco, including the blueprint and crafting costs of its two constituent Broncos, is Credits64‍ 110,000.

CharacteristicsEdit

This weapon deals primarily Impact b Impact damage.

Advantages:

  • High damage.
  • High rate of fire.
  • Extremely effective at close range.
  • One Madurai Pol slot.
  • Good ammo efficiency.
  • No damage dropoff over distance.

Disadvantages:

  • Wide pellet spread cone, rendering the weapon inefficient against single targets beyond medium range.
  • Small magazine size.
  • Slow reload speed.
  • Low critical chance.

Comparisons

  • Akbronco, compared to Bronco:
    • Higher fire rate (8.33 rounds/sec vs. 5 rounds/sec)
    • Larger magazine (4 rounds vs. 2 rounds)
    • Slower reload speed (2.3 s vs. 1 s)
    • Different polarities (Madurai Pol vs. None)
    • Higher Mastery Rank required (2 vs. 0)
  • Akbronco, compared to Akbronco Prime:
    • Lower base damage (266.0 vs. 350.0)
      • Lower Impact b Impact damage (212.8 vs. 280.0)
      • Lower Puncture b Puncture damage (26.6 vs. 35.0)
      • Lower Slash b Slash damage (26.6 vs. 35.0)
    • Lower status chance (20% vs. 30%)
    • Higher fire rate (8.33 rounds/sec vs. 5.5 rounds/sec)
    • Smaller magazine (4 rounds vs. 8 rounds)
    • Different polarities (Madurai Pol vs. Madurai PolMadurai Pol)
    • Lower Mastery Rank required (2 vs. 11)

Weapon LoadoutsEdit

TipsEdit

  • Even a maxed Slip Magazine can only give a maximum magazine size of 5.
    • It is recommended to use Ice Storm instead of Slip Magazine, as both mods have the same amount of mod capacities required, and that maxed Ice Storm can give a maximum magazine size of 6 (plus, you get 40% more cold damage).
  • The weapon's spread cone can be reduced by zooming in.

NotesEdit

  • Weapon will create six holes in scenery and objects such as walls, regardless of having multishot on, even though seven are actually registered on enemies, this includes multishot which shoots more pellets but only registers six holes regardless. Most likely to reduce lag.
  • Listed firing rate does not reflect the actual firing rate. The actual fire rate is lower than 8.33 shots/seconds.
  • The damage listed is actually the combination of all seven pellets' damage values. The actual damage per pellet is 12 impact, 1 puncture, and 1 slash.

TriviaEdit

  • In closed beta, this weapon used to deal 204 damage and there was a glitch with reloading for an infinite magazine.
  • This weapon was previously named Dual Broncos.

MediaEdit

Patch HistoryEdit

See alsoEdit

WeaponsDamageCompare AllCosmetics

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