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Dual Heat Swords

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Dual Heat Swords
DualHeat
Statistics
Weapon Slot Melee
Weapon Type Dual Swords
Utility
Attack Speed 0.917
Normal Attacks
Impact wImpact 6.75
Puncture wPuncture 6.75
Slash wSlash 31.5
Slam Attacks
Elemental Type Heat b Heat
Radius 5.0 meters
Slide Attacks
Wall Attacks
Miscellaneous
Stance Polarity None
Introduced Update 6.2.
With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.

The Dual Heat Swords is a Heat Sword and a Heat Dagger in each hand wielded simultaneously.

This weapon can be sold for Credits64 5,000.

Manufacturing Requirements
Credits64
20,000
Morphics64
2
Salvage64
900
Ferrite64
1,000
PolymerBundle64
700
Time: 12 hrs
Rush: Platinum64 35 
Market Price: Platinum64 175 Blueprint Price: Credits64 15,000

CharacteristicsEdit

This weapon deals primarily Slash b Slash damage.

Advantages:

  • High slide damage.
  • Has one Naramon Pol polarity slot. 
  • Can hit multiple enemies. (Up to 3)
  • Slam attacks inflict Heat b Heat damage and status within a large area.
    • Panic caused from Heat b Heat proc lasts much longer than a knockdown.

Disadvantages:

  • Does not deal knockdown to synthethic enemies (Ospreys, MOAs) on Slam Attack.
  • Low critical chance.

Weapon LoadoutsEdit

NotesEdit

TipsEdit

  • When surrounded or stun-locked (especially by Infested ), the jump attack is useful in inflicting persistent fire damage in a radius.
  • The Dual Heat Sword is the only melee weapon that has no polarity for its Stance slot, allowing it to use either Swirling Tiger or Crossing Snakes stances without penalty. For optimal modding however, it is recommended that Forma be used to polarize the slot to the desired polarity.
  • High Slash b Slash damage and Heat b Heat damage slam attack make it very effective against Infested and Cloned Flesh.

TriviaEdit

  • This weapon was released on February 8, 2013 with Update 6.2.
  • The previous version of this weapon was a Heat Sword and a Heat Dagger used together. Update 13 changed the weapon to use two Heat Swords instead.
    • This was later reverted in a hotfix.
  • Jump attacks will make the Heat Sword emit a visible ring of fire upon slamming the ground. This visual trait is shared with other Heat weapons like the Heat Sword and Heat Dagger.
  • The Dual Heat Swords received a visual change in Update 16.5, giving it a faded color scheme with texture animations similar to those found in Prisma weapons.

GalleryEdit

  • Dual Heat Swords in Codex.
  • Dual Heat Swords as of Update 13.
  • Dual Heat Swords
  • Colour Customization of Dual Heat Swords

SkinsEdit

See alsoEdit

WeaponsDamageCompare AllCosmetics

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