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Dual Kamas
DEDualKamas
Statistics
Weapon Slot Melee
Weapon Type Dual Swords
Utility
Normal Attacks
Impact wImpact 2.1
Puncture wPuncture 4.2
Slash wSlash 35.7
Slide Attacks
Miscellaneous
Stance Polarity Naramon Pol
Introduced Update 11.1
Wielding a Kama in each hand brings a savage amount of slash damage to bear against your enemies.

The Dual Kamas are short ranged slashing weapons, capable of striking multiple enemies.

This weapon can be sold for Credits64‍ 5,000; it is also a requisite ingredient for Dual Raza.

Manufacturing Requirements
Credits64
20,000
Kama
1
Kama
1
OrokinCell64
1

Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64175 Blueprint2 Blueprint Price: Credits6440,000

CharacteristicsEdit

This weapon deals primarily Slash b Slash damage.

Advantages:

Disadvantages:

  • Robotic enemies resist Slash b Slash damage.
  • Comparatively low Impact b Impact and Puncture b Puncture.
  • Small jump attack radius.
  • Short reach.
  • Low critical chance.

Weapon LoadoutsEdit

TipsEdit

  • The Dual Kamas are best used performing slide attacks, due to its high damage, often cleaving enemies in half. These bonuses may be best used by sprinting around and sliding at enemies.

NotesEdit

  • Enemies are almost always dismembered by the Ground Finisher.

TriviaEdit

  • The Dual Kamas are the first dual melee weapon to require two of the single variants to craft.
  • Before they were officially released, the Dual Kamas could be seen in the Codex entry diorama of Saryn.
  • Similarly to the Dual Raza, which the Dual Kama are a prerequisite of, both are hatchet-type weapons that use Dual Sword stances.
    • Both weapons also have a default polarity compatible with the Crossing Snakes stance.

MediaEdit

  • Dual Kamas

Dual Kamas Skins

Patch HistoryEdit

See also=Edit

WeaponsDamageCompare AllCosmetics

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