Can be used to almost fly across great distances using the airborne spin attack. This effect can be increased with Fury, Berserker and/or Quickening and greatly combined with Nightmare Mode's low gravity.
This effect is further increased with Volt's Speed or Valkyr's Warcry, as both abilities increase melee attack speed as well as movement speed.
Combining True Punishment with True Steel will give a 50% critical chance while channeling.
This weapon's damage can be equivalent to, or even surpass, other late-game melee weapons with the right mod setup.
The slide attack provides the highest damage per attack. A critical hit with this attack would usually end up dealing thousands of damage on each enemy with the right mods, even without channeling.
This weapon pairs well with the Berserker mod, as its high critical chance allows you to constantly proc the mod's increased attack speed, allowing for 1.92 attacks per second (with a maxed Fury mod and Berserker mod)
However considering the low base damage on normal attacks (which is the attack that Berserker benefits), it might be more viable to save mod space for other damage and critical mods, unless you are going for a combo-counter build.
Equipping this weapon as Valkyr maximizes the critical chance of her 4th ability Hysteria.
As with all Dual melee weapons, the Dual Zoren consumes Stamina per individual swing of their left and right weapons. Since dual weapons can swing twice in rapid succession, one can drain stamina at an alarming rate faster than even stamina-heavy weapons like the Fragor. Consider using the Quick Rest mod when wielding this weapon to quickly recover Stamina, or alternatively use the Second Wind mod to instantly regain Stamina on channeling kills. Using Melee Combos that hit multiple times per attack like Swirling Tiger's Winding Claws can also offset the heavy stamina cost.