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Equilibrium restores additional Energy when collecting Health Orbs, and additional Health when collecting Energy Orbs. Converted orbs are denoted by a AmmoMutation symbol.


Rank Efficiency Cost Conclave
0 10% 4 C5
1 20% 5 C5
2 30% 6 C6
3 40% 7 C6
4 50% 8 C7
5 60% 9 C7
6 70% 10 C8
7 80% 11 C8
8 90% 12 C9
9 100% 13 C9
10 110% 14 C10


Main article: Damaged Mods
Rank Efficiency Cost Conclave
0 9% 4 C?
1 17% 5 C?
2 25% 6 C8
3 37% 7 C10


  • Health and Energy Orbs cannot be collected –and therefore converted– while at maximum Health or Energy respectively.
  • The final converted restoration is rounded down. For example, with a rank 10 Equilibrium, collecting a Health Orb worth 25 Health will restore 27 Energy, rather than 27.5 Energy.[citation needed]
  • Health converted from Energy Orbs will not heal Companions.
  • Arcane Pulse and Arcane Energize will not share health/energy converted from Energy/Health Orbs.[citation needed]
  • As of Hotfix, Equilibrium can be acquired from Mod Packs and Transmutation.
  • Equilibrium stacks with Equinox's passive ability, which converts 10% of Health Orbs into Energy and vice versa, up to a total of 120% efficiency.


  • Equipping a Companion that is prone to taking damage, such as Kubrows or Djinn, will enable Health Orbs to be collected even if the Warframe itself is at maximum health, allowing them to be converted into energy more readily.


  • This mod was awarded to players who survived at least 10 minutes in the Survival Weekend Event.
  • When originally released, Equilibrium at maximum rank gave a flat +22 Health/Energy from the respective Orbs, regardless of the amount of Energy/Health picked up. This was later changed in Hotfix 9.7.3.
  • The Orbs in the mod picture show the pre-Update 16.0 Health and Energy Orb designs, which were simpler and not as animated as they are now.



  • Equilibrium rank 6 to rank 10 upgrade

Patch History

See also

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