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ExaltedBlade ExaltedBladeIcon
ENERGY
25
KEY
4
Exalted Blade
Summon a sword of pure light and immense power.

Energy Drain: 2.5 s-1

Strength:100 / 125 / 200 / 250
Duration:6 s (blind duration)
Range:5 m (blind radius)

  • Excalibur draws an ethereal longsword and wields it as his melee weapon. Normal attacks inflict 100 / 125 / 200 / 250 base damage within 2 meters, and wall attacks inflict 400 / 500 / 800 / 1000 base damage. Slide attacks inflict 214 / 267.5 / 428 / 535 base damage and blind enemies within 5 meters over a duration of 6 seconds. Aerial attacks and slam attacks inflict 200 / 250 / 400 / 500 base damage, and slam attacks inflict an additional 50 Impact b Impact damage within 5 meters. Normal, slide, and aerial attacks will also emit an energy wave in the direction of aim. Energy waves have the same base damage as the attacks that release them and propagate through the environment at a speed of 15 meters per second until they dissipate at a maximum distance of 40 meters. Attacks and energy waves have a 200% critical damage multiplier with a 15% critical chance and a 10% status chance.
    • Base damage is distributed evenly between Impact b Impact, Puncture b Puncture, and Slash b Slash.
    • Base damage is affected by Power Strength, the Melee Combo Counter, and the 10% additive damage bonus from Excalibur's passive.
    • Exalted Blade is also affected by equipped melee mods including:
    • Radial damage from slam attacks diminishes with distance, does not have a critical chance, is not affected by the Melee Combo Counter, and will cause enemies within range to suffer a knockdown.
    • Energy waves will Punch Through and hit enemies and terrain regardless of thickness up to their maximum range.
      • Though, their damage does fall off with distance.
    • Ground finishers inflict 400% of the total modified damage from normal attacks. Prompted melee finishers inflict 3200% of the total modified damage from normal attacks as Finisher damage.
      • The damage composition of a ground finisher is the same as a modified normal attack; however, Puncture b Puncture damage from ground finishers is multiplied by 200%.
      • The finisher multipliers for both attacks are affected by Finishing Touch.
    • Each attack adds to the Melee Combo Counter; however, energy waves and radial damage from slam attacks do not.
    • Blind duration is affected by Power Duration.
    • Blind radius is affected by Power Range.
    • Excalibur is unable to use any other weapon while Exalted Blade is active but can use all other abilities.
  • Exalted Blade consumes 2.5 energy per second while active and will remain active until Excalibur's energy is depleted, or the ability is deactivated by pressing the ability key again (default 4 ).
    • Exalted Blade's built-in Radial Blind (triggered by performing a spin attack) drains 25 energy per use (half the cost of a normal Radial Blind).
    • Activation energy cost and built-in Radial Blind cost are affected by Power Efficiency, and the energy drain is affected by Power Efficiency and Power Duration.
    • Energy Siphon is deactivated while Exalted Blade is being channeled.
    • Excalibur cannot replenish energy using Team Energy Restores while Exalted Blade is active; however, energy orbs can still replenish energy even while the ability is active.
    • Energy can be replenished using Rage while the ability is active.
  • Excalibur will auto-parry any frontal attacks while Exalted Blade is active. Exalted Blade will also continue to block 60% of the frontal damage even while attacking or performing other actions.
  • While active, Exalted Blade will use an exclusive stance with its own set of combo attacks.
  • While Exalted Blade is active, attacks made by Slash Dash will have increased base damage from Excalibur's passive and will also release energy waves.
  • Energy waves can damage enemies across the Rift Plane. Direct melee attacks will not, however.
  • Can be cast while moving or sprinting without interruption.

ExaltedBladeStance
Main article: Exalted Blade (Stance)

ChromaticBladeMod
Main article: Chromatic Blade

Chromatic Blade is a Warframe Augment Mod for Excalibur that increases Exalted Blade's Status Chance while changing its damage from Physical Damage to a certain primary Elemental Damage type depending on Excalibur's chosen energy color.

Rank Status Chance Cost
0 12.5% 6
1 25% 7
2 37.5% 8
3 50% 9

  • Using Slash Dash while Exalted Blade is active will feature the waves on each hit.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration increases blind duration to 16.92 seconds and reduces channeling cost to 0.89 energy per second.
    • Reduces blind range to 1.7 meters.
  • Maximized Ability Efficiency reduces activation cost to 6.25 energy and channeling cost to 0.63 energy per second.
    • Reduces blind duration to 2.4 seconds.
  • Maximized Ability Range increases blind range to 12.5 meters.
    • Reduces damage to 100.
  • Maximized Ability Strength increases damage to 872.5.
    • Without Energy Conversion, increases damage to 747.5.
    • Increases activation cost to 38.75 energy and channeling cost to 4.38 energy per second.
    • Reduces blind duration to 4.35 seconds.

  • Using this ability during an "Unarmed" bug will result Exalted Blade having the same stats as your Melee Weapon, and sometimes will perform your Melee Weapon's Unsheathed attacks without the Waves.
  • Energy Leech Eximus does not increase the energy drain of Exalted Blade while active.

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