Hotfix 22.8.3

Boss Reward Location Changes:

  • In an effort to balance the acquisition of Warframes, we’ve shifted some boss drop locations:
    • Excalibur from Pluto to Mars - meaning Lieutenant Lech Kril now possess Excalibur parts

Hotfix: The Silver Grove 2

  • Fixed friendly Excalibur Specters affecting you with their Radial Blind ability.

Hotfix: Specters of the Rail 12

  • Fixed a crash when casting Exalted Blade while you have an active Glaive thrown out.

Update: Specters of the Rail

  • Conclave: Exalted Blade can now only be activated at 100 energy.
  • Conclave: Increased damage of Exalted Blade projectiles.

Update 18.13

  • Exalted Blade Changes:
    • Exalted Blade's damage now diminish according to distance travelled and enemies punctured.
    • Exalted Blade’s built-in Radial Blind on spin will now cost ½ the Energy of a regular Radial Blind
  • Fixed being able to use Exalted Blade endlessly without Energy consumption.

Hotfix 18.10.4

  • Increased the resolution and slightly altered the tinting of Excalibur Prime.

Update 18.10

  • PBR Conversion: Added PBR Upgrades on Excalibur Prime.

Update 18.7

  • Fixed badge placements on Excalibur.

Update 18.5

  • Conclave: Decreased the damage and range of Slash Dash.
  • Radial Blind and Radial Javelin will no longer stagger boss-type enemies.
  • Fixed Excalibur not properly earning Focus when using Exalted Blade.

Hotfix 18.4.7

  • Conclave: Reduced the effectiveness of Excalibur's passive.
  • Fixed Radial Blind animation improperly looping if interrupted by a knockdown, execution, Slash Dash, or Radial Javelin.

Hotfix 18.4.1

  • Fixed an error with Radial Blind ability where its effectiveness against eligible bosses was not diminished with each consecutive use.

Update 18.4

  • Fixed a visual FX issue that would occur with Radial Javelin when used at max speed.
  • Conclave: Fixed the Stagger from Slash Dash not properly taking the Anticipation Mod’s effect.

Hotfix 18.3.1

  • Fixed Excalibur's passive not properly applying to Rapier weapons.

Hotfix 18.2.4

  • Fixed a memory leak that would occur with Radial Javelin's projectile FX.

Update 18.2

  • Fixed an error preventing players from using their weapons or abilities after using Exalted Blade.
  • Fixed an error that would prevent Clients from being able to use their powers if meleeing while Exalted Blade was ending, or being deactivated due to a Nullifier bubble.

Update 18.1

  • Conclave: Excalibur can no longer gain energy while Exalted Blade is active.

Update 18.0

  • Conclave: Excalibur is now purchasable through Teshin's Conclave Offerings at the Typhoon rank.
  • Conclave: Increased the damage of Slash Dash.
  • Fixed players being able to cast Radial Blind continuously while firing a weapon.

Update 17.8

  • Conclave: Radial Javelin is now affected by Intensify.

Hotfix 17.6.2

  • Conclave: Increased the damage of Slash Dash.

Update 17.5

  • Fixed Excalibur not receiving credit for kills from Exalted Blade.

Update 17.2

  • Reduced camera shake FX when using Excalibur’s Exalted Blade.

Hotfix 17.0.3

  • Conclave: Reduced damage and range of Slash Dash.

Update 17.0

  • Energy effects from elemental Mods will no longer display on Exalted Blade.
  • Fixed Radial Blind animation repeating if its activation is interrupted by a knockdown, or the use of another Ability Power.
  • Fixed Exalted Blade’s energy waves not being stopped by Corpus Nullifier shields.
  • Fixed Exalted Blade improperly taking on stances from other equipped melee weapons and vice versa.

Hotfix 16.11.5

  • Fixed instances of Radial Blind animation repeating if players are interrupted by knockdowns or when using Slash Dash or Radial Javelin while casting.
  • Fixed players receiving a ‘power in use’ message when casting Exalted Blade while switching to a melee weapon.
  • Fixed Exalted Blade not actually showing the weapon in hand if cast while switching to a melee weapon.

Update 16.10

  • Fixed channeling when using Exalted Blade’s melee or projectile attacks not consuming additional energy.
  • Fixed Exalted Blade not properly gaining Excalibur’s passive upgrades with the proper melee weapon equipped.
  • Fixed Slash Dash causing the player to dash through Nullifier bubbles.

Hotfix 16.9.4

  • Fixed the Proto Glaive skin causing Exalted Blade to not appear properly in Excalibur’s hand.


  • Fixed Exalted Blade copying melee Stance Mods.
  • Fixed an issue causing Exalted Blade to not properly release energy waves.

Hotfix 16.9.2

  • Fixed Exalted Blade’s melee attacks always counting as though it were channeled.

Hotfix 16.9.1

  • Fixed Exalted Blade not inheriting any melee mods.

Update 16.9

  • Excalibur Rework
    • First Ability: Slash Dash: Slash Dash will now target enemies within a conal distance from Excalibur, targeting all enemies within the range of cast. Enemies hit by Slash Dash will count towards the player’s melee combo counter.
    • Third Ability: Super Jump has been removed from Excalibur’s Abilities.
    • Third Ability: Radial Javelin is now Excalibur’s third Ability and costs 75 Energy to activate.
    • Fourth Ability: New Ability: Exalted Blade: Excalibur summons a sword of pure light and immense power.
    • Stat changes: Excalibur Armor: Excalibur’s base has been increased to 225 and to 250 for Excalibur Prime.
    • Excalibur’s Abilities have all been given a visual overhaul in line with his new Exalted Blade ability.
  • Conclave: Excalibur has been rebalanced for PvP in accordance with his recent overhaul.

Update 16.6

  • Conclave: Slash Dash damage has been increased.

Hotfix 16.4.4

  • Radial Blind now gets half its duration on targets that are looking away.

Hotfix 16.3.3


  • Fixed issue that caused Excalibur’s Radial Javelin to not kill enemies.

Hotfix 16.3.1

  • Fixed a game freeze that could occur when using Radial Javelin on ragdolled enemies.

Update 16.2

  • Conclave: Excalibur is no longer invulnerable when performing Slash Dash.
  • Fixed enemies becoming immune to melee attacks when hit with Radial Javelin.

Hotfix 16.1.4

  • Fixed animation timing for Radial Javelin when used with cast speed Mods.

Hotfix 16.1.3

  • Conclave: Increased the range of Radial Javelin.
  • Conclave: Slowed the activation / casting animations of Radial Javelin.

Hotfix 16.1.2

  • Radial Javelin will now double check that enemies are within range before launching.

Hotfix 16.0.4

  • Removed dead animation time at the end of Radial Javelin and Radial Blind casting animations.

Update 16.0

  • Conclave: Excalibur can now be used in Conclave.
  • Augment: Slash Dash - Purging Slash
  • Augment: Radial Blind - Signal Flare
  • Excalibur has been given a visual update via PBR!

Update 15.13

  • Increased damage bonus to Furious Javelin Mod.

Update 15.9

  • Added Melee Combo Counter to Excalibur’s Slash Dash.
  • Fixed Radial Javelin doing 2x damage when cast by Client.

Update 15.6

Hotfix 15.5.6

  • Fixed Radial Javelin not stunning enemies who survive the attack.

Hotfix 15.5.3

  • Fixed an issue in Hive Infestation that caused Radial Javelin to cease functioning.

Update 15.2

  • Radial Javelin will now check for line of sight when targeting enemies.

Update 15.0

  • Augment: Radial Javelin - Furious Javelin
  • Super Jump: Super Jump will now add invisibility to Excalibur while in air. Additionally, Super Jump will cause a small radial stun to all enemies around Excalibur when performed, similar to the way Ash’s Smoke Screen works.
  • Radial Blind: No longer able to affect enemies in rooms separated by walls. To encourage and facilitate different gameplay styles (like stealth), enemies aware of Excalibur within a few seconds, or enemies that Excalibur can see, will also be affected.
  • Radial Javelin: All enemies within radius of this ability will now be hit with a javelin. Instead of having this ability radiate out from Excalibur, javelins will now spawn directly around opponents. Javelins will optimize to find a point on each enemy that is safe to be hit, bypassing enemies that may be holding shields or otherwise in cover. There is also no longer a target maximum for this ultimate, meaning anyone in the radius will be an eligible target. Additionally, if the javelin does not kill the enemy, each target that survives will be put into stun for a brief period of time.

Update 14.0

  • Excalibur now make up one of the starter Warframe options.

Update 13.5

  • Prime: Tweaked the Excalibur Prime Channeling visual effects.

Hotfix 13.4.1

  • Prime: Updated the material and tint on the Excalibur Prime.

Hotfix 13.0.3

  • Prime: Improved the visuals on the Excalibur Prime Channeling effect.

Update 13.0

  • Tweaked the cast sounds of Excalibur.

Update 11.2

  • Armor increased from 50 to 65.

Update 9.8

  • Added cooldown to Radial Blind to avoid exploits.

Update 9.6

  • Radial Blind now uses Energy Colours.

Update 8.1

  • Fixed arm fins on clipping through the arm when using iron sights.

Update 6.5

  • Radial Javelin plus Nyx's Absorb no longer kills nearby Clients.

Update 5.3

  • Warframe Blueprints for Excalibur added.

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