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Excalibur (Warframe)

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[ShurikenIconEdit Tab]
Excalibur
Excalibur
Base Statistics
Health 100.0 (300.0 at rank 30)
Power 100.0 (150.0 at rank 30)
Armor 65.0
Shield Capacity 100.0 (300.0 at rank 30)
Sprint Speed 1.0
Stamina 80
Polarities 4x Ability
1x D
1x V
Aura Polarity none
CODEX Entry: ExcaliburCodexbw
CODEX Entry: ExcaliburCodexblackorange
The Sentients had won. They had turned our weapons, our technology, against us. The more advanced we became, the greater our losses. The war was over unless we found a new way. In our desperation we turned to the Void. The blinding night, the hellspace where our science and reason failed. We took the twisted few that had returned from that place. We built a frame around them, a conduit of their affliction. Gave them the weapons of the old ways. Gun and blade. A new warrior, a new code was born. These rejects, these Tenno, became our saviors. Warrior-Gods cast in steel and fury striking our enemies in a way they could never comprehend.
Excalibur was the first.
- Orokin 'Warframe' Archives

Excalibur is a well-rounded offensive Warframe. He is one of three starter options for new players.

Component blueprints drop from Ambulas (Hades, Pluto)

Manufacturing Requirements
Credits 32px
25000
Helmet
1
Chassis
1
Systems
1
OrokinCell
1
Time: 72 hrs
Rush: Platinumicon 50
Market Price: Platinumicon 75 Blueprint Price: Credits 32px 35,000
Helmet
Credits 32px
15000
AlloyPlate
150
NeuralSensor
1
Polymer Bundle 32px
150
Rubedo 32px
500
Time: 12 hrs
Rush: Platinumicon 25
Chassis
Credits 32px
15000
Morphics
1
Ferrite 32px
1000
Rubedo 32px
300

Time: 12 hrs
Rush: Platinumicon 25
Systems
Credits 32px
15000
ControlModule
1
Morphics
1
Salvage
500
Plastids
220
Time: 12 hrs
Rush: Platinumicon 25

Trivia

  • He was the first warframe without an aura polarity, Nekros was the second.
  • Excalibur is similar in design to Hayden Tenno's suit from Digital Extremes' previous game Dark Sector.
    • The Proto-Armor skin is the actual Hayden Tenno suit from Dark Sector.
  • Excalibur is named after the legendary sword of Arthur; King of the Britains
  • The Avalon Helmet is named after the legendary island where Excalibur was forged.
  • Similarly, the Pendragon Helmet shares its name with a title given to King Arthur.
  • An Excalibur is shown being ripped apart by Alad V while wearing the Pendragon helmet and the Imortal Skin in "The Profit", a trailer for the PS4 release of warframe.

[ShurikenIconEdit Tab]
Excalibur Prime
ExcaliburPrime
Base Statistics
Health 100.0 (300.0 at rank 30)
Power 100.0 (150.0 at rank 30)
Armor 65.0
Shield Capacity 100.0 (300.0 at rank 30)
Sprint Speed 1.0
Stamina 80
Polarities 4x Ability
1x D
2x V
Aura Polarity 1x V
CODEX Entry: Excalibur PrimeCodexbw
The Sentients had won. They had turned our weapons, our technology, against us. The more advanced we became, the greater our losses. The war was over unless we found a new way. In our desperation we turned to the Void. The blinding night, the hellspace where our science and reason failed.

We took the twisted few that had returned from that place. We built a frame around them, a conduit of their affliction. Gave them the weapons of the old ways. Gun and blade. A new warrior, a new code was born. These rejects, these Tenno, became our saviors. Warrior-Gods cast in steel and fury striking our enemies in a way they could never comprehend. Excalibur was the first.

- Orokin 'Warframe' Archives
Excalibur Prime is the epitome of mobility and offense, and features the same abilities as Excalibur, but has unique mod polarities installed allowing for greater customization.

–In-game Description

Excalibur Prime features an additional V polarity slot, a higher shield recharge, as well as a V Aura slot, rather than a slot without a polarity, but is otherwise identical to the Excalibur. Excalibur Prime is a founders-exclusive Warframe.

Please note that concerning mastery rank, Excalibur and its Prime version are considered separate for unlocking mastery levels. That is to say, each has its own 6000 mastery point contribution for reaching level 30.

Acquisition

This Warframe is no longer available, and will not be available again due to it being exclusive to certain Founder packs. The Excalibur Prime Warframe was only obtainable by upgrading a Warframe account to Founders status of Hunter or greater, which is no longer available. The Warframe came with its own warframe slot and was already augmented with an Orokin Reactor.

The Founders' program closed on the 1st of November as announced on the warframe forums. This closure is inclusive of pack upgrades.

Trivia

  • Excalibur Prime is the only Prime warframe to come with two different polarities, as opposed to one.
  • There is a statue of Excalibur Prime inside the Orokin Derelict vaults.
  • At the start of update 11, Excalibur Prime came with a special body skin called "Alabaster". However, it was short lived as this skin was apparently just a test skin that was accidentally released publicly. The skin's texture was similar to that of the Orokin Derelict Vault statues.

Media

See also

  • Prime, the Orokin enhancement to a Warframe or weapon.

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SlashDash Slash Dash Energy: 25Energy small Power #: 1 SlashDashMod
Excalibur dashes forward, slashing any who get in his way.
Equip Cost:
0 / 1 / 2 / 3
Power Strength:
150 / 225 / 400 / 500
Power Range:
1.5 / 1.6 / 1.8 / 2 m (striking radius)
Power Duration:
0.75 s

  • Does 150 / 225 / 400 / 500 damage to all targets within 1.5 / 1.6 / 1.8 / 2 meters of Excalibur as he charges in a straight line for 7.5 / 8 / 9 / 10 meters.
    • Distance travelled by charge is affected by Power Duration.
    • The striking-radius around Excalibur during his charge is affected by Power Range.
  • Has a cast delay of 0.25 seconds after which Excalibur charges for 0.75 seconds.
  • Can be used while jumping, sliding, forward flipping, wall running or clinging to a wall.

  • Slash Dash will hit through a Grineer Shield Lancer's Shield.
  • Can be used to break Corpus ship windows and pass through laser doors unharmed.
  • Perfect for medium distance traveling
  • With the proper mods this is one of the most damage-efficient AoE abilities in the game, doing massive damage to multiple targets for very little cost.
  • Gives Conclave rating of 10 / 10 / 45 / 80 each level.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


RadialBlind Radial Blind Energy: 50Energy small Power #: 2 RadialBlindCardMod
Emits a bright flash of light, blinding all enemies in a small radius for several seconds.
Equip Cost:
4 / 5 / 6 / 7
Power Strength:
4x Melee Damage
Power Range:
8 / 12 / 14 / 25 m
Power Duration:
7 / 10 / 12 / 15 s

  • Excalibur raises his weapon high into the air and channels energy into it, resulting in a blinding flash of light that strikes all enemies within 8 / 12 / 14 / 25 meters, initially stunning them and then leaving them blinded for a total of 7 / 10 / 12 / 15 seconds.
    • The total duration is affected by Power Duration, while the initial stun is not.
    • Affected units have smoke pouring out of their head or similar body part for the duration.
    • Does not require line of sight, ironically. Enemies can be stunned behind doors, on different levels, etc.
  • Blind melee units will run to the source of audible gunfire and/or footsteps. With the exception of Ancients in certain scenarios, melee units will not attack.
  • Blind ranged units will stand still or run for cover, and may occasionally throw a grenade towards you after the initial stun. With the exception of Fusion MOAs in certain scenarios, ranged units will not fire their primary weapon, use close-range crowd control abilities, or melee.
  • Blind enemies are susceptible to 4x melee damage as they are temporarily removed from an alert state.
  • Security cameras will deactivate their laser barriers for the duration.
  • Can be used while jumping, sliding, forward flipping, wall running or clinging to a wall.
  • Has a cast time of 1 second, a reuse delay of 5 seconds, and is affected by Natural Talent.

  • Use this ability in combination with Silence in order to completely incapacitate all affected units.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


SuperJump Super Jump Energy: 10Energy small Power #: 3 SJ
Excalibur launches into the air, jumping 3 times higher than normal.
Equip Cost:
6 / 7 / 8 / 9
Power Strength:
3 / 5 / 6 / 7 m (height)
Power Range:
N/A
Power Duration:
N/A

  • Launches Excalibur to a height of 3 / 5 / 6 / 7 meters.
  • You can fire or reload without interruption while using this ability, but other warframe abilities incur a delay of one second (coinciding with the apex of the jump) before they can be used.
  • Can be used while sprinting.
  • Cannot be used while in the air or while jumping.
  • Can be used while wall-running.
    • Wall-running requires you to hold both the "Move Foward" and "Jump" key. If you release any of these 2 keys before casting Super Jump, Super Jump will not be cast.
    • If you continue to hold the "Jump" key after casting Super Jump, you will still be wall running instead of jumping away from the wall with your Super Jump. Release the "Jump" key after casting Super Jump while wall-running to jump away from wall with your Super Jump.
  • Can be used to pass through Corpus laser doors unharmed.

  • You can cast this ability without interrupting your firing or reloading.
    • Start reloading and then super jump can give you enough time to reload your weapon while taking less enemy fire.
  • When this ability is at max rank it can jump high enough to activate a max rank Heavy Impact if you activate a melee strike at the apex (thus causing additional downward velocity).
    • At the maximized jump height of 17 meters this step is not required since you are more than high enough to activate the mod without needing any additional speed. This allows for the tactic of freely shooting while jumping and doing large AoE damage on each landing. The downside is the requirement of a room with a very high or non-existent ceiling.
  • Using this ability before using Radial Javelin is recommended as it allows Excalibur to launch the javelins accurately at every target without the projectiles hitting obstacles or being out of line-of-sight.
  • Using this ability while having a maxed rank Aviator mod lets you take less damage (20% less) while airborne.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


RadialJavelin Radial Javelin Energy: 100Energy small Power #: 4 RadialJavelin42
Launches javelins towards enemies, dealing high damage and impaling the target enemy into walls.
Equip Cost:
10 / 11 / 12 / 13
Power Strength:
1000 (damage)
5 / 8 / 10 / 15 (javelins)
Power Range:
15 / 18 / 22 / 25 m
Power Duration:
N/A

  • Launches 5 / 8 / 10 / 15 javelins towards enemies within 15 / 18 / 22 / 25 meters of Excalibur. Each javelin deals 1000 damage.
  • Multiple javelins may strike a single enemy.
  • Has a cast time of ~1 second and an post-cast animation delay of ~2.5 seconds.
  • Will hit enemies below Excalibur.
  • Javelins do not punch through objects or enemies (i.e. do not pass through Grineer Shield Lancer shields).
  • Each javelin resembles two Skanas stacked together.

  • A Mag which activates Bullet Attractor on an enemy can provide an extremely potent combo with this ability if Excalibur then activates this skill while standing next to the target. All javelins will be immediately attracted into the enemy, dealing massive damage.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Power Duration has no positive effect on this ability.
    • Reduces the radius to 8.5 meters.
  • Maximized Power Efficiency reduces the cost to 25 energy.
    • Has no negative effect on this ability.
  • Maximized Power Range increases the radius to 58.8 meters.
    • Reduces the number of javelins to 6 and the damage to 400 per javelin.
  • Maximized Power Strength increases the number of javelins to 36 and the damage to 2440 per javelin.
    • Increases cost to 155 energy.
    • Reduces Excalibur's armor by 5%.

[ShurikenIconEdit Tab]

Excalibur is the first of three initial Warframes to chose in the game, along with Mag and Loki. He derives with balanced statistics that are great for beginners who are looking for their corresponding roles.

Mixed with offensive, defensive and supportive abilities, Excalibur can perform impressively for his own survival, unlike those who specialized on certain roles: With abilities like Slash Dash and Super Jump, Excalibur is first to have mobility served as a vital role for his expertise, allowing to hurdle certain map sections that only a few Warframes are capable of. Radial Blind is a supportive skill that stuns a wide group of enemies around Excalibur allowing him and/or his teammates some ample time to finish them off. While Slash Dash, still, and Radial Javelin are his offensive skills, they provide Excalibur a decent level of damage that synergizes well with the other frames, such as Mag, granting this Warframe a very versatile purpose.

Skills

Slash Dash

  • This ability can be used in the air or jumping.

Radial Blind

  • This ability can disable large groups of enemies surrounding Excalibur.
  • This ability can be used on some bosses to prevent them from using their abilities.

Super Jump

  • A maxed out super jump can be used as a method of activating the seismic shock effects of heavy impact, though it is best to use a melee jump attack as you reach max altitude to make sure you have enough speed to trigger it.

Radial Javelin

  • When paired with a Mag using Bullet Attractor, Radial Javelin can be used to deal massive damage to one enemy.
  • This can be further increased using Banshee's Sonar. Able to defeat low level bosses with a single cast.

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Excalibur can be equipped with:

See also

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Start a Discussion Discussions about Excalibur (Warframe)

  • Excalibur Prime, come back please!!

    27 messages
    • The day they make Excalibur Prime available to the plebians ( I don't care for your excuses ) is the day I uninstall Warframe. Many peopl...
    • Agreed with not releasing Ex Prime to the masses. But I do also agree with the comment about including some new exclusives after the first ye...
  • Excalibur Build?

    11 messages
    • FFor my experience radial javeline and slash dash are useless in T3 so I ditch them both, I only use radial blind maxed, super jump maxed, ene...
    • Personally, if I have to choose between max Vitality or Redirection, I choose Vitality every time. Shields regen on their own if you diseng...

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