Fatal Attraction allows Djinn to damage nearby enemies.
|Rank||Min. # of Enemies||Kill Range||Attraction Range||Explosion Damage||Cost|
- It does not pull the enemies close like Mag's Pull, but rather causes them to harmlessly walk towards the sentinel, preventing them from using their weaponry.
- Has a 5 second attraction period. If there are not enough enemies within kill range once the period's up, the ability will not activate and it will proceed to cooldown.
- During this attraction period, all enemies are drawn to the Sentinel.
- Has a 30 second cooldown.
- Gives the Sentinel no experience for activating this ability.