Lasting Sting is a mod that increases the status duration inflicted by melee weapons.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 6 |
1 | +20% | 7 |
2 | +30% | 8 |
3 | +40% | 9 |
4 | +50% | 10 |
5 | +60% | 11 |
6 | +70% | 12 |
7 | +80% | 13 |
8 | +90% | 14 |
9 | +100% | 15 |
10 | +110% | 16 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ancient Disruptor | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Brood Mother | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Deimos Brood Mother | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Deimos Carnis | 4.5% | 25.29% | 1.13805% | 88 | 1 | 0.0113805 |
Deimos Jugulus | 4.5% | 25.29% | 1.13805% | 88 | 1 | 0.0113805 |
Deimos Leaping Thrasher | 4.5% | 25.29% | 1.13805% | 88 | 1 | 0.0113805 |
Deimos Saxum | 4.5% | 25.29% | 1.13805% | 88 | 1 | 0.0113805 |
Deimos Therid | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Leaping Thrasher | 4.5% | 25.29% | 1.13805% | 88 | 1 | 0.0113805 |
Tar Mutalist MOA | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The mod's effects are only visible on Status Effects with an associated duration, either increasing the duration of the associated debuff ( Corrosive, Puncture, Cold, Magnetic, Radiation, and Viral), or the number of ticks associated with DoT effects ( Slash, Toxin, Gas, and Heat).
- This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from Impact, the panic duration of Heat, and the stun animation caused by Electricity).
- Increased Status Duration will slow down the Armor Strip effect of Heat. For example, with +100% status duration, the armor strip will occur every second instead of every half second. As a result, the full 50% armor strip will only be achieved after 4 seconds.
- Status Effects from the radial blasts of Syndicate Weapon Augments and Syndicate Weapons are not affected by this mod.
- Due to status duration always rounding down, there is no difference in performance between a 9th rank and 10th rank version of this mod without other sources of status duration (such as Saryn or Lavos).
Tips[]
- Lasting Sting is most beneficial on melee weapons that deal guaranteed procs on slam attacks like the Prova and the Dark Sword, and on weapons with high status chance like the Ninkondi, Serro, Heat Sword and Nami Solo.
- Stances that have guaranteed procs like Tranquil Cleave and Iron Phoenix can also benefit from this mod in extending the duration of their status effects.
- Works in conjunction with Relentless Combination and high-slash damage melee or a stance that guarantees bleed procs (like Vulpine Mask), as Lasting Sting increases the number of ticks bleed procs will deal, hence increasing the combo counter even more.
Patch History[]
Update 15.0 (2014-10-24)
- Introduced.
See Also[]
- Lingering Torment - Shotgun variant
- Perpetual Agony - Pistol variant
- Continuous Misery - Rifle variant
- Rapid Resilience - Reduces duration of status effects on player's Warframe
Status Mods | ||||||||||||||||||||||||||||||
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|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)