FireBlastModU15 FireBlast
Fire Blast
Slams the ground for high damage in a small radius and creates a persistent ring of fire which deals high damage over time.
Strength:66 / 100 / 141 / 200 (wave damage)
37 / 112 / 150 / 225 (ring damage)
Duration:9 / 12 / 15 / 20 s
Misc:5 / 10 / 12 / 15 m (wave radius)
4 m (ring radius)

  • Ember slams the ground, creating a wave of fire that expands outwards to a radius of 5 / 10 / 12 / 15 meters, dealing 66 / 100 / 141 / 200 Heat b Heat damage with a 100% status chance to enemies that make contact with it, and pushing them back. A ring of fire 4 meters wide and 1 meter thick is also created and lasts for 9 / 12 / 15 / 20 seconds. Enemies that linger within the ring's flames are dealt 37 / 112 / 150 / 225 Heat b Heat damage per second.
    • All damage is affected by Ability Strength.
    • The Heat DoT inflicts 50% of the initial damage per tick. For Heat procs, the damage ticks 7 times over 6 seconds.
    • Ignited enemies enter an animation in which they flail in panic for a few seconds.
    • The fire ring bypasses obstacles in the environment, but the expanding wave's effects do not.
    • Enemies damaged by the expanding wave suffer knockdown and are violently pushed back.
    • Damage from the ring is only inflicted within the flames. Enemies are not damaged in the ring's center.
    • Ring duration is affected by Ability Duration.
    • Wave radius and ring radius are not affected by Ability Range.
  • Can be used while jumping, sliding, flipping, wall-running or wall-clinging.
  • Has a cast delay of about 0.7 seconds.
  • Can stack with multiple casts.

Main article: Fire Fright

Fire Fright is a Warframe Augment Mod for Ember that adds Heat b Heat status chance to the stationary ring of fire created by Fire Blast.

Rank Status Chance Cost
0 40% 6
1 60% 7
2 80% 8
3 100% 9

Tips & Tricks
  • Perfect for placing around the cryopod in Infested Defense missions.
  • Can be used as protection, when you're reviving a downed teammate in Infested missions.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Sometimes an enemy may take 2 damage ticks per second instead of just one.
  • The value for the damage in-game is incorrectly stated as only 150, while both the wave and ring damage are higher.

See AlsoEdit

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