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Flux Rifle

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Flux Rifle
Flux Rifle2
Statistics
Weapon Slot Primary
Weapon Type Rifle
Trigger Type Continuous
Utility
Firing Rate 10.0 rounds/sec
Accuracy 100.0
Magazine Size 100 rounds/mag
Max Ammo 540 rounds
Reload Time 2.0s
Normal Attacks
1
1
14
Crit Damage 200%
Miscellaneous
Polarities None


CODEX Entry: Flux RifleCodexbw
Laser Rifle with Corpus safe-guards removed.

The Flux Rifle is a Corpus gun unlockable through Energy Lab Research in the dojo. It operates much like the Ignis, only with a longer range and different damage type.

This weapon produces a 25 meter long energy beam that is perfectly accurate to the user's crosshairs dealing a continuous stream of damage. It is also used by the Corpus' Elite Crewmen.

This weapon can be sold for Credits 32px ‍7,500.

Manufacturing Requirements
Credits 32px
25,000
Fieldron 32px
5
Circuits 32px
900
Ferrite 32px
6,000
Forma 32px
1
Time: 24 hr
Rush: Platinumicon 35
Market Price: N/A Blueprint Price: Credits 32px 15,000
Energy Lab Research Requirements
Credits 32px
7,500
Fieldron Sample
5
Circuits 32px
350
Polymer Bundle 32px
350
Nano Spores 32px
750
Time: 72 hrs
Prereq: Dera
Ghost x1   Shadow x3   Storm x10   Mountain x30   Moon x100

Characteristics

This weapon deals primarily Slash damage.

Advantages:

  • Very high
    Slash b 
    damage, effective (+25%) against infested and flesh.
  • Decent Status chance to cause damage type effects.
  • Pinpoint accuracy.
  • High fire rate.
  • Large base magazine size (shared with the Ignis and Soma).

Disadvantages:

  • Deals little Impact or Puncture damage, making it less effective against Shields and Armor.
  • THIN continuous short range laser, requires precise aiming.
    • Staggered opponents may 'jump' out of user's crosshairs.
  • 'Hard' limited range beyond which the beam simply ceases.
  • Expends ammo rapidly.
  • Can be difficult to use effectively at very close range.
  • Low base damage for a gun which requires mastery rank of 6.

Weapon Loadouts

Main article: Category:Flux Rifle Build

See the user build section for builds using this weapon.

Tips

  • Compared to the Spectra, the Flux Rifle fires an instantaneous beam, conserving ammunition more effectively on its maximum range.
  • Its base damage in every tick is around 33 points, but this expends 2 rounds of ammunition. However, its total damage worth every second is 200, counteracting the ammo consumption of 12 per second. The Flux Rifle's Fire Rate is said to be 10.8.
  • Split Chamber works very well for the Flux Rifle, although you can not see multiple shots since they are stacked on top of each other.
  • Due to this weapon's high status chance and low 
    Puncture b 
    Puncture and 
    Impact b 
    Impact Damage, it is recommended to use elemental damage types to deal with armor and shields more effectively.
  • Metal Auger and/or Shred makes the Flux Rifle much better for dealing with crowds; simply line yourself up so you hit multiple enemies with 1 shot to save ammo.
  • Volt's Electric Shield will extend the range of the Flux Rifle indefinitely when fired through the shield.
  • Using Rifle Ammo Mutation can help counteract the weapon's quick ammo consumption. Alternatively, bring Team Ammo Restore kits.
  • As with the DeraHeavy Caliber is recommended for this weapon as the accuracy penalty is minimal.

Notes

  • Can dismember and slice enemies, making it easier to cut through a line of enemies instead of firing at their corpses prematurely.
  • As of Update 9, the laser graphic is now lined up properly with the target reticle; as well as increasing damage from 80/s to 200/s with increased ammo drain.
  • A stealth change to the weapon in Update 9.6.1 has caused its beam to be hitscan, so tapping the fire button will deal one tick of damage instantly. The Spectra, however, still has a very slight travel time to its laser.
  • As of Hotfix 11.3.3, the Flux Rifle can receive bonuses from fire rate mods, increasing damage output as well as ammo consumption.

Trivia

  • The Flux Rifle currently does not follow the Corpus weapon naming convention; typically a Latin word with two syllables ending in an "a".  It is likely a placeholder name and description.
  • The Flux Rifle has a smaller version in the form of the Spectra which was introduced in Update 9.
  • The beam of the Flux Rifle bears cosmetic similarity to the Orokin Tower box trap laser beams.
    • It's likely that both this gun and the Fusion MOA's main weapon were attempts to replicate this technology.
  • Amusingly enough, the Flux Rifle itself was never used by the Corpus until the Arid Fear Event introduced Elite Crewmen, several months after this gun was added.
  • Up until Hotfix 11.3.3Speed TriggerShredCritical Delay and Vile Precision (all of which influence fire rate one way or another) had little (if any) impact on the rate at which the Flux Rifle consumed ammunition. This also held true for other continuous-fire weapons at the time (IgnisSynapse, etc.)

Bugs

  • While using Shade, holding down the fire button and then proceeding close to enemies will cloak you, and you will continue to be cloaked until your magazine is drained and you must reload. This tactic uses ammo very quickly but may be useful against heavy opponents as you can apply heavy damage without them retaliating. If you wish to use this tactic, equip Magazine Warp and/or Wildfire to increase duration of cloak.
  • The Flux Rifle does not have any impact on your accuracy rating in post-mission results.
  • During a solo mission when the game is paused while firing the Flux Rifle, one can see both the flash and beam of the gun blinking.
    • This can possibly be an image force, due to the format of moving pictures such as GIF in the image progamming that forces the gun to have this effect.

Media

  • Flux Rifle default stats damage type post-11.0.4 Hotfix
  • Flux Rifle

See also

  • Spectra, the side arm version of the Flux Rifle.
  • Elite Crewman, a Corpus unit that uses this weapon.

Start a Discussion Discussions about Flux Rifle

  • Flux Rifle

    7 messages
    • Holy Crap
    • 50.113.40.245 wrote:Oh, even then.  Soma and Synapse rely on crit for their damage, but Flux with its high status?  If continuous damage ti...
  • [Question] Flux Rifle & Heavy Caliber

    3 messages
    • How about using titles like "Flux Rifle and Heavy Calliber", and then put your question inside the actual content...
    • I found out, unlike our friend here. It just makes the pinpointed beam to shiver.
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