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|Focus 1.0 since Update: Plains of Eidolon|
- Not to be confused with Focus Energy.
Focus (version 2.0) refers to the release of the reworked Focus system which came with the Plains of Eidolon update. The Focus system originally debuted in the same update as The Second Dream quest, and revolved around unlocking a Tenno's true abilities, guided by the principles of the Five Great Tenno Schools.
Upon completion of the Second Dream quest, players become able to perform Transcendence, which will call out a spiritual projection of their Operator. When activated (default ), a spiritual projection of the Tenno Operator will appear behind the Warframe, and player control shifts to said projection, which will begin using a powerful Void attack in the direction of aim. In this so-called Transcendent State, the player can move the projection as well as aim its Void Beam attack, and both the projection and the Warframe are invulnerable to attack. The Warframe itself is unable to move during this state, however continuous Abilities cast before using the focus ability remain active. This state lasts for 10 seconds, or if the player manually deactivates it. Transcendence has an initial cooldown time of 180 seconds before it can be used.
Completing The War Within will replace Transcendence with Transference, where players will be able to directly call out their Operators into battle as fully controllable units with their own powers and abilities.
Both methods of calling out the Operator are required in order to activate and take advantage of the Focus powers provided by the system.
The Tenno Schools are disciplines that represent a particular way of thought in regards to the Tenno's personality and fighting styles, with each school focusing on a different discipline, manifesting in the various abilities that each school provides for the Tenno Operator, and to a lesser extent their Warframes.
At the end of The Second Dream, players are asked to choose one of the five Tenno Schools available as their starting Focus school. Focus is classified into the five Schools:
Each school has a skill tree comprised of 10 abilities called Ways, of which one will already be unlocked as the starting ability. These Ways unlock various passive abilities that can improve either the player's Warframe or grant additional utility to Operator powers. Once unlocked, a "Way" has to be activated by clicking on its icon which will change its icon color from black to red, with a red line leading back to the preceding active Way in the tree to signify that it is on. Ways also require that the preceding requisite Way in the skill tree is active in order to be activated: if the preceding Way is turned off, the Way node it is connected to will also be deactivated.
Certain Ways provide Passive upgrades, which confer bonuses that last for the duration of a mission, applying to either the Warframe or the weapons they carry. These passive Ways do not activate until the Operator has been called out at least once in a mission.
Individual Ways also contain their own ranks which can be upgraded by spending Focus points to enhance that particular Way's attributes. Unlike unlocking a Way which requires a lump sum of Focus points to be spent, ranking up a Way is performed by gradually allocating points into it by holding down the Focus button beside the Way's icon until the required amount of Focus is reached. Allocation of Focus points can be stopped at any time or until the currently available amount of Focus points for that school is depleted, and once allocated can be confirmed to lock the points into that Way, or canceled to return the allocated points to the School's available Focus points for spending elsewhere. Focus points allocated in such a manner cannot be reimbursed once allocated and confirmed into a Way. The amount of Focus points required to rank up a Way increases with each rank purchased. Ranking up a "Way" will not increase the cooldown penalty for activating it.
Each school starts with a Way capacity or Pool of five slots. Initially, the starting skill takes up a single Way, leaving four more spaces open. Adding other active Ways or ranking up a "Way" will take one Pool slot each, with each additional rank increasing its Pool cost. Players can spend Focus to increase the school's pool capacity, increasing the number of Ways that can be activated by one per purchase. While players can unlock any number of Ways in a school's skill tree, if they have an insufficient Pool capacity they will only be able to activate or rank up a limited number of Ways. The amount of Focus required to increase Way capacity becomes increasingly more expensive the more capacity is added.
|Current Capacity||Focus cost of Next Upgrade||Capacity Change||Total Focus Cost|
|5||2,576||5 >> 6||2,576|
|6||3,099||6 >> 7||5,675|
|7||3,638||7 >> 8||9,313|
|8||4,190||8 >> 9||13,503|
|9||4,755||9 >> 10||18,258|
|10||5,331||10 >> 11||23,589|
|11||5,918||11 >> 12||29,507|
|12||6,514||12 >> 13||36,021|
|13||7,120||13 >> 14||43,141|
|14||7,734||14 >> 15||50,875|
|15||8,537||15 >> 16||59,232|
|16||8,988||16 >> 17||68,220|
|17||9,626||17 >> 18||77,846|
|18||10,271||18 >> 19||88,117|
|19||10,923||19 >> 20||99,040|
|20||11,582||20 >> 21||110,622|
|21||12,247||21 >> 22||122,896|
|22||12,918||22 >> 23||135,787|
|23||13,595||23 >> 24||149,382|
|24||14,277||24 >> 25||163,659|
|25||14,965||25 >> 26||178,624|
|26||15,659||26 >> 27||194,283|
|27||16,357||27 >> 28||210,640|
|28||17,061||28 >> 29||227,701|
|29||17,769||29 >> 30||245,470|
|30||18,482||30 >> 31||263,952|
|31||19,200||31 >> 32||283,152|
|32||19,922||32 >> 33||303,074|
|33||20,649||33 >> 34||323,723|
|34||21,380||34 >> 35||345,103|
|35||22,115||35 >> 36||367,218|
|36||22,854||36 >> 37||390,072|
|37||23,597||37 >> 38||413,669|
|38||24,344||38 >> 39||438,013|
|39||25,095||39 >> 40||463,108|
|40||25,850||40 >> 41||488,958|
|41||26,609||41 >> 42||515,567|
|42||27,371||42 >> 43||542,938|
|43||28,136||43 >> 44||571,074|
|44||28,905||44 >> 45||599,979|
|45||29,678||45 >> 46||629,657|
|46||30,454||46 >> 47||660,111|
|47||31,233||47 >> 48||691,344|
|48||32,015||48 >> 49||723,359|
|49||32,801||49 >> 50||756,160|
|50||33,590||50 >> 51||789,750|
|51||34,382||51 >> 52||824,132|
|52||35,176||52 >> 53||859,308|
|53||35,974||53 >> 54||895,282|
|54||36,775||54 >> 55||932,057|
|55||37,579||55 >> 56||969,636|
|56||38,386||56 >> 57||1,008,022|
|57||39,195||57 >> 58||1,047,217|
|58||40,008||58 >> 59||1,087,225|
|59||40,823||59 >> 60||1,128,048|
|60||41,641||60 >> 61||1,169,689|
|61||42,461||61 >> 62||1,212,150|
|62||43,284||62 >> 63||1,255,434|
|63||44,110||63 >> 64||1,299,544|
|64||44,938||64 >> 65||1,344,482|
|65||45,769||65 >> 66||1,390,251|
|66||46,603||66 >> 67||1,436,854|
|67||47,439||67 >> 68||1,484,293|
|68||48,277||68 >> 69||1,532,570|
|69||49,118||69 >> 70||1,581,688|
|70||49,961||70 >> 71||1,631,649|
|71||50,807||71 >> 72||1,682,456|
|72||51,655||72 >> 73||1,734,111|
|73||52,505||73 >> 74||1,786,616|
|74||53,357||74 >> 75||1,839,973|
|75||54,212||75 >> 76||1,894,185|
|76||55,069||76 >> 77||1,949,254|
|77||55,929||77 >> 78||2,005,183|
|78||56,790||78 >> 79||2,061,973|
|79||57,654||79 >> 80||2,119,627|
|80||58,520||80 >> 81||2,178,147|
|81||59,388||81 >> 82||2,237,535|
|82||60,258||82 >> 83||2,297,793|
|83||61,130||83 >> 84||2,358,923|
|84||62,005||84 >> 85||2,420,928|
|85||62,881||85 >> 86||2,483,809|
|86||63,759||86 >> 87||2,547,568|
|87||64,640||87 >> 88||2,612,208|
|88||65,522||88 >> 89||2,677,730|
|89||66,407||89 >> 90||2,744,137|
|90||67,293||90 >> 91||2,811,430|
|91||68,182||91 >> 92||2,879,612|
|92||69,072||92 >> 93||2,948,684|
|93||69,964||93 >> 94||3,018,648|
|94||70,858||94 >> 95||3,089,506|
|95||71,754||95 >> 96||3,161,260|
|96||72,652||96 >> 97||3,233,912|
|97||73,552||97 >> 98||3,307,464|
|98||74,453||98 >> 99||3,381,917|
|99||75,357||99 >> 100||3,457,274|
|100||76,262||100 >> 101||3,533,536|
|101||77,169||101 >> 102||3,610,705|
|102||78,078||102 >> 103||3,688,783|
|103||78,988||103 >> 104||3,767,771|
|104||79,900||104 >> 105||3,847,671|
|105||80,814||105 >> 106||3,928,485|
|106||81,730||106 >> 107||4,010,215|
|107||82,648||107 >> 108||4,092,863|
|108||83,567||108 >> 109||4,176,430|
|109||84,488||109 >> 110||4,260,918|
|110||85,410||110 >> 111||4,346,328|
|111||86,334||111 >> 112||4,432,662|
|112||87,260||112 >> 113||4,519,922|
|113||88,188||113 >> 114||4,608,060|
|114||89,117||114 >> 115||4,697,177|
|115||90,047||115 >> 116||4,787,224|
|116||90,980||116 >> 117||4,878,204|
|117||91,914||117 >> 118||4,970,118|
|118||92,849||118 >> 119||5,062,967|
|119||93,786||119 >> 120||5,156,753|
|120||94,725||120 >> 121||5,251,478|
|121||95,665||121 >> 122||5,347,143|
|122||96,607||122 >> 123||5,443,750|
|123||97,550||123 >> 124||5,541,300|
|124||98,495||124 >> 125||5,639,795|
|125||99,441||125 >> 126||5,739,236|
|126||100,389||126 >> 127||5,839,625|
|127||101,338||127 >> 128||5,940,963|
|128||102,289||128 >> 129||6,043,252|
|129||103,241||129 >> 130||6,146,493|
|130||104,195||130 >> 131||6,250,688|
|131||105,150||131 >> 132||6,355,838|
|132||106,107||132 >> 133||6,461,945|
|133||107,065||133 >> 134||6,569,010|
|134||108,024||134 >> 135||6,677,034|
|135||108,985||135 >> 136||6,786,019|
|136||109,948||136 >> 137||6,895,967|
|137||110,911||137 >> 138||7,006,878|
|138||111,877||138 >> 139||7,118,755|
|139||112,843||139 >> 140||7,231,598|
|140||113,811||140 >> 141||7,345,409|
|141||114,780||141 >> 142||7,460,189|
|142||115,751||142 >> 143||7,575,940|
|143||116,723||143 >> 144||7,692,663|
|144||117,696||144 >> 145||7,810,359|
|145||118,671||145 >> 146||7,929,030|
|146||119,647||146 >> 147||8,048,677|
|147||120,624||147 >> 148||8,169,301|
|148||121,603||148 >> 149||8,290,904|
|149||122,583||149 >> 150||8,413,487|
|150||123,564||150 >> 151||8,537,051|
|151||124,547||151 >> 152||8,661,598|
|152||125,531||152 >> 153||8,787,129|
|153||126,516||153 >> 154||8,913,645|
|154||127,503||154 >> 155||9,041,148|
|155||128,490||155 >> 156||9,169,638|
|156||129,479||156 >> 157||9,299,117|
|157||130,470||157 >> 158||9,429,587|
|158||131,461||158 >> 159||9,561,048|
|159||132,454||159 >> 160||9,693,502|
|160||133,448||160 >> 161||9,826,950|
|161||134,443||161 >> 162||9,961,393|
|162||162 >> 163|
|163||163 >> 164|
|164||164 >> 165|
|165||165 >> 166|
|166||166 >> 167|
|167||167 >> 168|
|168||168 >> 169|
|169||169 >> 170|
|170||170 >> 171|
|171||171 >> 172|
|172||172 >> 173|
|173||173 >> 174|
|174||174 >> 175|
|175||175 >> 176|
|176||176 >> 177|
|177||177 >> 178|
Focus points are school-specific, where points earned from one school can only be used in that school, ex. earned Naramon points can only be used to unlock Ways in the Naramon school. Other schools asides from the originally chosen school can be unlocked, but require spending that specific school's Focus points to do so, thus players must first gather Focus points using the Lens of that specific school.
While a player has only one School at the beginning, they can use Focus Lenses from other Schools to earn the corresponding Focus points required to unlock other Schools. Once a player has unlocked other Schools, they can choose to select a School as their Primary, switching out their current Focus abilities for the selected school. Only one School can be active as the Primary at any time.
Focus Abilities and UpgradesEdit
There are two main types of Ways available in a particular School: Active Ways that provide improvements to the Operator's Void Powers, namely Void Blast, Void Dash and Void Mode, which are denoted by having a circular icon; and Passive Ways, which provide passive enhancements to either the Operator's or a Warframe's stats, and are denoted by a hexagonal icon. Passives that improve Warframes will only take effect upon the player activating either Transcendence or Transference for the first time in a mission. Active Ways have an associated energy cost increase when activated, meaning that their improvements come at the cost of larger energy consumption. Players can thus choose to either activate the enhancement regardless of the cost, or deactivate it to reduce their Void power's casting cost. Finally, each School has certain Ways known as Way-Bound abilities that passively enhance the Operator's base stats. Unlike other Ways in a Focus tree, these abilities can be "un-bound" from the Focus school they are part of, meaning that they become available for use when using other Focus schools as the Primary, e.g. unbinding Vazarin's Rejuvenating Tides will allow a player currently using Naramon to benefit from it. Unbinding a Way-Bound ability requires that the ability first be upgraded to maximum rank, then players have to spend 1,000,000 Focus points and a Brilliant Eidolon Shard to complete the unbinding, which will make the ability visible to all Focus schools. The unbound ability is treated as an additional Way node when used by Focus schools other than where the ability originated from, and must be activated like a normal Way to benefit from its effects. Subsequently, players must have sufficient Way Capacity in the Focus school they will be using the unbound ability in order to use it. Each school has two Way-Bound abilities, thus there are 10 Way-Bound abilities available to unlock.
Initially, only two Focus Ways per school will be available and visible to the player for leveling upon completing The Second Dream Quest, both abilities being centered on providing passive Warframe buffs. In order to reveal the rest of the Focus abilities in a particular school, players must have completed both Saya's Vigil and The War Within quest. To actually unlock the rest of the abilities however, players must visit The Quills on Cetus in order to be able to rank up their Ways.
This skill tree focuses on petrifying enemies either through its basic ability, Basilisk Flare, or through melee attacks, increasing the player's own and their allies' armor, and reducing enemies' armor through melee attacks.
Focus Abilities can be upgraded through the use of Focus Points, which are earned through the use of a Focus Lens, a special item that converts a percentage of Affinity earned to Focus Points, before allocating the points to either Warframe only, or split between Warframe and weapon when using a weapon. Focus Lenses can only be installed on Rank 30 Warframes, Weapons, Archwings, Archwing weapons, and Gilded Amps. Only excess experience points gained after Rank 30 are converted to Focus points; if a Focus Lens-equipped item is polarized, the item will not convert Focus points until it has once again reached Rank 30. Items can only have one Focus Lens installed at any time; while players can install another Focus Lens over the old one, the previously installed Lens will be lost in the process.
The type of Focus earned is determined by the lens that is used. For example, installing a Naramon Lens on a Warframe will earn Naramon Focus. Affinity earned on a lens-equipped item beyond Rank 30 will go towards earning Focus, and will also take Stealth Attack Affinity bonuses into account. Lens-equipped weapons can earn Focus for direct kills and for ally kills, while Warframes equipped with lenses can gain Focus points from kills made by their powers, weapons, or ally kills. Focus points are converted after Affinity distribution mechanics are performed, i.e. a kill using Warframe powers earns 100% Affinity from said kill (lens on Warframe), thus receiving the full Focus conversion from a regular lens, however weapon kills split Affinity in half between weapon and Warframe, resulting in both weapon and Warframe receiving only half the Focus each per kill. Furthermore, Focus lenses on weapons will still perform the affinity split even if the Warframe has no Focus lens, thus weapons will always receive only half the amount of converted Focus from the player's own kills. On the other hand, affinity from ally kills is shared 25% to the Warframe and 75% shared among all equipped weapons. Unlike with personal kills where unused gear receives no affinity, if any gear has no lens some potential focus will be lost from ally kills.
|Warframe Lens||Weapon Lens||Warframe-Power Kill||Weapon Kill||Ally Kill|
|(100% Warframe, 0% Weapon)||(50% Warframe, 50% Weapon)||(25% Warframe, 75% Weapon)|
|No Lens||No Lens||0%||0%||0%|
|No Lens||Regular||0% + 0%|
|0% + 0.625%|
|0% + 0.9375%|
|No Lens||Greater||0% + 0%|
|0% + 0.875%|
|0% + 1.3125%|
|No Lens||Eidolon||0% + 0%|
|0% + 1.125%|
|0% + 1.6875%|
|Regular||No Lens||1.25% + 0%|
|0.625% + 0%|
|0.3125% + 0%|
|Regular||Regular||1.25% + 0%|
|0.625% + 0.625%|
|0.3125% + 0.9375%|
|Regular||Greater||1.25% + 0%|
|0.625% + 0.875%|
|0.3125% + 1.3125%|
|Regular||Eidolon||1.25% + 0%|
|0.625% + 1.125%|
|0.3125% + 1.6875%|
|Greater||No Lens||1.75% + 0%|
|0.875% + 0%|
|0.4375% + 0%|
|Greater||Regular||1.75% + 0%|
|0.875% + 0.625%|
|0.4375% + 0.9375%|
|Greater||Greater||1.75% + 0%|
|0.875% + 0.875%|
|0.4375% + 1.3125%|
|Greater||Eidolon||1.75% + 0%|
|0.875% + 1.125%|
|0.4375% + 1.6875%|
|Eidolon||No Lens||2.25% + 0%|
|1.125% + 0%|
|0.5625% + 0%|
|Eidolon||Regular||2.25% + 0%|
|1.125% + 0.625%|
|0.5625% + 0.9375%|
|Eidolon||Greater||2.25% + 0%|
|1.125% + 0.875%|
|0.5625% + 1.3125%|
|Eidolon||Eidolon||2.25% + 0%|
|1.125% + 1.125%|
|0.5625% + 1.6875%|
- ↑ Assuming only one weapon equipped for simplicity. Total focus is the same if all weapons have lenses. If some weapons have no lens or a mix of greater and lesser weapon lenses is used an intermediate amount of focus will be earned.
Affinity earned by other equipped weapons and bonus affinity from completing objectives will not be converted into Focus. Kills made by Syndicate Weapon Augments are counted as Warframe kills instead of weapon kills, and are converted into Warframe Focus accordingly. As of Update: Plains of Eidolon, Focus Points have a daily limit of 250,000, which resets at 00:00 UTC.
Once earned, Focus can be spent by accessing the Focus menu on the Orbiter's Transference Room. Focus points can be spent to unlock a new school, unlock a new upgrade node in an existing school ability tree, upgrade an unlocked node, or increase the maximum Pool for a specific tree.
There are multiple types of Focus Lenses of varying effectiveness available, which can be acquired from different sources.
Normal Focus Lenses convert 1.25% of excess affinity gained into Focus points. These lenses can be acquired as rewards from Bounties offered by Konzu in Cetus on the Plains of Eidolon. Alternatively, they can also be traded between players.
Greater Lenses convert 1.75% of excess Affinity into Focus points, 40% more than a regular Focus Lens. Their blueprints can be obtained from the Components section of the Market for players who have completed The Second Dream quest. Complete Greater Lenses can also be bought from the Market for 40. Unlike with normal Focus Lenses, Greater Lenses cannot be traded.
|Time: 24 hrs|
|Market Price: 40||Blueprints Price: 200,000|
Eidolon Lenses convert 2.25% of excess Affinity into Focus points, 80% more than a regular Focus lens and ~29% more than a Greater Focus Lens. Their blueprints can be obtained from Bounties.
|Time: 24 hrs|
|Market Price: N/A||Blueprints Price: N/A|
Eidolon Lens Conversions are used to convert any Eidolon lens into the type of lens the blueprint prescribes. Blueprints can be acquired from Incursions.
|Time: 24 hrs|
|Market Price: N/A||Blueprints Price: N/A|
Patch History Edit
Focus gain can be further increased through the use of Convergence orbs, which are yellow, glowing orbs that periodically appear during a mission. When picked up, Convergence will multiply the amount of Focus converted from Affinity by 8x for a period of 45 seconds. Once the Convergence period expires, a summary of the amount of Focus points earned during the active period will be displayed on the player's screen. Unlike most buffs, its duration cannot be interrupted by such things as Dispel or falling off the map, though it will be interrupted on death, showing the amount of Focus gained as though it had run its course.
The appearance of a Convergence orb will be accompanied by a glowing indicator on the screen, displaying the location where the orb has appeared. Multiple orbs will form throughout the duration of a mission, although only one orb can be created at a time. Note that Convergence Orbs will stop spawning once the daily Focus cap has been reached.
- Focus points earned during a mission will remain even if it is failed.
- Focus currently cannot be used during Archwing segments of a mission.
- Host migration will end any and all activated passives, forcing players to reactivate their focus ability to enable their passive abilities again.
- This bug with "until the end of the mission" passives also happens with any self-initiated revive (arcane or otherwise).
- Focus abilities cannot be activated if a Warframe is using a channeled ability that restricts its mobility, e.g. Banshee's Sound Quake and Nyx's Absorb. Other channeled abilities will remain active and continue draining energy throughout the duration of the Focus ability.
- Focus Lenses cannot be put on Companions or their weapons.
- Focus Ability cast animation is affected by cast speed modifiers such as Natural Talent, Ember's Accelerant, and Speed Drift.
- After spawning, a Convergence orb remains on the map for exactly one minute before despawning.
- When the player activates Transcendence, their controls are switched the newly spawned operator as the Warframe hunches over. As this is the character currently controlled by the player, Companions like sentinels still stick to the operator instead of the now immobile Warframe. This is shown by the map indicating the Warframe as a blue dot, indicating an ally and not a player.
- As such, sentinels will still be at risk if in direct fire and may be destroyed in larger groups of high-level enemies.
- If you wish to max out your school (every node maxed and unlocked, including the 2 Brilliant Eidolon shards and 2,000,000 additional focus to add the way-bound nodes to your other schools) you will require roughly the following amount of Focus per school.
- Madurai: 8,700,000 (35 days)
- Vazarin: 12,300,000 (49 days)
- Unairu: 9,900,000 (40 days)
- Naramon: 6,300,000 (25 days)
- Zenurik: 18,600,000 (75 days)
- As Focus is reliant on the amount of affinity gained, using Affinity Boosters can increase the total amount of Focus gained during missions.
- Due to affinity distribution mechanics when Focus lenses convert affinity into Focus points, the most effective placement of your first lens depends on play-style and role. If you are personally doing almost all of the killing, it is more effective to install Focus lenses on Warframes, as Warframes will be able to receive Focus regardless of weapon used, and can receive the full amount of Focus point conversion upon kills using Warframe abilities. This is the obvious choice for solo play. When you are playing a more supporting role, if you don't need other weapons, a single weapon equipped with a lens will be much more effective. For balanced team play, where you expect to get no more than 1/3 of the kills, a single weapon will be better than a frame. If you wish to use multiple weapons while farming, then lensing the frame still makes sense.
- One of the most effective ways to farm Focus is doing high level Exterminate missions through Stealth, taking advantage of the stealth affinity multiplier to rake in large amounts of affinity, resulting in equally large conversions to Focus. This is more easily accomplished using a stealth Warframe such as Loki, Ash, or Ivara equipped with a Focus Lens, and using a high damage melee weapon such as a dagger equipped with Covert Lethality.
- Ivara's Sleep Arrow in particular can make stealth runs easier by putting groups of enemies to sleep, preventing them from being alerted to deaths in the vicinity.
- Additionally, the Affinity Spike passive from the Naramon school, due to the +45% affinity from melee kills at max rank, can cut a run or two out of the grind for the daily 250,000 cap on Focus.
- The Focus system has been in development for a very long period, and was initially slated for release in Update 14.0. The developers admitted that Augmented Mods and Arcane Enhancements initially started out as components of the Focus system before being split from it entirely.
- The five schools of Focus are based upon the five elements of Wu Xing found in Book of Documents(尚书) and is widely used in ancient Chinese philosophical traditions. It resembles the five elements of godai, which lacks Naramon (the tree), as seen on the backgrounds of each school's skill tree page. The Five Elements are Fire, Earth, Water, Wood, and Metal.
- The Naramon School represents Wood 木. In Wu Xing this is associated with the eyes, growth, flourish, and reaching outward.
- The Madurai School represents Fire 火. In Wu Xing this is associated with the heart, force, passion, and raw ability.
- The Unairu School represents Earth 土. In Wu Xing this is associated with the flesh, stability, durability, and bearing.
- The Zenurik School represents Metal 金. Also interpreted as mineral or crystal, this is associated in Wu Xing with the lung, concentrating, reserving, and abundance.
- The Vazarin School represents Water 水. In Wu Xing this is associated with the bone, inflexibility, supporting, adaptability, and sympathy.
- While the replies that the player chooses during the Operator's conversation with the Lotus has no gameplay effect, the choice of replies are used to reorder the choices of Tenno Schools. Once the selection screen appears, with the school most suited to the Operator appearing on the left, and choice to the right being the least suited. Example: choosing the conversation options relating to knowledge will put Naramon to the leftmost side as the most desirable choice. Players are still free to choose the Focus they wish to start with however.
|"I remember Studying..."||Naramon +1|
|"I remember a Fight..."||Unairu +1|
|"I remember someone holding my hand..."||Vazarin +1|
|"We Stuck Together..."||Madurai +1|
|"Things Happens for a reason..."||Zenurik +1|
|"They tried to help us..."||Vazarin +1|
|"They paid for what they did..."||Unairu +1|
|"She sang to us..."||Zenurik +1|
|"She was Brilliant..."||Naramon +1|
|"She was Brave..."||Madurai +1|
|"We sought Knowledge..."||Naramon +1|
|"We fought with honor..."||Zenurik +1|
|"We fight for justice..."||Unairu +1|
|"We were fearless..."||Madurai +1|
|"We protected the innocents..."||Vazarin +1|
|Currencies||Credits • Ducats • Platinum • Standing|
|General||Affinity • Arsenal • Clan • Daily Tribute • Focus (2.0) • Foundry • Fusion • Key Bindings • Mastery Rank • Mods • Orbiter • Polarization • Trading • Transmutation|
|Gameplay||Mission||Alert (Tactical) • Archwing • Cell • Challenge Reward • Death • Death Mark • Enemy Behavior • HUD • Maneuvers • Matchmaking • One-Handed Action • Tile Sets • Mission|
|Stealth||Hacking • Noise Level • Stealth|
|Attributes||Weapons||Accuracy • Ammo • Attack Speed • Critical Hit • Damage • Fire Rate • Melee • Multishot • Projectile Speed • Punch Through • Recoil • Reload • Status • Zoom|
|Warframe||Attributes (Armor • Health • Shield) • Abilities • Passives • Threat Level|
|Mathematical||Level Scaling • Maximization (Duration • Efficiency • Range • Strength) • User Research|