The Zenurik way is a school dedicated to the arcane. The Tenno of Zenurik are formidable in the arts of enemy attrition and battlefield control. Those who master the Zenurik school are granted tactical and spellcasters' benefits.
Void Dash creates a zone of energy for 4 / 4 / 5 / 5 / 6 / 8 seconds. Allies passing through the zone gain 3 / 3 / 4 / 4 / 5 / 5 energy/second for 10 / 15 / 20 / 22 / 25 / 30 seconds.
50,000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274
1 / 3 / 5 / 7 / 9 / 11
Energy is not regenerated while using channeled abilities.
Warframes may receive and benefit from regeneration even if unmanned.
Presently this effect does NOT stack with other applications of Energizing Dash. The newest application of Energizing Dash will overwrite any active applications on affected players, regardless of rank.
On Operators, this regenerates Void energy as well as Amp energy (3 / 3 / 4 / 4 / 5 / 5 energy/s each) which is displayed as twice the amount in the HUD (6 / 6 / 8 / 8 / 10 / 10)
The Zenurik school tree requires 9,595,583 focus points to fully maximize.
A fully levelled Zenurik Operator is capable of:
Warframe Passive: Energy Pickups grants 50% additional energy for over 5 seconds, while also increasing melee channeling efficiency by 60%.
Operator Passive: Increases the Operator's energy regeneration and capacity by 90%.
Void Blast: Slows down enemies caught in the blast by 80% for 15 seconds, as well as stunning enemies within 10m with Electric status proc.
Void Dash: Creates a dome of energy-restoring field which grants a 30 second buff regenerating 5 energy units per second, as well as firing off a ball of lightning which zaps enemies within 16 meters for 800 damage continuously.
Void Mode: Unleashes a 15 meters wide pulse that deals 500 damage per second, as well as pulling enemies within 20 meters towards the Operator.