|Time: 12 hrs|
|Market Price: 125||Blueprints Price:15,000|
This weapon deals primarily Impact damage.
- Deals mostly Impact damage – effective against shields.
- High critical chance.
- Knockdown on jump attacks, ragdolls enemies.
- Stance slot has polarity, matching Seismic Palm and Gaia's Tragedy stances.
- Low Puncture and Slash – less effective against armor and health
- Low status chance.
- Very short range.
- Furax, compared to MK1-Furax:
- Furax, compared to Furax Wraith:
- See Category:Furax Build to see how players mod this weapon.
- See Category:Furax Guides for guides on how to use this weapon effectively.
- For more general help with weapons, you may wish to browse Category:Weapon Guides.
- When using these remember that you must be really close and therefore expect yourself to be vulnerable to staggers, knockdowns and knockbacks.
- Utilize rolling maneuvers to dart in and out from enemy melee range to deliver high-powered attacks.
- Occasionally, you may find it hard to hit an enemy even if they are directly in front of you. This may be a small mesh problem associated with the weapons short range.
- The execution blow has a small AOE which only effects the units slightly overlapping the executed unit.
- Using Reach can effectively aid in hitting targets from slightly further away.
- The groundslam attack knocks enemies down in a small area.
- Furax (fūrax) in Latin means "thieving."
- Furax is used in many Latin names for living things.
- In accordance to the Grineer Language, it is the only Grineer weapon name that comes with an "X", as this is not normally used by the Grineer.
- Currently, the Furax is the only non-Tenno weapon to have an MK1 variant.
- MK1-Furax, the starter version of this weapon.
- Furax Wraith, the Wraith variant of this weapon.
- Ankyros, the Tenno counterpart.