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Galatine

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Galatine
Galatine o
Statistics
Weapon Slot Melee
Weapon Type Heavy
Normal Attacks
1
1
42
Crit Chance 10.0%
Crit Damage 200.0%
Jump Attacks
Slam Attacks
Radius 5.0 meters
Slide Attacks
Slide Crit Chance 5.0%
Miscellaneous
Cleave Radius 0.2 meters
Stagger Yes


CODEX Entry: GalatineCodexbw
With massive charged power and the ability to hit up to five foes in a single swing, the Galantine sword is the heavy artillery of melee weapons.

The Galatine is a heavy, long, two-handed sword. It was added in Update 10.2.0.

This weapon can be sold for Credits 32px ‍5,000.

Manufacturing Requirements
Credits 32px
30,000
Gallium
4
Salvage
750
Rubedo 32px
500
AlloyPlate
200
Time: 12 hr
Rush: Platinumicon 30
Market Price: Platinumicon 175 Blueprint Price: Credits 32px 25,000

CharacteristicsEdit

Advantages

  • Can hit up to 5 enemies per swing.
  • Has momentum (has a chance to resist stagger while swinging).
  • One Bar polarity slot.
  • Average slide damage; equal to the Orthos Prime.
  • Relatively large AoE radius with knockdown on jump attack.
  • 2nd, 3rd and 5th (behind you) swings slam the ground doing a large AoE effect.

Disadvantages

  • Has the lowest base damage on normal attacks compared to other heavy melee weapons.
  • After knockdown, enemies cannot be hit by the finisher unless you are standing directly on top of them (counter by sliding).

Weapon LoadoutsEdit

Main article: Category:Galatine Build

See the user build section for builds using this weapon.

NotesEdit

  • 2nd and 3rd normal attack strike in the combo slams the ground and inflicts AoE damage. The 5th also hits the ground behind you, to the right. This can be used to stunlock certain enemies such as Infested Chargers or simply add elemental procs such as ice or fire, similar to the Fragor.
  • Shares attacking animations with the Gram, the Scindo and the Fragor.
  • Highly recommended to use a warframe that has the ability to stealth (e.g. Loki) or way to lower/ignore damage (e.g. Rhino) due to the long attack animations and the possibility to get interrupted easily and the extra damage output dealt to enemies. Also, a Shade with Ghost equipped, can be quite convenient as well.
  • Despite being the most damaging melee out there, it is not the best choice to perform a raid-style attack.

TriviaEdit

  • In the Arthurian Legends, 'Galatine' is the name of the sword given to Sir Gawain by the lady of the lake. It is referred to as 'Shadow to Excalibur's light'.
  • It resembles the Power Sword from He-Man. This was acknowledged by DE in the redtext before the update.
  • Upon deploying the hotfix, the redtext feed from DE described the Galatine as "a sword so big your friends might think you're overcompensating for something, while secretly they know you are not."

BugsEdit

  • Some mods may not save after editing. (To fix this, relog and they should be saved)
  • Upon selecting the players preference of color, then highlighting your primary, the weapon will appear to have the default color scheme. (UI bug)
  • The icon displayed shows the Galatine with red energy, but the default energy color is the standard Tenno energy blue.

MediaEdit

  • Galatine
  • Galatine

See alsoEdit

Start a Discussion Discussions about Galatine

  • Galatine's stealth attack

    2 messages
    • Because charge damage is gone, is the stealth attack for the Galatine still based on its 400 damage charge attack or the base damage?
    • Finisher damage
  • Galatine in melee 2.0

    20 messages
    • I highly doubt that is in any way a real figure. Either it was edited, or it is a visual bug. The Galatine is still rather potent, but not 4...
    • I set up a good forceful Galatine. I do 10k in charges and the added effect of electricity makes it perfect for multiple battles. I use Maxed ...
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